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author | Justin Clark-Casey (justincc) | 2014-10-25 00:09:39 +0100 |
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committer | Justin Clark-Casey (justincc) | 2014-11-25 23:22:20 +0000 |
commit | ec3b43d28d971c6208538e34fc78aad6a437bf41 (patch) | |
tree | d4dc65a2838c47ae828dd58cf53c0c3f3fb14318 /OpenSim | |
parent | minor: In "show client stats" command, properly handle the case where a clien... (diff) | |
download | opensim-SC-ec3b43d28d971c6208538e34fc78aad6a437bf41.zip opensim-SC-ec3b43d28d971c6208538e34fc78aad6a437bf41.tar.gz opensim-SC-ec3b43d28d971c6208538e34fc78aad6a437bf41.tar.bz2 opensim-SC-ec3b43d28d971c6208538e34fc78aad6a437bf41.tar.xz |
Make regression throttle tests consistently test target and max throttle settings.
As part of this also refactors code to put all throttle asserts in a single regression test method
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs | 198 |
1 files changed, 62 insertions, 136 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs index 7991996..f7f69de 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs | |||
@@ -83,20 +83,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
83 | SetThrottles( | 83 | SetThrottles( |
84 | udpClient, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); | 84 | udpClient, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); |
85 | 85 | ||
86 | ClientInfo ci = udpClient.GetClientInfo(); | ||
87 | |||
88 | // We expect this to be lower because of the minimum bound set by MTU | 86 | // We expect this to be lower because of the minimum bound set by MTU |
89 | int totalBytes = LLUDPServer.MTU + landBytes + windBytes + cloudBytes + taskBytes + textureBytes + assetBytes; | 87 | int totalBytes = LLUDPServer.MTU + landBytes + windBytes + cloudBytes + taskBytes + textureBytes + assetBytes; |
90 | Assert.AreEqual(LLUDPServer.MTU, ci.resendThrottle); | 88 | |
91 | Assert.AreEqual(landBytes, ci.landThrottle); | 89 | AssertThrottles( |
92 | Assert.AreEqual(windBytes, ci.windThrottle); | 90 | udpClient, |
93 | Assert.AreEqual(cloudBytes, ci.cloudThrottle); | 91 | LLUDPServer.MTU, landBytes, windBytes, cloudBytes, taskBytes, |
94 | Assert.AreEqual(taskBytes, ci.taskThrottle); | 92 | textureBytes, assetBytes, totalBytes, 0, 0); |
95 | Assert.AreEqual(textureBytes, ci.textureThrottle); | ||
96 | Assert.AreEqual(assetBytes, ci.assetThrottle); | ||
97 | Assert.AreEqual(totalBytes, ci.totalThrottle); | ||
98 | |||
99 | Assert.AreEqual(0, ci.maxThrottle); | ||
100 | } | 93 | } |
101 | 94 | ||
102 | [Test] | 95 | [Test] |
@@ -133,8 +126,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
133 | SetThrottles( | 126 | SetThrottles( |
134 | udpClient, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); | 127 | udpClient, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); |
135 | 128 | ||
136 | ClientInfo ci = udpClient.GetClientInfo(); | ||
137 | |||
138 | // We expect individual throttle changes to currently have no effect under adaptive, since this is managed | 129 | // We expect individual throttle changes to currently have no effect under adaptive, since this is managed |
