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authorUbitUmarov2018-06-27 23:14:26 +0100
committerUbitUmarov2018-06-27 23:14:26 +0100
commit39c8db8eb1cbfdefc120b1bf5f5aef45f9635509 (patch)
tree4733fcaacd510bdbddf9b41c66fa58f9bc2620f5 /ThirdParty/SmartThreadPool/EventWaitHandleFactory.cs
parent reassign estate setting TaxFree to the role of AllowAccessOverride, as viewe... (diff)
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ubOde change terrain min height to -100m. Maybe this way a viewer dev mays fix rendering below 0m, like making them think z = 1m for that purpose, for example
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