diff options
author | Justin Clark-Casey (justincc) | 2011-08-06 00:26:37 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-08-06 00:26:37 +0100 |
commit | bda1a4be4567181df6c18ce6e059ca8982bc5fa1 (patch) | |
tree | 18987d7a835a3b0cfc8f6770c5b29fb9f88959aa /OpenSim | |
parent | extend phantom flag regression test to toggle back off (diff) | |
download | opensim-SC-bda1a4be4567181df6c18ce6e059ca8982bc5fa1.zip opensim-SC-bda1a4be4567181df6c18ce6e059ca8982bc5fa1.tar.gz opensim-SC-bda1a4be4567181df6c18ce6e059ca8982bc5fa1.tar.bz2 opensim-SC-bda1a4be4567181df6c18ce6e059ca8982bc5fa1.tar.xz |
rename test SceneSetupHelpers -> SceneHelpers for consistency
Diffstat (limited to 'OpenSim')
30 files changed, 133 insertions, 133 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs b/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs index 63b0c31..1662f19 100644 --- a/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs +++ b/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs | |||
@@ -65,8 +65,8 @@ namespace OpenSim.Region.CoreModules.Asset.Tests | |||
65 | config.Configs["AssetCache"].Set("MemoryCacheEnabled", "true"); | 65 | config.Configs["AssetCache"].Set("MemoryCacheEnabled", "true"); |
66 | 66 | ||
67 | m_cache = new FlotsamAssetCache(); | 67 | m_cache = new FlotsamAssetCache(); |
68 | m_scene = SceneSetupHelpers.SetupScene(); | 68 | m_scene = SceneHelpers.SetupScene(); |
69 | SceneSetupHelpers.SetupSceneModules(m_scene, config, m_cache); | 69 | SceneHelpers.SetupSceneModules(m_scene, config, m_cache); |
70 | } | 70 | } |
71 | 71 | ||
72 | [Test] | 72 | [Test] |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs index 07de908..c05f5ab 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs | |||
@@ -50,9 +50,9 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
50 | UUID userId = TestHelper.ParseTail(0x1); | 50 | UUID userId = TestHelper.ParseTail(0x1); |
51 | 51 | ||
52 | AvatarFactoryModule afm = new AvatarFactoryModule(); | 52 | AvatarFactoryModule afm = new AvatarFactoryModule(); |
53 | TestScene scene = SceneSetupHelpers.SetupScene(); | 53 | TestScene scene = SceneHelpers.SetupScene(); |
54 | SceneSetupHelpers.SetupSceneModules(scene, afm); | 54 | SceneHelpers.SetupSceneModules(scene, afm); |
55 | TestClient tc = SceneSetupHelpers.AddClient(scene, userId); | 55 | TestClient tc = SceneHelpers.AddClient(scene, userId); |
56 | 56 | ||
57 | byte[] visualParams = new byte[AvatarAppearance.VISUALPARAM_COUNT]; | 57 | byte[] visualParams = new byte[AvatarAppearance.VISUALPARAM_COUNT]; |
58 | for (byte i = 0; i < visualParams.Length; i++) | 58 | for (byte i = 0; i < visualParams.Length; i++) |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs index aadeedb..19ef571 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs | |||
@@ -100,8 +100,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
100 | // log4net.Config.XmlConfigurator.Configure(); | 100 | // log4net.Config.XmlConfigurator.Configure(); |
101 | 101 | ||
102 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | 102 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
103 | Scene scene = SceneSetupHelpers.SetupScene(); | 103 | Scene scene = SceneHelpers.SetupScene(); |
104 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); | 104 | SceneHelpers.SetupSceneModules(scene, archiverModule); |
105 | 105 | ||
106 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); | 106 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); |
107 | 107 | ||
@@ -109,7 +109,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
109 | 109 | ||
110 | // Create scene object asset | 110 | // Create scene object asset |
111 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); | 111 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); |
112 | SceneObjectGroup object1 = SceneSetupHelpers.CreateSceneObject(1, ownerId, "Ray Gun Object", 0x50); | 112 | SceneObjectGroup object1 = SceneHelpers.CreateSceneObject(1, ownerId, "Ray Gun Object", 0x50); |
113 | 113 | ||
114 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); | 114 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); |
115 | AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); | 115 | AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); |
@@ -127,10 +127,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
127 | scene.AddInventoryItem(item1); | 127 | scene.AddInventoryItem(item1); |
128 | 128 | ||
129 | // Create coalesced objects asset | 129 | // Create coalesced objects asset |
130 | SceneObjectGroup cobj1 = SceneSetupHelpers.CreateSceneObject(1, m_uaLL1.PrincipalID, "Object1", 0x120); | 130 | SceneObjectGroup cobj1 = SceneHelpers.CreateSceneObject(1, m_uaLL1.PrincipalID, "Object1", 0x120); |
131 | cobj1.AbsolutePosition = new Vector3(15, 30, 45); | 131 | cobj1.AbsolutePosition = new Vector3(15, 30, 45); |
132 | 132 | ||
133 | SceneObjectGroup cobj2 = SceneSetupHelpers.CreateSceneObject(1, m_uaLL1.PrincipalID, "Object2", 0x140); | 133 | SceneObjectGroup cobj2 = SceneHelpers.CreateSceneObject(1, m_uaLL1.PrincipalID, "Object2", 0x140); |
134 | cobj2.AbsolutePosition = new Vector3(25, 50, 75); | 134 | cobj2.AbsolutePosition = new Vector3(25, 50, 75); |
135 | 135 | ||
136 | CoalescedSceneObjects coa = new CoalescedSceneObjects(m_uaLL1.PrincipalID, cobj1, cobj2); | 136 | CoalescedSceneObjects coa = new CoalescedSceneObjects(m_uaLL1.PrincipalID, cobj1, cobj2); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index ae3ab21..3616ae2 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -61,8 +61,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
61 | SerialiserModule serialiserModule = new SerialiserModule(); | 61 | SerialiserModule serialiserModule = new SerialiserModule(); |
62 | m_archiverModule = new InventoryArchiverModule(); | 62 | m_archiverModule = new InventoryArchiverModule(); |
63 | 63 | ||
64 | m_scene = SceneSetupHelpers.SetupScene(); | 64 | m_scene = SceneHelpers.SetupScene(); |
65 | SceneSetupHelpers.SetupSceneModules(m_scene, serialiserModule, m_archiverModule); | 65 | SceneHelpers.SetupSceneModules(m_scene, serialiserModule, m_archiverModule); |
66 | } | 66 | } |
67 | 67 | ||
68 | [Test] | 68 | [Test] |
@@ -141,7 +141,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
141 | 141 | ||
142 | // Create asset | 142 | // Create asset |
143 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); | 143 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); |
144 | SceneObjectGroup object1 = SceneSetupHelpers.CreateSceneObject(1, ownerId, "My Little Dog Object", 0x50); | 144 | SceneObjectGroup object1 = SceneHelpers.CreateSceneObject(1, ownerId, "My Little Dog Object", 0x50); |
145 | 145 | ||
146 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); | 146 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); |
147 | AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); | 147 | AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); |
@@ -236,7 +236,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
236 | 236 | ||
237 | // Create asset | 237 | // Create asset |
238 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); | 238 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); |
239 | SceneObjectGroup object1 = SceneSetupHelpers.CreateSceneObject(1, ownerId, "My Little Dog Object", 0x50); | 239 | SceneObjectGroup object1 = SceneHelpers.CreateSceneObject(1, ownerId, "My Little Dog Object", 0x50); |