139 | // purely by that throttle. However, we expect the max to change. | 130 | // purely by that throttle. However, we expect the max to change. |
140 | // XXX: At the moment we check against defaults, but at some point there should be a better test to | 131 | // XXX: At the moment we check against defaults, but at some point there should be a better test to |
@@ -145,16 +136,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
145 | int totalBytes = defaultRates.Resend + defaultRates.Land + defaultRates.Wind + defaultRates.Cloud + defaultRates.Task + defaultRates.Texture + defaultRates.Asset; | 136 | int totalBytes = defaultRates.Resend + defaultRates.Land + defaultRates.Wind + defaultRates.Cloud + defaultRates.Task + defaultRates.Texture + defaultRates.Asset; |
146 | int totalMaxBytes = resendBytes + landBytes + windBytes + cloudBytes + taskBytes + textureBytes + assetBytes; | 137 | int totalMaxBytes = resendBytes + landBytes + windBytes + cloudBytes + taskBytes + textureBytes + assetBytes; |
147 | 138 | ||
148 | Assert.AreEqual(0, ci.maxThrottle); | 139 | AssertThrottles( |
149 | Assert.AreEqual(totalMaxBytes, ci.targetThrottle); | 140 | udpClient, |
150 | Assert.AreEqual(defaultRates.Resend, ci.resendThrottle); | 141 | defaultRates.Resend, defaultRates.Land, defaultRates.Wind, defaultRates.Cloud, defaultRates.Task, |
151 | Assert.AreEqual(defaultRates.Land, ci.landThrottle); | 142 | defaultRates.Texture, defaultRates.Asset, totalBytes, totalMaxBytes, 0); |
152 | Assert.AreEqual(defaultRates.Wind, ci.windThrottle); | ||
153 | Assert.AreEqual(defaultRates.Cloud, ci.cloudThrottle); | ||
154 | Assert.AreEqual(defaultRates.Task, ci.taskThrottle); | ||
155 | Assert.AreEqual(defaultRates.Texture, ci.textureThrottle); | ||
156 | Assert.AreEqual(defaultRates.Asset, ci.assetThrottle); | ||
157 | Assert.AreEqual(totalBytes, ci.totalThrottle); | ||
158 | } | 143 | } |
159 | 144 | ||
160 | /// <summary> | 145 | /// <summary> |
@@ -189,22 +174,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
189 | SetThrottles( | 174 | SetThrottles( |
190 | udpClient1, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); | 175 | udpClient1, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); |
191 | 176 | ||
192 | { | 177 | AssertThrottles( |
193 | ClientInfo ci = udpClient1.GetClientInfo(); | 178 | udpClient1, |
194 | 179 | resendBytes / 2, landBytes / 2, windBytes / 2, cloudBytes / 2, taskBytes / 2, | |
195 | // Console.WriteLine( | 180 | textureBytes / 2, assetBytes / 2, totalBytes, 0, 0); |
196 | // "Resend={0}, Land={1}, Wind={2}, Cloud={3}, Task={4}, Texture={5}, Asset={6}, TOTAL = {7}", | ||
197 | // ci.resendThrottle, ci.landThrottle, ci.windThrottle, ci.cloudThrottle, ci.taskThrottle, ci.textureThrottle, ci.assetThrottle, ci.totalThrottle); | ||
198 | |||
199 | Assert.AreEqual(resendBytes / 2, ci.resendThrottle); | ||
200 | Assert.AreEqual(landBytes / 2, ci.landThrottle); | ||
201 | Assert.AreEqual(windBytes / 2, ci.windThrottle); | ||
202 | Assert.AreEqual(cloudBytes / 2, ci.cloudThrottle); | ||
203 | Assert.AreEqual(taskBytes / 2, ci.taskThrottle); | ||
204 | Assert.AreEqual(textureBytes / 2, ci.textureThrottle); | ||
