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authorMelanie2010-07-13 20:46:21 +0100
committerMelanie2010-07-13 20:46:21 +0100
commiteacf3d9221470e82b0b6de4fdb16687879ee291f (patch)
tree3c9b8b23da5084cb6bdd490a52f8aab0094ffba0 /OpenSim
parentRevamp the permissions propagation. This MAY mess up. Please test. (diff)
parentRevamp the permissions propagation. This MAY mess up. Please test. (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index 9996074..c8697fe 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -212,9 +212,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
212 212
213 InventoryFolderBase destFolder = ResolveDestinationFolder(rootDestFolder, ref iarPathExisting, resolvedFolders); 213 InventoryFolderBase destFolder = ResolveDestinationFolder(rootDestFolder, ref iarPathExisting, resolvedFolders);
214 214
215 m_log.DebugFormat( 215// m_log.DebugFormat(
216 "[INVENTORY ARCHIVER]: originalArchivePath [{0}], section already loaded [{1}]", 216// "[INVENTORY ARCHIVER]: originalArchivePath [{0}], section already loaded [{1}]",
217 iarPath, iarPathExisting); 217// iarPath, iarPathExisting);
218 218
219 string iarPathToCreate = iarPath.Substring(iarPathExisting.Length); 219 string iarPathToCreate = iarPath.Substring(iarPathExisting.Length);
220 CreateFoldersForPath(destFolder, iarPathExisting, iarPathToCreate, resolvedFolders, loadedNodes); 220 CreateFoldersForPath(destFolder, iarPathExisting, iarPathToCreate, resolvedFolders, loadedNodes);
@@ -255,12 +255,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
255 { 255 {
256 while (null == destFolder && archivePath.Length > 0) 256 while (null == destFolder && archivePath.Length > 0)
257 { 257 {
258 m_log.DebugFormat("[INVENTORY ARCHIVER]: Trying to resolve destination folder {0}", archivePath); 258// m_log.DebugFormat("[INVENTORY ARCHIVER]: Trying to resolve destination folder {0}", archivePath);
259 259
260 if (resolvedFolders.ContainsKey(archivePath)) 260 if (resolvedFolders.ContainsKey(archivePath))
261 { 261 {
262 m_log.DebugFormat( 262// m_log.DebugFormat(
263 "[INVENTORY ARCHIVER]: Found previously created folder from archive path {0}", archivePath); 263// "[INVENTORY ARCHIVER]: Found previously created folder from archive path {0}", archivePath);
264 destFolder = resolvedFolders[archivePath]; 264 destFolder = resolvedFolders[archivePath];
265 } 265 }
266 else 266 else
@@ -275,9 +275,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
275 } 275 }
276 else 276 else
277 { 277 {
278 m_log.DebugFormat( 278// m_log.DebugFormat(
279 "[INVENTORY ARCHIVER]: Found no previously created folder for archive path {0}", 279// "[INVENTORY ARCHIVER]: Found no previously created folder for archive path {0}",
280 originalArchivePath); 280// originalArchivePath);
281 archivePath = string.Empty; 281 archivePath = string.Empty;
282 destFolder = rootDestFolder; 282 destFolder = rootDestFolder;
283 } 283 }