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authorJustin Clark-Casey (justincc)2011-07-16 03:06:30 +0100
committerJustin Clark-Casey (justincc)2011-07-16 03:06:30 +0100
commitc82f19e41cbfcf4eb8bb3691d1653eeceaa6a8ad (patch)
treef5d6d2b440a7241547793164b3e293617c1225f8 /OpenSim
parentEliminate the pointless textured id argument to SculptTextureCallback (diff)
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fix build break from last commit
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index f7ef0b4..0b474b5 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -3345,7 +3345,7 @@ namespace OpenSim.Region.Framework.Scenes
3345 if (sop != null) 3345 if (sop != null)
3346 { 3346 {
3347 if (asset != null) 3347 if (asset != null)
3348 sop.SculptTextureCallback(asset.FullID, asset); 3348 sop.SculptTextureCallback(asset);
3349 } 3349 }
3350 } 3350 }
3351 3351