205 | Assert.AreEqual(assetBytes / 2, ci.assetThrottle); | ||
206 | Assert.AreEqual(totalBytes, ci.totalThrottle); | ||
207 | } | ||
208 | 181 | ||
209 | // Now add another client | 182 | // Now add another client |
210 | ScenePresence sp2 | 183 | ScenePresence sp2 |
@@ -217,39 +190,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
217 | SetThrottles( | 190 | SetThrottles( |
218 | udpClient2, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); | 191 | udpClient2, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); |
219 | 192 | ||
220 | { | 193 | AssertThrottles( |
221 | ClientInfo ci = udpClient1.GetClientInfo(); | 194 | udpClient1, |
222 | 195 | resendBytes / 4, landBytes / 4, windBytes / 4, cloudBytes / 4, taskBytes / 4, | |
223 | // Console.WriteLine( | 196 | textureBytes / 4, assetBytes / 4, totalBytes / 2, 0, 0); |
224 | // "Resend={0}, Land={1}, Wind={2}, Cloud={3}, Task={4}, Texture={5}, Asset={6}, TOTAL = {7}", | 197 | |
225 | // ci.resendThrottle, ci.landThrottle, ci.windThrottle, ci.cloudThrottle, ci.taskThrottle, ci.textureThrottle, ci.assetThrottle, ci.totalThrottle); | 198 | AssertThrottles( |
226 | 199 | udpClient2, | |
227 | Assert.AreEqual(resendBytes / 4, ci.resendThrottle); | 200 | resendBytes / 4, landBytes / 4, windBytes / 4, cloudBytes / 4, taskBytes / 4, |
228 | Assert.AreEqual(landBytes / 4, ci.landThrottle); | 201 | textureBytes / 4, assetBytes / 4, totalBytes / 2, 0, 0); |
229 | Assert.AreEqual(windBytes / 4, ci.windThrottle); | ||
230 | Assert.AreEqual(cloudBytes / 4, ci.cloudThrottle); | ||
231 | Assert.AreEqual(taskBytes / 4, ci.taskThrottle); | ||
232 | Assert.AreEqual(textureBytes / 4, ci.textureThrottle); | ||
233 | Assert.AreEqual(assetBytes / 4, ci.assetThrottle); | ||
234 | Assert.AreEqual(totalBytes / 2, ci.totalThrottle); | ||
235 | } | ||
236 | |||
237 | { | ||
238 | ClientInfo ci = udpClient2.GetClientInfo(); | ||
239 | |||
240 | // Console.WriteLine( | ||
241 | // "Resend={0}, Land={1}, Wind={2}, Cloud={3}, Task={4}, Texture={5}, Asset={6}, TOTAL = {7}", | ||
242 | // ci.resendThrottle, ci.landThrottle, ci.windThrottle, ci.cloudThrottle, ci.taskThrottle, ci.textureThrottle, ci.assetThrottle, ci.totalThrottle); | ||
243 | |||
244 | Assert.AreEqual(resendBytes / 4, ci.resendThrottle); | ||
245 | Assert.AreEqual(landBytes / 4, ci.landThrottle); | ||
246 | Assert.AreEqual(windBytes / 4, ci.windThrottle); | ||
247 | Assert.AreEqual(cloudBytes / 4, ci.cloudThrottle); | ||
248 | Assert.AreEqual(taskBytes / 4, ci.taskThrottle); | ||
249 | Assert.AreEqual(textureBytes / 4, ci.textureThrottle); | ||
250 | Assert.AreEqual(assetBytes / 4, ci.assetThrottle); | ||
251 | Assert.AreEqual(totalBytes / 2, ci.totalThrottle); | ||
252 | } | ||
253 | } | 202 | } |
254 | 203 | ||
255 | /// <summary> | 204 | /// <summary> |
@@ -285,20 +234,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
285 | SetThrottles( | 234 | SetThrottles( |
286 | udpClient, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); | 235 | udpClient, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); |
287 | 236 | ||
288 | ClientInfo ci = udpClient.GetClientInfo(); | 237 | AssertThrottles( |
289 | 238 | udpClient, | |