240 | 240 | ||
241 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); | 241 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); |
242 | AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); | 242 | AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs index 127d5f8..1d3e5d0 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs | |||
@@ -62,8 +62,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
62 | 62 | ||
63 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | 63 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
64 | 64 | ||
65 | Scene scene = SceneSetupHelpers.SetupScene(); | 65 | Scene scene = SceneHelpers.SetupScene(); |
66 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); | 66 | SceneHelpers.SetupSceneModules(scene, archiverModule); |
67 | 67 | ||
68 | // Create user | 68 | // Create user |
69 | string userFirstName = "Jock"; | 69 | string userFirstName = "Jock"; |
@@ -179,9 +179,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
179 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | 179 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
180 | 180 | ||
181 | // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene | 181 | // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene |
182 | Scene scene = SceneSetupHelpers.SetupScene(); | 182 | Scene scene = SceneHelpers.SetupScene(); |
183 | 183 | ||
184 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); | 184 | SceneHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); |
185 | 185 | ||
186 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaMT, "meowfood"); | 186 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaMT, "meowfood"); |
187 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); | 187 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); |
@@ -222,8 +222,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
222 | 222 | ||
223 | SerialiserModule serialiserModule = new SerialiserModule(); | 223 | SerialiserModule serialiserModule = new SerialiserModule(); |
224 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | 224 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
225 | Scene scene = SceneSetupHelpers.SetupScene(); | 225 | Scene scene = SceneHelpers.SetupScene(); |
226 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); | 226 | SceneHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); |
227 | 227 | ||
228 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaMT, "password"); | 228 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaMT, "password"); |
229 | archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/Objects", "password", m_iarStream); | 229 | archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/Objects", "password", m_iarStream); |
@@ -247,8 +247,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
247 | 247 | ||
248 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | 248 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
249 | 249 | ||
250 | Scene scene = SceneSetupHelpers.SetupScene(); | 250 | Scene scene = SceneHelpers.SetupScene(); |
251 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); | 251 | SceneHelpers.SetupSceneModules(scene, archiverModule); |
252 | 252 | ||
253 | // Create user | 253 | // Create user |
254 | string userFirstName = "Jock"; | 254 | string userFirstName = "Jock"; |
@@ -326,7 +326,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
326 | TestHelper.InMethod(); | 326 | TestHelper.InMethod(); |
327 | // log4net.Config.XmlConfigurator.Configure(); | 327 | // log4net.Config.XmlConfigurator.Configure(); |
328 | 328 | ||
329 | Scene scene = SceneSetupHelpers.SetupScene(); | 329 | Scene scene = SceneHelpers.SetupScene(); |
330 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); | 330 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); |
331 | 331 | ||
332 | Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>(); | 332 | Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>(); |
@@ -393,7 +393,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
393 | TestHelper.InMethod(); | 393 | TestHelper.InMethod(); |
394 | //log4net.Config.XmlConfigurator.Configure(); | 394 | //log4net.Config.XmlConfigurator.Configure(); |
395 | 395 | ||
396 | Scene scene = SceneSetupHelpers.SetupScene(); | 396 | Scene scene = SceneHelpers.SetupScene(); |
397 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); | 397 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); |
398 | 398 | ||
399 | string folder1ExistingName = "a"; | 399 | string folder1ExistingName = "a"; |
@@ -444,7 +444,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
444 | TestHelper.InMethod(); | 444 | TestHelper.InMethod(); |
445 | // log4net.Config.XmlConfigurator.Configure(); | 445 | // log4net.Config.XmlConfigurator.Configure(); |
446 | 446 | ||
447 | Scene scene = SceneSetupHelpers.SetupScene(); | 447 | Scene scene = SceneHelpers.SetupScene(); |
448 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); | 448 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); |
449 | 449 | ||
450 | string folder1ExistingName = "a"; | 450 | string folder1ExistingName = "a"; |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs index 733ad25..90b6481 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs | |||
@@ -65,8 +65,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests | |||
65 | config.AddConfig("Modules"); | 65 | config.AddConfig("Modules"); |
66 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); | 66 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); |
67 | 67 | ||
68 | m_scene = SceneSetupHelpers.SetupScene(); | 68 | m_scene = SceneHelpers.SetupScene(); |
69 | SceneSetupHelpers.SetupSceneModules(m_scene, config, m_iam); | 69 | SceneHelpers.SetupSceneModules(m_scene, config, m_iam); |
70 | 70 | ||
71 | // Create user | 71 | // Create user |
72 | string userFirstName = "Jock"; | 72 | string userFirstName = "Jock"; |
@@ -86,10 +86,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests | |||
86 | // log4net.Config.XmlConfigurator.Configure(); | 86 | // log4net.Config.XmlConfigurator.Configure(); |
87 | 87 | ||
88 | // Create asset | 88 | // Create asset |
89 | SceneObjectGroup object1 = SceneSetupHelpers.CreateSceneObject(1, m_userId, "Object1", 0x20); | 89 | SceneObjectGroup object1 = SceneHelpers.CreateSceneObject(1, m_userId, "Object1", 0x20); |
90 | object1.AbsolutePosition = new Vector3(15, 30, 45); | 90 | object1.AbsolutePosition = new Vector3(15, 30, 45); |
91 | 91 | ||
92 | SceneObjectGroup object2 = SceneSetupHelpers.CreateSceneObject(1, m_userId, "Object2", 0x40); | 92 | SceneObjectGroup object2 = SceneHelpers.CreateSceneObject(1, m_userId, "Object2", 0x40); |
93 | object2.AbsolutePosition = new Vector3(25, 50, 75); | 93 | object2.AbsolutePosition = new Vector3(25, 50, 75); |
94 | 94 | ||
95 | CoalescedSceneObjects coa = new CoalescedSceneObjects(m_userId, object1, object2); | 95 | CoalescedSceneObjects coa = new CoalescedSceneObjects(m_userId, object1, object2); |
@@ -142,7 +142,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests | |||
142 | // log4net.Config.XmlConfigurator.Configure(); | 142 | // log4net.Config.XmlConfigurator.Configure(); |
143 | 143 | ||
144 | // Create asset | 144 | // Create asset |
