aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2014-08-26 18:17:09 +0100
committerJustin Clark-Casey (justincc)2014-11-25 23:18:37 +0000
commitc5a0f0ba368a8013a1976315d1d5e349547d58e9 (patch)
treebc89db033a14bbb09bb7c9bfedd3ef6149acd89d /OpenSim
parentRe-work handling of email notifications settings. (diff)
downloadopensim-SC-c5a0f0ba368a8013a1976315d1d5e349547d58e9.zip
opensim-SC-c5a0f0ba368a8013a1976315d1d5e349547d58e9.tar.gz
opensim-SC-c5a0f0ba368a8013a1976315d1d5e349547d58e9.tar.bz2
opensim-SC-c5a0f0ba368a8013a1976315d1d5e349547d58e9.tar.xz
Temporary hack to disable av to av collisions in bulletsim.
Need to do this for a test. Final implementation will be properly controlled through a property.
Diffstat (limited to 'OpenSim')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BulletSimData.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimData.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimData.cs
index 3425d9e..85ef64b 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimData.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimData.cs
@@ -231,7 +231,7 @@ public static Dictionary<CollisionType, CollisionTypeFilterGroup> CollisionTypeM
231 { CollisionType.Avatar, 231 { CollisionType.Avatar,
232 new CollisionTypeFilterGroup(CollisionType.Avatar, 232 new CollisionTypeFilterGroup(CollisionType.Avatar,
233 (uint)CollisionFilterGroups.BCharacterGroup, 233 (uint)CollisionFilterGroups.BCharacterGroup,
234 (uint)CollisionFilterGroups.BAllGroup) 234 (uint)(CollisionFilterGroups.BAllGroup & ~CollisionFilterGroups.BCharacterGroup))
235 }, 235 },
236 { CollisionType.Groundplane, 236 { CollisionType.Groundplane,
237 new CollisionTypeFilterGroup(CollisionType.Groundplane, 237 new CollisionTypeFilterGroup(CollisionType.Groundplane,