290 | // Console.WriteLine( | 239 | resendBytes / 2, landBytes / 2, windBytes / 2, cloudBytes / 2, taskBytes / 2, |
291 | // "Resend={0}, Land={1}, Wind={2}, Cloud={3}, Task={4}, Texture={5}, Asset={6}, TOTAL = {7}", | 240 | textureBytes / 2, assetBytes / 2, totalBytes, 0, totalBytes); |
292 | // ci.resendThrottle, ci.landThrottle, ci.windThrottle, ci.cloudThrottle, ci.taskThrottle, ci.textureThrottle, ci.assetThrottle, ci.totalThrottle); | ||
293 | |||
294 | Assert.AreEqual(resendBytes / 2, ci.resendThrottle); | ||
295 | Assert.AreEqual(landBytes / 2, ci.landThrottle); | ||
296 | Assert.AreEqual(windBytes / 2, ci.windThrottle); | ||
297 | Assert.AreEqual(cloudBytes / 2, ci.cloudThrottle); | ||
298 | Assert.AreEqual(taskBytes / 2, ci.taskThrottle); | ||
299 | Assert.AreEqual(textureBytes / 2, ci.textureThrottle); | ||
300 | Assert.AreEqual(assetBytes / 2, ci.assetThrottle); | ||
301 | Assert.AreEqual(totalBytes, ci.totalThrottle); | ||
302 | } | 241 | } |
303 | 242 | ||
304 | [Test] | 243 | [Test] |
@@ -333,22 +272,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
333 | SetThrottles( | 272 | SetThrottles( |
334 | udpClient1, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); | 273 | udpClient1, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); |
335 | 274 | ||
336 | { | 275 | AssertThrottles( |
337 | ClientInfo ci = udpClient1.GetClientInfo(); | 276 | udpClient1, |
338 | 277 | resendBytes, landBytes, windBytes, cloudBytes, taskBytes, | |
339 | // Console.WriteLine( | 278 | textureBytes, assetBytes, totalBytes, 0, totalBytes * 1.1); |
340 | // "Resend={0}, Land={1}, Wind={2}, Cloud={3}, Task={4}, Texture={5}, Asset={6}, TOTAL = {7}", | ||
341 | // ci.resendThrottle, ci.landThrottle, ci.windThrottle, ci.cloudThrottle, ci.taskThrottle, ci.textureThrottle, ci.assetThrottle, ci.totalThrottle); | ||
342 | |||
343 | Assert.AreEqual(resendBytes, ci.resendThrottle); | ||
344 | Assert.AreEqual(landBytes, ci.landThrottle); | ||
345 | Assert.AreEqual(windBytes, ci.windThrottle); | ||
346 | Assert.AreEqual(cloudBytes, ci.cloudThrottle); | ||
347 | Assert.AreEqual(taskBytes, ci.taskThrottle); | ||
348 | Assert.AreEqual(textureBytes, ci.textureThrottle); | ||
349 | Assert.AreEqual(assetBytes, ci.assetThrottle); | ||
350 | Assert.AreEqual(totalBytes, ci.totalThrottle); | ||
351 | } | ||
352 | 279 | ||
353 | // Now add another client | 280 | // Now add another client |
354 | ScenePresence sp2 | 281 | ScenePresence sp2 |
@@ -361,39 +288,38 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
361 | SetThrottles( | 288 | SetThrottles( |
362 | udpClient2, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); | 289 | udpClient2, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes); |
363 | 290 | ||
364 | { | 291 | AssertThrottles( |
365 | ClientInfo ci = udpClient1.GetClientInfo(); | 292 | udpClient1, |
366 | 293 | resendBytes * 0.75, landBytes * 0.75, windBytes * 0.75, cloudBytes * 0.75, taskBytes * 0.75, | |
367 | // Console.WriteLine( | 294 | textureBytes * 0.75, assetBytes * 0.75, totalBytes * 0.75, 0, totalBytes * 1.1); |
368 | // "Resend={0}, Land={1}, Wind={2}, Cloud={3}, Task={4}, Texture={5}, Asset={6}, TOTAL = {7}", | 295 | |