145 | SceneObjectGroup object1 = SceneSetupHelpers.CreateSceneObject(1, m_userId, "My Little Dog Object", 0x40); | 145 | SceneObjectGroup object1 = SceneHelpers.CreateSceneObject(1, m_userId, "My Little Dog Object", 0x40); |
146 | 146 | ||
147 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); | 147 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); |
148 | AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); | 148 | AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 6ba3459..645113f 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -68,8 +68,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
68 | SerialiserModule serialiserModule = new SerialiserModule(); | 68 | SerialiserModule serialiserModule = new SerialiserModule(); |
69 | TerrainModule terrainModule = new TerrainModule(); | 69 | TerrainModule terrainModule = new TerrainModule(); |
70 | 70 | ||
71 | m_scene = SceneSetupHelpers.SetupScene(); | 71 | m_scene = SceneHelpers.SetupScene(); |
72 | SceneSetupHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule); | 72 | SceneHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule); |
73 | } | 73 | } |
74 | 74 | ||
75 | private void LoadCompleted(Guid requestId, string errorMessage) | 75 | private void LoadCompleted(Guid requestId, string errorMessage) |
@@ -524,8 +524,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
524 | SerialiserModule serialiserModule = new SerialiserModule(); | 524 | SerialiserModule serialiserModule = new SerialiserModule(); |
525 | TerrainModule terrainModule = new TerrainModule(); | 525 | TerrainModule terrainModule = new TerrainModule(); |
526 | 526 | ||
527 | Scene scene = SceneSetupHelpers.SetupScene(); | 527 | Scene scene = SceneHelpers.SetupScene(); |
528 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); | 528 | SceneHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); |
529 | 529 | ||
530 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); | 530 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); |
531 | 531 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs index a3aa38d..fecbf67 100644 --- a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs +++ b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs | |||
@@ -64,8 +64,8 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
64 | { | 64 | { |
65 | m_pcm = new PrimCountModule(); | 65 | m_pcm = new PrimCountModule(); |
66 | LandManagementModule lmm = new LandManagementModule(); | 66 | LandManagementModule lmm = new LandManagementModule(); |
67 | m_scene = SceneSetupHelpers.SetupScene(); | 67 | m_scene = SceneHelpers.SetupScene(); |
68 | SceneSetupHelpers.SetupSceneModules(m_scene, lmm, m_pcm); | 68 | SceneHelpers.SetupSceneModules(m_scene, lmm, m_pcm); |
69 | 69 | ||
70 | int xParcelDivider = (int)Constants.RegionSize - 1; | 70 | int xParcelDivider = (int)Constants.RegionSize - 1; |
71 | 71 | ||
@@ -111,7 +111,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
111 | 111 | ||
112 | IPrimCounts pc = m_lo.PrimCounts; | 112 | IPrimCounts pc = m_lo.PrimCounts; |
113 | 113 | ||
114 | SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, "a", 0x01); | 114 | SceneObjectGroup sog = SceneHelpers.CreateSceneObject(3, m_userId, "a", 0x01); |
115 | m_scene.AddNewSceneObject(sog, false); | 115 | m_scene.AddNewSceneObject(sog, false); |
116 | 116 | ||
117 | Assert.That(pc.Owner, Is.EqualTo(3)); | 117 | Assert.That(pc.Owner, Is.EqualTo(3)); |
@@ -124,7 +124,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
124 | Assert.That(pc.Simulator, Is.EqualTo(3)); | 124 | Assert.That(pc.Simulator, Is.EqualTo(3)); |
125 | 125 | ||
126 | // Add a second object and retest | 126 | // Add a second object and retest |
127 | SceneObjectGroup sog2 = SceneSetupHelpers.CreateSceneObject(2, m_userId, "b", 0x10); | 127 | SceneObjectGroup sog2 = SceneHelpers.CreateSceneObject(2, m_userId, "b", 0x10); |
128 | m_scene.AddNewSceneObject(sog2, false); | 128 | m_scene.AddNewSceneObject(sog2, false); |
129 | 129 | ||
130 | Assert.That(pc.Owner, Is.EqualTo(5)); | 130 | Assert.That(pc.Owner, Is.EqualTo(5)); |
@@ -148,7 +148,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
148 | 148 | ||
149 | IPrimCounts pc = m_lo.PrimCounts; | 149 | IPrimCounts pc = m_lo.PrimCounts; |
150 | 150 | ||
151 | SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, "a", 0x01); | 151 | SceneObjectGroup sog = SceneHelpers.CreateSceneObject(3, m_userId, "a", 0x01); |
152 | m_scene.AddNewSceneObject(sog, false); | 152 | m_scene.AddNewSceneObject(sog, false); |
153 | m_scene.SceneGraph.DuplicateObject(sog.LocalId, Vector3.Zero, 0, m_userId, UUID.Zero, Quaternion.Identity); | 153 | m_scene.SceneGraph.DuplicateObject(sog.LocalId, Vector3.Zero, 0, m_userId, UUID.Zero, Quaternion.Identity); |
154 | 154 | ||
@@ -172,9 +172,9 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
172 | TestHelper.InMethod(); | 172 | TestHelper.InMethod(); |
173 | // log4net.Config.XmlConfigurator.Configure(); | 173 | // log4net.Config.XmlConfigurator.Configure(); |
174 | 174 | ||
175 | SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, "a", 0x01); | 175 | SceneObjectGroup sog = SceneHelpers.CreateSceneObject(3, m_userId, "a", 0x01); |
176 | m_scene.AddNewSceneObject(sog, false); | 176 | m_scene.AddNewSceneObject(sog, false); |
177 | SceneObjectGroup sog2 = SceneSetupHelpers.CreateSceneObject(2, m_userId, "b", 0x10); | 177 | SceneObjectGroup sog2 = SceneHelpers.CreateSceneObject(2, m_userId, "b", 0x10); |
178 | m_scene.AddNewSceneObject(sog2, false); | 178 | m_scene.AddNewSceneObject(sog2, false); |
179 | 179 | ||
180 | // Move the first scene object to the eastern strip parcel | 180 | // Move the first scene object to the eastern strip parcel |
@@ -235,8 +235,8 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
235 | 235 | ||
236 | IPrimCounts pc = m_lo.PrimCounts; | 236 | IPrimCounts pc = m_lo.PrimCounts; |
237 | 237 | ||
238 | m_scene.AddNewSceneObject(SceneSetupHelpers.CreateSceneObject(1, m_userId, "a", 0x1), false); | 238 | m_scene.AddNewSceneObject(SceneHelpers.CreateSceneObject(1, m_userId, "a", 0x1), false); |
239 | SceneObjectGroup sogToDelete = SceneSetupHelpers.CreateSceneObject(3, m_userId, "b", 0x10); | 239 | SceneObjectGroup sogToDelete = SceneHelpers.CreateSceneObject(3, m_userId, "b", 0x10); |
240 | m_scene.AddNewSceneObject(sogToDelete, false); | 240 | m_scene.AddNewSceneObject(sogToDelete, false); |
241 | m_scene.DeleteSceneObject(sogToDelete, false); | 241 | m_scene.DeleteSceneObject(sogToDelete, false); |
242 | 242 | ||
@@ -260,7 +260,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
260 | 260 | ||
261 | IPrimCounts pc = m_lo.PrimCounts; | 261 | IPrimCounts pc = m_lo.PrimCounts; |
262 | 262 | ||
263 | SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_otherUserId, "a", 0x01); | 263 | SceneObjectGroup sog = SceneHelpers.CreateSceneObject(3, m_otherUserId, "a", 0x01); |
264 | sog.GroupID = m_groupId; | 264 | sog.GroupID = m_groupId; |
265 | m_scene.AddNewSceneObject(sog, false); | 265 | m_scene.AddNewSceneObject(sog, false); |
266 | 266 | ||
@@ -291,11 +291,11 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
291 | 291 | ||
292 | IPrimCounts pc = m_lo.PrimCounts; | 292 | IPrimCounts pc = m_lo.PrimCounts; |
293 | 293 | ||
294 | SceneObjectGroup sogToKeep = SceneSetupHelpers.CreateSceneObject(1, m_userId, "a", 0x1); | 294 | SceneObjectGroup sogToKeep = SceneHelpers.CreateSceneObject(1, m_userId, "a", 0x1); |
