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author | UbitUmarov | 2018-06-27 23:14:26 +0100 |
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committer | UbitUmarov | 2018-06-27 23:14:26 +0100 |
commit | 39c8db8eb1cbfdefc120b1bf5f5aef45f9635509 (patch) | |
tree | 4733fcaacd510bdbddf9b41c66fa58f9bc2620f5 /ThirdParty/SmartThreadPool/EventWaitHandleFactory.cs | |
parent | reassign estate setting TaxFree to the role of AllowAccessOverride, as viewe... (diff) | |
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ubOde change terrain min height to -100m. Maybe this way a viewer dev mays fix rendering below 0m, like making them think z = 1m for that purpose, for example
Diffstat (limited to 'ThirdParty/SmartThreadPool/EventWaitHandleFactory.cs')
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