369 | // ci.resendThrottle, ci.landThrottle, ci.windThrottle, ci.cloudThrottle, ci.taskThrottle, ci.textureThrottle, ci.assetThrottle, ci.totalThrottle); | 296 | AssertThrottles( |
370 | 297 | udpClient2, | |
371 | Assert.AreEqual(resendBytes * 0.75, ci.resendThrottle); | 298 | resendBytes * 0.75, landBytes * 0.75, windBytes * 0.75, cloudBytes * 0.75, taskBytes * 0.75, |
372 | Assert.AreEqual(landBytes * 0.75, ci.landThrottle); | 299 | textureBytes * 0.75, assetBytes * 0.75, totalBytes * 0.75, 0, totalBytes * 1.1); |
373 | Assert.AreEqual(windBytes * 0.75, ci.windThrottle); | 300 | } |
374 | Assert.AreEqual(cloudBytes * 0.75, ci.cloudThrottle); | 301 | |
375 | Assert.AreEqual(taskBytes * 0.75, ci.taskThrottle); | 302 | private void AssertThrottles( |
376 | Assert.AreEqual(textureBytes * 0.75, ci.textureThrottle); | 303 | LLUDPClient udpClient, |
377 | Assert.AreEqual(assetBytes * 0.75, ci.assetThrottle); | 304 | double resendBytes, double landBytes, double windBytes, double cloudBytes, double taskBytes, double textureBytes, double assetBytes, |
378 | Assert.AreEqual(totalBytes * 0.75, ci.totalThrottle); | 305 | double totalBytes, double targetBytes, double maxBytes) |
379 | } | 306 | { |
380 | 307 | ClientInfo ci = udpClient.GetClientInfo(); | |
381 | { | 308 | |
382 | ClientInfo ci = udpClient2.GetClientInfo(); | 309 | // Console.WriteLine( |
383 | 310 | // "Resend={0}, Land={1}, Wind={2}, Cloud={3}, Task={4}, Texture={5}, Asset={6}, TOTAL = {7}", | |
384 | // Console.WriteLine( | 311 | // ci.resendThrottle, ci.landThrottle, ci.windThrottle, ci.cloudThrottle, ci.taskThrottle, ci.textureThrottle, ci.assetThrottle, ci.totalThrottle); |
385 | // "Resend={0}, Land={1}, Wind={2}, Cloud={3}, Task={4}, Texture={5}, Asset={6}, TOTAL = {7}", | 312 | |
386 | // ci.resendThrottle, ci.landThrottle, ci.windThrottle, ci.cloudThrottle, ci.taskThrottle, ci.textureThrottle, ci.assetThrottle, ci.totalThrottle); | 313 | Assert.AreEqual((int)resendBytes, ci.resendThrottle); |
387 | 314 | Assert.AreEqual((int)landBytes, ci.landThrottle); | |
388 | Assert.AreEqual(resendBytes * 0.75, ci.resendThrottle); | 315 | Assert.AreEqual((int)windBytes, ci.windThrottle); |
389 | Assert.AreEqual(landBytes * 0.75, ci.landThrottle); | 316 | Assert.AreEqual((int)cloudBytes, ci.cloudThrottle); |
390 | Assert.AreEqual(windBytes * 0.75, ci.windThrottle); | 317 | Assert.AreEqual((int)taskBytes, ci.taskThrottle); |
391 | Assert.AreEqual(cloudBytes * 0.75, ci.cloudThrottle); | 318 | Assert.AreEqual((int)textureBytes, ci.textureThrottle); |
392 | Assert.AreEqual(taskBytes * 0.75, ci.taskThrottle); | 319 | Assert.AreEqual((int)assetBytes, ci.assetThrottle); |
393 | Assert.AreEqual(textureBytes * 0.75, ci.textureThrottle); | 320 | Assert.AreEqual((int)totalBytes, ci.totalThrottle); |
394 | Assert.AreEqual(assetBytes * 0.75, ci.assetThrottle); | 321 | Assert.AreEqual((int)targetBytes, ci.targetThrottle); |
395 | Assert.AreEqual(totalBytes * 0.75, ci.totalThrottle); | 322 | Assert.AreEqual((int)maxBytes, ci.maxThrottle); |
396 | } | ||
397 | } | 323 | } |
398 | 324 | ||
399 | private void SetThrottles( | 325 | private void SetThrottles( |