295 | sogToKeep.GroupID = m_groupId; | 295 | sogToKeep.GroupID = m_groupId; |
296 | m_scene.AddNewSceneObject(sogToKeep, false); | 296 | m_scene.AddNewSceneObject(sogToKeep, false); |
297 | 297 | ||
298 | SceneObjectGroup sogToDelete = SceneSetupHelpers.CreateSceneObject(3, m_userId, "b", 0x10); | 298 | SceneObjectGroup sogToDelete = SceneHelpers.CreateSceneObject(3, m_userId, "b", 0x10); |
299 | m_scene.AddNewSceneObject(sogToDelete, false); | 299 | m_scene.AddNewSceneObject(sogToDelete, false); |
300 | m_scene.DeleteSceneObject(sogToDelete, false); | 300 | m_scene.DeleteSceneObject(sogToDelete, false); |
301 | 301 | ||
@@ -318,7 +318,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
318 | 318 | ||
319 | IPrimCounts pc = m_lo.PrimCounts; | 319 | IPrimCounts pc = m_lo.PrimCounts; |
320 | 320 | ||
321 | SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_otherUserId, "a", 0x01); | 321 | SceneObjectGroup sog = SceneHelpers.CreateSceneObject(3, m_otherUserId, "a", 0x01); |
322 | m_scene.AddNewSceneObject(sog, false); | 322 | m_scene.AddNewSceneObject(sog, false); |
323 | 323 | ||
324 | Assert.That(pc.Owner, Is.EqualTo(0)); | 324 | Assert.That(pc.Owner, Is.EqualTo(0)); |
@@ -339,8 +339,8 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
339 | 339 | ||
340 | IPrimCounts pc = m_lo.PrimCounts; | 340 | IPrimCounts pc = m_lo.PrimCounts; |
341 | 341 | ||
342 | m_scene.AddNewSceneObject(SceneSetupHelpers.CreateSceneObject(1, m_otherUserId, "a", 0x1), false); | 342 | m_scene.AddNewSceneObject(SceneHelpers.CreateSceneObject(1, m_otherUserId, "a", 0x1), false); |
343 | SceneObjectGroup sogToDelete = SceneSetupHelpers.CreateSceneObject(3, m_otherUserId, "b", 0x10); | 343 | SceneObjectGroup sogToDelete = SceneHelpers.CreateSceneObject(3, m_otherUserId, "b", 0x10); |
344 | m_scene.AddNewSceneObject(sogToDelete, false); | 344 | m_scene.AddNewSceneObject(sogToDelete, false); |
345 | m_scene.DeleteSceneObject(sogToDelete, false); | 345 | m_scene.DeleteSceneObject(sogToDelete, false); |
346 | 346 | ||
@@ -363,7 +363,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
363 | TestHelper.InMethod(); | 363 | TestHelper.InMethod(); |
364 | IPrimCounts pc = m_lo.PrimCounts; | 364 | IPrimCounts pc = m_lo.PrimCounts; |
365 | 365 | ||
366 | SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, "a", 0x01); | 366 | SceneObjectGroup sog = SceneHelpers.CreateSceneObject(3, m_userId, "a", 0x01); |
367 | m_scene.AddNewSceneObject(sog, false); | 367 | m_scene.AddNewSceneObject(sog, false); |
368 | 368 | ||
369 | m_pcm.TaintPrimCount(); | 369 | m_pcm.TaintPrimCount(); |
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs index d5b7082..fe09739 100644 --- a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs +++ b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs | |||
@@ -53,8 +53,8 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests | |||
53 | public void SetUp() | 53 | public void SetUp() |
54 | { | 54 | { |
55 | m_module = new MoapModule(); | 55 | m_module = new MoapModule(); |
56 | m_scene = SceneSetupHelpers.SetupScene(); | 56 | m_scene = SceneHelpers.SetupScene(); |
57 | SceneSetupHelpers.SetupSceneModules(m_scene, m_module); | 57 | SceneHelpers.SetupSceneModules(m_scene, m_module); |
58 | } | 58 | } |
59 | 59 | ||
60 | [Test] | 60 | [Test] |
@@ -63,7 +63,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests | |||
63 | TestHelper.InMethod(); | 63 | TestHelper.InMethod(); |
64 | // log4net.Config.XmlConfigurator.Configure(); | 64 | // log4net.Config.XmlConfigurator.Configure(); |
65 | 65 | ||
66 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(m_scene); | 66 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); |
67 | MediaEntry me = new MediaEntry(); | 67 | MediaEntry me = new MediaEntry(); |
68 | 68 | ||
69 | m_module.SetMediaEntry(part, 1, me); | 69 | m_module.SetMediaEntry(part, 1, me); |
@@ -88,7 +88,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests | |||
88 | 88 | ||
89 | string homeUrl = "opensimulator.org"; | 89 | string homeUrl = "opensimulator.org"; |
90 | 90 | ||
91 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(m_scene); | 91 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); |
92 | MediaEntry me = new MediaEntry() { HomeURL = homeUrl }; | 92 | MediaEntry me = new MediaEntry() { HomeURL = homeUrl }; |
93 | 93 | ||
94 | m_module.SetMediaEntry(part, 1, me); | 94 | m_module.SetMediaEntry(part, 1, me); |
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index 4f752ab..93e38f8 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs | |||
@@ -236,8 +236,8 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
236 | public void Init() | 236 | public void Init() |
237 | { | 237 | { |
238 | m_serialiserModule = new SerialiserModule(); | 238 | m_serialiserModule = new SerialiserModule(); |
239 | m_scene = SceneSetupHelpers.SetupScene(); | 239 | m_scene = SceneHelpers.SetupScene(); |
240 | SceneSetupHelpers.SetupSceneModules(m_scene, m_serialiserModule); | 240 | SceneHelpers.SetupSceneModules(m_scene, m_serialiserModule); |
241 | } | 241 | } |
242 | 242 | ||
243 | [Test] | 243 | [Test] |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs index 5586c65..85197db 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs | |||
@@ -64,14 +64,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
64 | { | 64 | { |
65 | TestHelper.InMethod(); | 65 | TestHelper.InMethod(); |
66 | 66 | ||
67 | scene = SceneSetupHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); | 67 | scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); |
68 | scene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); | 68 | scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); |
69 | 69 | ||
70 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); | 70 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); |
71 | interregionComms.Initialise(new IniConfigSource()); | 71 | interregionComms.Initialise(new IniConfigSource()); |
72 | interregionComms.PostInitialise(); | 72 | interregionComms.PostInitialise(); |
73 | SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms); | 73 | SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms); |
74 | SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms); | 74 | SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms); |
75 | 75 | ||
76 | agent1 = UUID.Random(); | 76 | agent1 = UUID.Random(); |
77 | random = new Random(); | 77 | random = new Random(); |
@@ -83,7 +83,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
83 | region1 = scene.RegionInfo.RegionHandle; | 83 | region1 = scene.RegionInfo.RegionHandle; |
84 | region2 = scene2.RegionInfo.RegionHandle; | 84 | region2 = scene2.RegionInfo.RegionHandle; |
85 | 85 | ||
86 | SceneSetupHelpers.AddClient(scene, agent1); | 86 | SceneHelpers.AddClient(scene, agent1); |
87 | } | 87 | } |
88 | 88 | ||
89 | [Test] | 89 | [Test] |
@@ -126,8 +126,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
126 | presence2.AddAttachment(sog2); | 126 | presence2.AddAttachment(sog2); |
127 | 127 | ||
128 | ISharedRegionModule serialiser = new SerialiserModule(); | 128 | ISharedRegionModule serialiser = new SerialiserModule(); |
129 | SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser); | 129 | SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser); |
