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authorlbsa712007-11-23 13:21:39 +0000
committerlbsa712007-11-23 13:21:39 +0000
commitfb2588b409069a1c24b55bb547d1a06eec2f0440 (patch)
tree686540041ed676382d3fa6d5f1c2188ca0e81161 /OpenSim
parent* added some functions for use in raytracing. They're kind of crappy now, so... (diff)
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* Refactored NumPackets calculation
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs41
1 files changed, 21 insertions, 20 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index edca142..cb8b9f6 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -333,15 +333,9 @@ namespace OpenSim.Framework.Communications.Cache
333 { 333 {
334 AssetRequest req = RequestedTextures[image.FullID]; 334 AssetRequest req = RequestedTextures[image.FullID];
335 req.ImageInfo = image; 335 req.ImageInfo = image;
336 if (image.Data.LongLength > 600) 336
337 { 337 req.NumPackets = CalculateNumPackets(image.Data.Length);
338 //over 600 bytes so split up file 338
339 req.NumPackets = 2 + (int) (image.Data.Length - 601)/1000;
340 }
341 else
342 {
343 req.NumPackets = 1;
344 }
345 RequestedTextures.Remove(image.FullID); 339 RequestedTextures.Remove(image.FullID);
346 TextureRequests.Add(req); 340 TextureRequests.Add(req);
347 } 341 }
@@ -625,24 +619,31 @@ namespace OpenSim.Framework.Communications.Cache
625 req.ImageInfo = imag; 619 req.ImageInfo = imag;
626 req.DiscardLevel = discard; 620 req.DiscardLevel = discard;
627 621
628 if (imag.Data.LongLength > 600) 622 req.NumPackets = CalculateNumPackets(imag.Data.Length);
629 { 623
630 //Console.WriteLine("{0}", imag.Data.LongLength);
631 //over 600 bytes so split up file
632 req.NumPackets = 2 + (int) (imag.Data.Length - 601)/1000;
633 //Console.WriteLine("texture is " + imag.Data.Length + " which we will send in " +req.NumPackets +" packets");
634 }
635 else
636 {
637 req.NumPackets = 1;
638 }
639 if (packetNumber != 0) 624 if (packetNumber != 0)
640 { 625 {
641 req.PacketCounter = (int) packetNumber; 626 req.PacketCounter = (int) packetNumber;
642 } 627 }
628
643 TextureRequests.Add(req); 629 TextureRequests.Add(req);
644 } 630 }
645 631
632 private int CalculateNumPackets(int length)
633 {
634 int numPackets = 1;
635
636 if (length > 600)
637 {
638 //over 600 bytes so split up file
639 int restData = (length - 600);
640 int restPackets = ((restData+999)/1000);
641 numPackets = 1 + restPackets;
642 }
643
644 return numPackets;
645 }
646
646 #endregion 647 #endregion
647 648
648 public class AssetRequest 649 public class AssetRequest