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authorJustin Clark-Casey (justincc)2011-08-12 22:50:58 +0100
committerJustin Clark-Casey (justincc)2011-08-12 22:50:58 +0100
commited142ead25834f6ce77585262a69f873db03a393 (patch)
tree612558a90d638da3a56c1fe56c39d9a36ba66a0e /OpenSim
parentminor: On "login disable/enable" always tell the user the final login status,... (diff)
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minor: change login enable/disable messages in last commit so that they occur after the setting has been made
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/World/Access/AccessModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs
index b5e1fd9..2399134 100644
--- a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs
+++ b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs
@@ -129,12 +129,12 @@ namespace OpenSim.Region.CoreModules.World
129 switch (cmd[1]) 129 switch (cmd[1])
130 { 130 {
131 case "enable": 131 case "enable":
132 MainConsole.Instance.Output(String.Format("Logins are enabled for region {0}", scene.RegionInfo.RegionName));
133 scene.LoginsDisabled = false; 132 scene.LoginsDisabled = false;
133 MainConsole.Instance.Output(String.Format("Logins are enabled for region {0}", scene.RegionInfo.RegionName));
134 break; 134 break;
135 case "disable": 135 case "disable":
136 MainConsole.Instance.Output(String.Format("Logins are disabled for region {0}", scene.RegionInfo.RegionName));
137 scene.LoginsDisabled = true; 136 scene.LoginsDisabled = true;
137 MainConsole.Instance.Output(String.Format("Logins are disabled for region {0}", scene.RegionInfo.RegionName));
138 break; 138 break;
139 case "status": 139 case "status":
140 if (scene.LoginsDisabled) 140 if (scene.LoginsDisabled)