130 | SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser); | 130 | SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser); |
131 | 131 | ||
132 | Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross"); | 132 | Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross"); |
133 | 133 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs index f69a4b4..ebf595a 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
45 | { | 45 | { |
46 | static public Random random; | 46 | static public Random random; |
47 | SceneObjectGroup found; | 47 | SceneObjectGroup found; |
48 | Scene scene = SceneSetupHelpers.SetupScene(); | 48 | Scene scene = SceneHelpers.SetupScene(); |
49 | 49 | ||
50 | [Test] | 50 | [Test] |
51 | public void T010_AddObjects() | 51 | public void T010_AddObjects() |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs index 895f2bb..b7ff1b1 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
44 | public void TestDuplicateObject() | 44 | public void TestDuplicateObject() |
45 | { | 45 | { |
46 | TestHelper.InMethod(); | 46 | TestHelper.InMethod(); |
47 | Scene scene = SceneSetupHelpers.SetupScene(); | 47 | Scene scene = SceneHelpers.SetupScene(); |
48 | 48 | ||
49 | UUID ownerId = new UUID("00000000-0000-0000-0000-000000000010"); | 49 | UUID ownerId = new UUID("00000000-0000-0000-0000-000000000010"); |
50 | string part1Name = "part1"; | 50 | string part1Name = "part1"; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 260d1c0..8b4771b 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
51 | { | 51 | { |
52 | TestHelper.InMethod(); | 52 | TestHelper.InMethod(); |
53 | 53 | ||
54 | Scene scene = SceneSetupHelpers.SetupScene(); | 54 | Scene scene = SceneHelpers.SetupScene(); |
55 | 55 | ||
56 | string objName = "obj1"; | 56 | string objName = "obj1"; |
57 | UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 57 | UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
@@ -78,7 +78,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
78 | { | 78 | { |
79 | TestHelper.InMethod(); | 79 | TestHelper.InMethod(); |
80 | 80 | ||
81 | Scene scene = SceneSetupHelpers.SetupScene(); | 81 | Scene scene = SceneHelpers.SetupScene(); |
82 | 82 | ||
83 | string obj1Name = "Alfred"; | 83 | string obj1Name = "Alfred"; |
84 | string obj2Name = "Betty"; | 84 | string obj2Name = "Betty"; |
@@ -112,8 +112,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
112 | { | 112 | { |
113 | TestHelper.InMethod(); | 113 | TestHelper.InMethod(); |
114 | 114 | ||
115 | TestScene scene = SceneSetupHelpers.SetupScene(); | 115 | TestScene scene = SceneHelpers.SetupScene(); |
116 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); | 116 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); |
117 | scene.DeleteSceneObject(part.ParentGroup, false); | 117 | scene.DeleteSceneObject(part.ParentGroup, false); |
118 | 118 | ||
119 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); | 119 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); |
@@ -131,15 +131,15 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
131 | 131 | ||
132 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 132 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
133 | 133 | ||
134 | TestScene scene = SceneSetupHelpers.SetupScene(); | 134 | TestScene scene = SceneHelpers.SetupScene(); |
135 | 135 | ||
136 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. | 136 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. |
137 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; | 137 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; |
138 | sogd.Enabled = false; | 138 | sogd.Enabled = false; |
139 | 139 | ||
140 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); | 140 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); |
141 | 141 | ||
142 | IClientAPI client = SceneSetupHelpers.AddClient(scene, agentId); | 142 | IClientAPI client = SceneHelpers.AddClient(scene, agentId); |
143 | scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero); | 143 | scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero); |
144 | 144 | ||
145 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); | 145 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs index 1b8c100..d201510 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs | |||
@@ -61,12 +61,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
61 | 61 | ||
62 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); | 62 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); |
63 | 63 | ||
64 | TestScene scene = SceneSetupHelpers.SetupScene(); | 64 | TestScene scene = SceneHelpers.SetupScene(); |
65 | IConfigSource configSource = new IniConfigSource(); | 65 | IConfigSource configSource = new IniConfigSource(); |
66 | IConfig config = configSource.AddConfig("Startup"); | 66 | IConfig config = configSource.AddConfig("Startup"); |
67 | config.Set("serverside_object_permissions", true); | 67 | config.Set("serverside_object_permissions", true); |
68 | SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() }); | 68 | SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() }); |
69 | TestClient client = SceneSetupHelpers.AddClient(scene, userId); | 69 | TestClient client = SceneHelpers.AddClient(scene, userId); |
70 | 70 | ||
71 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. | 71 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. |
72 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; | 72 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; |
@@ -100,12 +100,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
100 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); | 100 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); |
101 | UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001"); | 101 | UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001"); |
102 | 102 | ||
103 | TestScene scene = SceneSetupHelpers.SetupScene(); | 103 | TestScene scene = SceneHelpers.SetupScene(); |
104 | IConfigSource configSource = new IniConfigSource(); | 104 | IConfigSource configSource = new IniConfigSource(); |
105 | IConfig config = configSource.AddConfig("Startup"); | 105 | IConfig config = configSource.AddConfig("Startup"); |
106 | config.Set("serverside_object_permissions", true); | 106 | config.Set("serverside_object_permissions", true); |
107 | SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() }); | 107 | SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() }); |
108 | TestClient client = SceneSetupHelpers.AddClient(scene, userId); | 108 | TestClient client = SceneHelpers.AddClient(scene, userId); |
109 | 109 | ||
110 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. | 110 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. |
111 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; | 111 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index cb1d531..b09144d 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | |||
@@ -54,10 +54,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
54 | 54 | ||
55 | bool debugtest = false; | 55 | bool debugtest = false; |
56 | 56 | ||
57 | Scene scene = SceneSetupHelpers.SetupScene(); | 57 | Scene scene = SceneHelpers.SetupScene(); |
58 | SceneObjectPart part1 = SceneSetupHelpers.AddSceneObject(scene); | 58 | SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); |
