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author | MW | 2007-02-02 17:23:56 +0000 |
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committer | MW | 2007-02-02 17:23:56 +0000 |
commit | e75e6f426bfc069e9185c8c72e8707399edfe299 (patch) | |
tree | 0700369d4d568eed609709abe0c4442637538218 /Server.cs | |
parent | Clean up (diff) | |
download | opensim-SC-e75e6f426bfc069e9185c8c72e8707399edfe299.zip opensim-SC-e75e6f426bfc069e9185c8c72e8707399edfe299.tar.gz opensim-SC-e75e6f426bfc069e9185c8c72e8707399edfe299.tar.bz2 opensim-SC-e75e6f426bfc069e9185c8c72e8707399edfe299.tar.xz |
Clean up. Added GridManager and teleport between regions/sims.
Diffstat (limited to 'Server.cs')
-rw-r--r-- | Server.cs | 27 |
1 files changed, 14 insertions, 13 deletions
@@ -37,16 +37,17 @@ using System.Timers; | |||
37 | 37 | ||
38 | //really hacked , messy code | 38 | //really hacked , messy code |
39 | 39 | ||
40 | namespace Second_server | 40 | namespace OpenSim |
41 | { | 41 | { |
42 | /// <summary> | 42 | /// <summary> |
43 | /// Description of Server. | 43 | /// Description of Server. |
44 | /// </summary> | 44 | /// </summary> |
45 | public interface Server_callback | 45 | public interface ServerCallback |
46 | { | 46 | { |
47 | void main_callback(Packet pack, User_Agent_info User_info); | 47 | //should replace with delegates |
48 | void new_user(User_Agent_info User_info); | 48 | void MainCallback(Packet pack, User_Agent_info User_info); |
49 | void error(string text); | 49 | void NewUserCallback(User_Agent_info User_info); |
50 | void ErrorCallback(string text); | ||
50 | } | 51 | } |
51 | public class Server | 52 | public class Server |
52 | { | 53 | { |
@@ -91,7 +92,7 @@ namespace Second_server | |||
91 | get { return connected; } | 92 | get { return connected; } |
92 | } | 93 | } |
93 | 94 | ||
94 | private Server_callback callback_object; | 95 | private ServerCallback CallbackObject; |
95 | //private NetworkManager Network; | 96 | //private NetworkManager Network; |
96 | // private Dictionary<PacketType, List<NetworkManager.PacketCallback>> Callbacks; | 97 | // private Dictionary<PacketType, List<NetworkManager.PacketCallback>> Callbacks; |
97 | private uint Sequence = 0; | 98 | private uint Sequence = 0; |
@@ -125,10 +126,10 @@ namespace Second_server | |||
125 | /// <param name="circuit"></param> | 126 | /// <param name="circuit"></param> |
126 | /// <param name="ip"></param> | 127 | /// <param name="ip"></param> |
127 | /// <param name="port"></param> | 128 | /// <param name="port"></param> |
128 | public Server(Server_callback s_callback) | 129 | public Server(ServerCallback s_callback) |
129 | { | 130 | { |
130 | 131 | ||
131 | this.callback_object=s_callback; | 132 | this.CallbackObject=s_callback; |
132 | // Client = client; | 133 | // Client = client; |
133 | // Network = client.Network; | 134 | // Network = client.Network; |
134 | // Callbacks = callbacks; | 135 | // Callbacks = callbacks; |
@@ -148,7 +149,7 @@ namespace Second_server | |||
148 | // Create an endpoint that we will be communicating with (need it in two | 149 | // Create an endpoint that we will be communicating with (need it in two |
149 | // types due to .NET weirdness) | 150 | // types due to .NET weirdness) |
150 | // ipEndPoint = new IPEndPoint(ip, port); | 151 | // ipEndPoint = new IPEndPoint(ip, port); |
151 | ipEndPoint = new IPEndPoint(IPAddress.Any, 1000); | 152 | ipEndPoint = new IPEndPoint(IPAddress.Any, Globals.Instance.IpPort); |
152 | 153 | ||
153 | 154 | ||
154 | endPoint = (EndPoint)ipEndPoint; | 155 | endPoint = (EndPoint)ipEndPoint; |
@@ -486,7 +487,7 @@ namespace Second_server | |||
486 | new_user.endpoint=epSender; | 487 | new_user.endpoint=epSender; |
487 | new_user.Inbox = new Queue<uint>(Settings.INBOX_SIZE); | 488 | new_user.Inbox = new Queue<uint>(Settings.INBOX_SIZE); |
488 | 489 | ||
489 | this.callback_object.new_user(new_user); | 490 | this.CallbackObject.NewUserCallback(new_user); |
490 | this.User_agents.Add(new_user); | 491 | this.User_agents.Add(new_user); |
491 | 492 | ||
492 | } | 493 | } |
@@ -526,14 +527,14 @@ namespace Second_server | |||
526 | { | 527 | { |
527 | 528 | ||
528 | //error finding agent | 529 | //error finding agent |
529 | this.callback_object.error("no user found"); | 530 | this.CallbackObject.ErrorCallback("no user found"); |
530 | return; | 531 | return; |
531 | } | 532 | } |
532 | 533 | ||
533 | // Fail-safe check | 534 | // Fail-safe check |
534 | if (packet == null) | 535 | if (packet == null) |
535 | { | 536 | { |
536 | this.callback_object.error("couldn't build packet"); | 537 | this.CallbackObject.ErrorCallback("couldn't build packet"); |
537 | // Client.Log("Couldn't build a message from the incoming data", Helpers.LogLevel.Warning); | 538 | // Client.Log("Couldn't build a message from the incoming data", Helpers.LogLevel.Warning); |
538 | return; | 539 | return; |
539 | } | 540 | } |
@@ -615,7 +616,7 @@ namespace Second_server | |||
615 | } | 616 | } |
616 | 617 | ||
617 | // this.callback_object.error("calling callback"); | 618 | // this.callback_object.error("calling callback"); |
618 | this.callback_object.main_callback(packet,User_info); | 619 | this.CallbackObject.MainCallback(packet,User_info); |
619 | // this.callback_object.error("finished"); | 620 | // this.callback_object.error("finished"); |
620 | // Fire the registered packet events | 621 | // Fire the registered packet events |
621 | #region FireCallbacks | 622 | #region FireCallbacks |