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authorUbitUmarov2014-08-21 05:00:51 +0100
committerUbitUmarov2014-08-21 05:00:51 +0100
commitd2f3a19838f10363c77aaa537400a64d1b39a45e (patch)
tree54eef41467f0bcbe055affb2cefa45502d64beb0 /OpenSim
parenttest (diff)
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test
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index ebdf52f..ac77e2a 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -5716,7 +5716,7 @@ namespace OpenSim.Region.Framework.Scenes
5716 private void ParcelLoginCheck(UUID currentParcelID) 5716 private void ParcelLoginCheck(UUID currentParcelID)
5717 { 5717 {
5718 List<ScenePresence> killsToSendto = new List<ScenePresence>(); 5718 List<ScenePresence> killsToSendto = new List<ScenePresence>();
5719 List<uint> killsToSendme = new List<uint>(); 5719 List<ScenePresence> killsToSendme = new List<ScenePresence>();
5720 List<ScenePresence> viewsToSendto = new List<ScenePresence>(); 5720 List<ScenePresence> viewsToSendto = new List<ScenePresence>();
5721 List<ScenePresence> viewsToSendme = new List<ScenePresence>(); 5721 List<ScenePresence> viewsToSendme = new List<ScenePresence>();
5722 List<ScenePresence> allpresences = null; 5722 List<ScenePresence> allpresences = null;
@@ -5750,19 +5750,19 @@ namespace OpenSim.Region.Framework.Scenes
5750 foreach (ScenePresence p in killsToSendto) 5750 foreach (ScenePresence p in killsToSendto)
5751 { 5751 {
5752 m_log.Debug("[AVATAR]: killTo: " + Lastname + " " + p.Lastname); 5752 m_log.Debug("[AVATAR]: killTo: " + Lastname + " " + p.Lastname);
5753 try { p.ControllingClient.SendKillObject(new List<uint> { LocalId }); } 5753 SendKillTo(p);
5754 catch (NullReferenceException) { } 5754// try { p.ControllingClient.SendKillObject(new List<uint> { LocalId }); }
5755// catch (NullReferenceException) { }
5755 } 5756 }
5756 } 5757 }
5757 5758
5758 if (killsToSendme.Count > 0) 5759 if (killsToSendme.Count > 0)
5759 { 5760 {
5760 m_log.Debug("[AVATAR]: killMe: " + Lastname + " " + killsToSendme.Count.ToString()); 5761 m_log.Debug("[AVATAR]: killMe: " + Lastname + " " + killsToSendme.Count.ToString());
5761 try 5762 foreach (ScenePresence p in killsToSendme)
5762 { 5763 {
5763 ControllingClient.SendKillObject(killsToSendme); 5764 SendKillTo(this);
5764 } 5765 }
5765 catch (NullReferenceException) { }
5766 5766
5767 } 5767 }
5768/* 5768/*