59 | SceneObjectGroup grp1 = part1.ParentGroup; | 59 | SceneObjectGroup grp1 = part1.ParentGroup; |
60 | SceneObjectPart part2 = SceneSetupHelpers.AddSceneObject(scene); | 60 | SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); |
61 | SceneObjectGroup grp2 = part2.ParentGroup; | 61 | SceneObjectGroup grp2 = part2.ParentGroup; |
62 | 62 | ||
63 | grp1.AbsolutePosition = new Vector3(10, 10, 10); | 63 | grp1.AbsolutePosition = new Vector3(10, 10, 10); |
@@ -136,14 +136,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
136 | 136 | ||
137 | bool debugtest = false; | 137 | bool debugtest = false; |
138 | 138 | ||
139 | Scene scene = SceneSetupHelpers.SetupScene(); | 139 | Scene scene = SceneHelpers.SetupScene(); |
140 | SceneObjectPart part1 = SceneSetupHelpers.AddSceneObject(scene); | 140 | SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); |
141 | SceneObjectGroup grp1 = part1.ParentGroup; | 141 | SceneObjectGroup grp1 = part1.ParentGroup; |
142 | SceneObjectPart part2 = SceneSetupHelpers.AddSceneObject(scene); | 142 | SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); |
143 | SceneObjectGroup grp2 = part2.ParentGroup; | 143 | SceneObjectGroup grp2 = part2.ParentGroup; |
144 | SceneObjectPart part3 = SceneSetupHelpers.AddSceneObject(scene); | 144 | SceneObjectPart part3 = SceneHelpers.AddSceneObject(scene); |
145 | SceneObjectGroup grp3 = part3.ParentGroup; | 145 | SceneObjectGroup grp3 = part3.ParentGroup; |
146 | SceneObjectPart part4 = SceneSetupHelpers.AddSceneObject(scene); | 146 | SceneObjectPart part4 = SceneHelpers.AddSceneObject(scene); |
147 | SceneObjectGroup grp4 = part4.ParentGroup; | 147 | SceneObjectGroup grp4 = part4.ParentGroup; |
148 | 148 | ||
149 | grp1.AbsolutePosition = new Vector3(10, 10, 10); | 149 | grp1.AbsolutePosition = new Vector3(10, 10, 10); |
@@ -269,7 +269,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
269 | TestHelper.InMethod(); | 269 | TestHelper.InMethod(); |
270 | //log4net.Config.XmlConfigurator.Configure(); | 270 | //log4net.Config.XmlConfigurator.Configure(); |
271 | 271 | ||
272 | TestScene scene = SceneSetupHelpers.SetupScene(); | 272 | TestScene scene = SceneHelpers.SetupScene(); |
273 | 273 | ||
274 | string rootPartName = "rootpart"; | 274 | string rootPartName = "rootpart"; |
275 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 275 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
@@ -308,7 +308,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
308 | TestHelper.InMethod(); | 308 | TestHelper.InMethod(); |
309 | //log4net.Config.XmlConfigurator.Configure(); | 309 | //log4net.Config.XmlConfigurator.Configure(); |
310 | 310 | ||
311 | TestScene scene = SceneSetupHelpers.SetupScene(); | 311 | TestScene scene = SceneHelpers.SetupScene(); |
312 | 312 | ||
313 | string rootPartName = "rootpart"; | 313 | string rootPartName = "rootpart"; |
314 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 314 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs index c4047ee..8630476 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs | |||
@@ -52,8 +52,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
52 | TestHelper.InMethod(); | 52 | TestHelper.InMethod(); |
53 | // log4net.Config.XmlConfigurator.Configure(); | 53 | // log4net.Config.XmlConfigurator.Configure(); |
54 | 54 | ||
55 | Scene scene = SceneSetupHelpers.SetupScene(); | 55 | Scene scene = SceneHelpers.SetupScene(); |
56 | SceneObjectGroup g1 = SceneSetupHelpers.AddSceneObject(scene).ParentGroup; | 56 | SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene).ParentGroup; |
57 | 57 | ||
58 | g1.GroupResize(new Vector3(2, 3, 4)); | 58 | g1.GroupResize(new Vector3(2, 3, 4)); |
59 | 59 | ||
@@ -75,9 +75,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
75 | TestHelper.InMethod(); | 75 | TestHelper.InMethod(); |
76 | //log4net.Config.XmlConfigurator.Configure(); | 76 | //log4net.Config.XmlConfigurator.Configure(); |
77 | 77 | ||
78 | Scene scene = SceneSetupHelpers.SetupScene(); | 78 | Scene scene = SceneHelpers.SetupScene(); |
79 | 79 | ||
80 | SceneObjectGroup g1 = SceneSetupHelpers.CreateSceneObject(2, UUID.Zero); | 80 | SceneObjectGroup g1 = SceneHelpers.CreateSceneObject(2, UUID.Zero); |
81 | g1.RootPart.Scale = new Vector3(2, 3, 4); | 81 | g1.RootPart.Scale = new Vector3(2, 3, 4); |
82 | g1.Parts[1].Scale = new Vector3(5, 6, 7); | 82 | g1.Parts[1].Scale = new Vector3(5, 6, 7); |
83 | 83 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs index c0fca5d..c2adb2a 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
49 | TestHelper.InMethod(); | 49 | TestHelper.InMethod(); |
50 | 50 | ||
51 | // Scene scene = SceneSetupHelpers.SetupScene(); | 51 | // Scene scene = SceneSetupHelpers.SetupScene(); |
52 | SceneObjectGroup so = SceneSetupHelpers.CreateSceneObject(1, UUID.Zero); | 52 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, UUID.Zero); |
53 | SceneObjectPart rootPart = so.RootPart; | 53 | SceneObjectPart rootPart = so.RootPart; |
54 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); | 54 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); |
55 | 55 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs index 8425d37..e0ab1c8 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
58 | 58 | ||
59 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); | 59 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); |
60 | 60 | ||
61 | TestScene scene = SceneSetupHelpers.SetupScene(); | 61 | TestScene scene = SceneHelpers.SetupScene(); |
62 | IConfigSource configSource = new IniConfigSource(); | 62 | IConfigSource configSource = new IniConfigSource(); |
63 | 63 | ||
64 | IConfig startupConfig = configSource.AddConfig("Startup"); | 64 | IConfig startupConfig = configSource.AddConfig("Startup"); |
@@ -69,13 +69,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
69 | groupsConfig.Set("Module", "GroupsModule"); | 69 | groupsConfig.Set("Module", "GroupsModule"); |
70 | groupsConfig.Set("DebugEnabled", true); | 70 | groupsConfig.Set("DebugEnabled", true); |
71 | 71 | ||
72 | SceneSetupHelpers.SetupSceneModules( | 72 | SceneHelpers.SetupSceneModules( |
73 | scene, configSource, new object[] | 73 | scene, configSource, new object[] |
74 | { new PermissionsModule(), | 74 | { new PermissionsModule(), |
75 | new GroupsModule(), | 75 | new GroupsModule(), |
76 | new MockGroupsServicesConnector() }); | 76 | new MockGroupsServicesConnector() }); |
77 | 77 | ||
78 | TestClient client = SceneSetupHelpers.AddClient(scene, userId); | 78 | TestClient client = SceneHelpers.AddClient(scene, userId); |
79 | 79 | ||
80 | IGroupsModule groupsModule = scene.RequestModuleInterface<IGroupsModule>(); | 80 | IGroupsModule groupsModule = scene.RequestModuleInterface<IGroupsModule>(); |
81 | 81 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs index a37b338..8af1b38 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs | |||
@@ -66,16 +66,16 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
66 | { | 66 | { |
67 | TestHelper.InMethod(); | 67 | TestHelper.InMethod(); |
68 | 68 | ||
69 | scene = SceneSetupHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); | 69 | scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); |
70 | scene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); | 70 | scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); |
71 | scene3 = SceneSetupHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000); | 71 | scene3 = SceneHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000); |
72 | 72 | ||
73 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); | 73 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); |
74 | interregionComms.Initialise(new IniConfigSource()); | 74 | interregionComms.Initialise(new IniConfigSource()); |
75 | interregionComms.PostInitialise(); | 75 | interregionComms.PostInitialise(); |
76 | SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms); | 76 | SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms); |
77 | SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms); | 77 | SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms); |
78 | SceneSetupHelpers.SetupSceneModules(scene3, new IniConfigSource(), interregionComms); | 78 | SceneHelpers.SetupSceneModules(scene3, new IniConfigSource(), interregionComms); |
79 | 79 | ||
80 | agent1 = UUID.Random(); | 80 | agent1 = UUID.Random(); |
81 | agent2 = UUID.Random(); | 81 | agent2 = UUID.Random(); |
@@ -203,16 +203,16 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
203 | 203 | ||
204 | UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 204 | UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
205 | 205 | ||
206 | TestScene myScene1 = SceneSetupHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); | 206 | TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); |
207 | TestScene myScene2 = SceneSetupHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); | 207 | TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); |
208 | 208 | ||
209 | IConfigSource configSource = new IniConfigSource(); | 209 | IConfigSource configSource = new IniConfigSource(); |
210 | configSource.AddConfig("Modules").Set("EntityTransferModule", "BasicEntityTransferModule"); | 210 | configSource.AddConfig("Modules").Set("EntityTransferModule", "BasicEntityTransferModule"); |
211 | EntityTransferModule etm = new EntityTransferModule(); | 211 | EntityTransferModule etm = new EntityTransferModule(); |
212 | 212 | ||
213 | SceneSetupHelpers.SetupSceneModules(myScene1, configSource, etm); | 213 | SceneHelpers.SetupSceneModules(myScene1, configSource, etm); |
214 | 214 | ||
215 | SceneSetupHelpers.AddClient(myScene1, agent1Id); | 215 | SceneHelpers.AddClient(myScene1, agent1Id); |
216 | ScenePresence childPresence = myScene2.GetScenePresence(agent1); | 216 | ScenePresence childPresence = myScene2.GetScenePresence(agent1); |
217 | 217 | ||
218 | // TODO: Need to do a fair amount of work to allow synchronous establishment of child agents | 218 | // TODO: Need to do a fair amount of work to allow synchronous establishment of child agents |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs index 13d93f9..8ffb22e 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
60 | { | 60 | { |
61 | TestHelper.InMethod(); | 61 | TestHelper.InMethod(); |
62 | 62 | ||
63 | Scene scene = SceneSetupHelpers.SetupScene(); | 63 | Scene scene = SceneHelpers.SetupScene(); |
64 | scene.Update(); | 64 | scene.Update(); |
65 | 65 | ||
66 | Assert.That(scene.Frame, Is.EqualTo(1)); | 66 | Assert.That(scene.Frame, Is.EqualTo(1)); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs index 4074f5d..a3848a7 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs | |||
@@ -116,16 +116,16 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
116 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); | 116 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); |
117 | 117 | ||
118 | 118 | ||
119 | Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010); | 119 | Scene sceneB = SceneHelpers.SetupScene("sceneB", sceneBId, 1010, 1010); |
120 | SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); | 120 | SceneHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); |
121 | sceneB.RegisterRegionWithGrid(); | 121 | sceneB.RegisterRegionWithGrid(); |
122 | 122 | ||
123 | Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000); | 123 | Scene sceneA = SceneHelpers.SetupScene("sceneA", sceneAId, 1000, 1000); |
124 | SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); | 124 | SceneHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); |
125 | sceneA.RegisterRegionWithGrid(); | 125 | sceneA.RegisterRegionWithGrid(); |
126 | 126 | ||
127 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); | 127 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); |
128 | TestClient client = SceneSetupHelpers.AddClient(sceneA, agentId); | 128 | TestClient client = SceneHelpers.AddClient(sceneA, agentId); |
129 | 129 | ||
130 | ICapabilitiesModule sceneACapsModule = sceneA.RequestModuleInterface<ICapabilitiesModule>(); | 130 | ICapabilitiesModule sceneACapsModule = sceneA.RequestModuleInterface<ICapabilitiesModule>(); |
131 | 131 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index f4e14d4..a61832a 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -58,9 +58,9 @@ namespace OpenSim.Region.Framework.Tests | |||
58 | TestHelper.InMethod(); | 58 | TestHelper.InMethod(); |
59 | // log4net.Config.XmlConfigurator.Configure(); | 59 | // log4net.Config.XmlConfigurator.Configure(); |
60 | 60 | ||
61 | Scene scene = SceneSetupHelpers.SetupScene(); | 61 | Scene scene = SceneHelpers.SetupScene(); |
62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
63 | SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID); | 63 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
64 | SceneObjectPart sop1 = sog1.RootPart; | 64 | SceneObjectPart sop1 = sog1.RootPart; |
65 | 65 | ||
66 | // Create an object embedded inside the first | 66 | // Create an object embedded inside the first |
@@ -101,9 +101,9 @@ namespace OpenSim.Region.Framework.Tests | |||
101 | TestHelper.InMethod(); | 101 | TestHelper.InMethod(); |
102 | // log4net.Config.XmlConfigurator.Configure(); | 102 | // log4net.Config.XmlConfigurator.Configure(); |
103 | 103 | ||
104 | Scene scene = SceneSetupHelpers.SetupScene(); | 104 | Scene scene = SceneHelpers.SetupScene(); |
105 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 105 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
106 | SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID); | 106 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
107 | SceneObjectPart sop1 = sog1.RootPart; | 107 | SceneObjectPart sop1 = sog1.RootPart; |
108 | TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); | 108 | TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); |
109 | 109 | ||
@@ -128,9 +128,9 @@ namespace OpenSim.Region.Framework.Tests | |||
128 | TestHelper.InMethod(); | 128 | TestHelper.InMethod(); |
129 | // log4net.Config.XmlConfigurator.Configure(); | 129 | // log4net.Config.XmlConfigurator.Configure(); |
130 | 130 | ||
131 | Scene scene = SceneSetupHelpers.SetupScene(); | 131 | Scene scene = SceneHelpers.SetupScene(); |
132 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 132 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
133 | SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID); | 133 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
134 | SceneObjectPart sop1 = sog1.RootPart; | 134 | SceneObjectPart sop1 = sog1.RootPart; |
135 | TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); | 135 | TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); |
136 | 136 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs index abca792..f6e2827 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Tests | |||
58 | TestHelper.InMethod(); | 58 | TestHelper.InMethod(); |
59 | // log4net.Config.XmlConfigurator.Configure(); | 59 | // log4net.Config.XmlConfigurator.Configure(); |
60 | 60 | ||
61 | Scene scene = SceneSetupHelpers.SetupScene(); | 61 | Scene scene = SceneHelpers.SetupScene(); |
62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, 1001); | 62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, 1001); |
63 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, 1002); | 63 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, 1002); |
64 | InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID); | 64 | InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID); |
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Framework.Tests | |||
85 | TestHelper.InMethod(); | 85 | TestHelper.InMethod(); |
86 | // log4net.Config.XmlConfigurator.Configure(); | 86 | // log4net.Config.XmlConfigurator.Configure(); |
87 | 87 | ||
88 | Scene scene = SceneSetupHelpers.SetupScene(); | 88 | Scene scene = SceneHelpers.SetupScene(); |
89 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, 1001); | 89 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, 1001); |
90 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, 1002); | 90 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, 1002); |
91 | InventoryFolderBase folder1 | 91 | InventoryFolderBase folder1 |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs index 4da8df1..b0ea497 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
47 | public void Init() | 47 | public void Init() |
48 | { | 48 | { |
49 | // FIXME: We don't need a full scene here - it would be enough to set up the asset service. | 49 | // FIXME: We don't need a full scene here - it would be enough to set up the asset service. |
50 | Scene scene = SceneSetupHelpers.SetupScene(); | 50 | Scene scene = SceneHelpers.SetupScene(); |
51 | m_assetService = scene.AssetService; | 51 | m_assetService = scene.AssetService; |
52 | m_uuidGatherer = new UuidGatherer(m_assetService); | 52 | m_uuidGatherer = new UuidGatherer(m_assetService); |
53 | } | 53 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs index ee52a39..1e56a08 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs | |||
@@ -50,13 +50,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests | |||
50 | TestHelper.InMethod(); | 50 | TestHelper.InMethod(); |
51 | // log4net.Config.XmlConfigurator.Configure(); | 51 | // log4net.Config.XmlConfigurator.Configure(); |
52 | 52 | ||
53 | TestScene scene = SceneSetupHelpers.SetupScene(); | 53 | TestScene scene = SceneHelpers.SetupScene(); |
54 | IConfigSource configSource = new IniConfigSource(); | 54 | IConfigSource configSource = new IniConfigSource(); |
55 | IConfig config = configSource.AddConfig("Groups"); | 55 | IConfig config = configSource.AddConfig("Groups"); |
56 | config.Set("Enabled", true); | 56 | config.Set("Enabled", true); |
57 | config.Set("Module", "GroupsModule"); | 57 | config.Set("Module", "GroupsModule"); |
58 | config.Set("DebugEnabled", true); | 58 | config.Set("DebugEnabled", true); |
59 | SceneSetupHelpers.SetupSceneModules( | 59 | SceneHelpers.SetupSceneModules( |
60 | scene, configSource, new object[] { new MockGroupsServicesConnector() }); | 60 | scene, configSource, new object[] { new MockGroupsServicesConnector() }); |
61 | } | 61 | } |
62 | } | 62 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index c9dddba..c0053c9 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -57,9 +57,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
57 | config.Configs["NPC"].Set("Enabled", "true"); | 57 | config.Configs["NPC"].Set("Enabled", "true"); |
58 | 58 | ||
59 | AvatarFactoryModule afm = new AvatarFactoryModule(); | 59 | AvatarFactoryModule afm = new AvatarFactoryModule(); |
60 | TestScene scene = SceneSetupHelpers.SetupScene(); | 60 | TestScene scene = SceneHelpers.SetupScene(); |
61 | SceneSetupHelpers.SetupSceneModules(scene, config, afm, new NPCModule()); | 61 | SceneHelpers.SetupSceneModules(scene, config, afm, new NPCModule()); |
62 | TestClient originalClient = SceneSetupHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); | 62 | TestClient originalClient = SceneHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); |
63 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | 63 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); |
64 | 64 | ||
65 | // 8 is the index of the first baked texture in AvatarAppearance | 65 | // 8 is the index of the first baked texture in AvatarAppearance |
@@ -94,9 +94,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
94 | config.AddConfig("NPC"); | 94 | config.AddConfig("NPC"); |
95 | config.Configs["NPC"].Set("Enabled", "true"); | 95 | config.Configs["NPC"].Set("Enabled", "true"); |
96 | 96 | ||
97 | TestScene scene = SceneSetupHelpers.SetupScene(); | 97 | TestScene scene = SceneHelpers.SetupScene(); |
98 | SceneSetupHelpers.SetupSceneModules(scene, config, new NPCModule()); | 98 | SceneHelpers.SetupSceneModules(scene, config, new NPCModule()); |
99 | TestClient originalClient = SceneSetupHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); | 99 | TestClient originalClient = SceneHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); |
100 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | 100 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); |
101 | 101 | ||
102 | Vector3 startPos = new Vector3(128, 128, 30); | 102 | Vector3 startPos = new Vector3(128, 128, 30); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 80b60a4..3f37ec7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -57,8 +57,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
57 | IConfig config = initConfigSource.AddConfig("XEngine"); | 57 | IConfig config = initConfigSource.AddConfig("XEngine"); |
58 | config.Set("Enabled", "true"); | 58 | config.Set("Enabled", "true"); |
59 | 59 | ||
60 | Scene scene = SceneSetupHelpers.SetupScene(); | 60 | Scene scene = SceneHelpers.SetupScene(); |
61 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); | 61 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); |
62 | 62 | ||
63 | XEngine.XEngine engine = new XEngine.XEngine(); | 63 | XEngine.XEngine engine = new XEngine.XEngine(); |
64 | engine.Initialise(initConfigSource); | 64 | engine.Initialise(initConfigSource); |
diff --git a/OpenSim/Tests/Common/Helpers/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs index 70621d5..55b638b 100644 --- a/OpenSim/Tests/Common/Helpers/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Tests.Common | |||
54 | /// <summary> | 54 | /// <summary> |
55 | /// Helpers for setting up scenes. | 55 | /// Helpers for setting up scenes. |
56 | /// </summary> | 56 | /// </summary> |
57 | public class SceneSetupHelpers | 57 | public class SceneHelpers |
58 | { | 58 | { |
59 | /// <summary> | 59 | /// <summary> |
60 | /// Set up a test scene | 60 | /// Set up a test scene |
diff --git a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs index 5215c34..a8f0d59 100644 --- a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs | |||
@@ -74,7 +74,7 @@ namespace OpenSim.Tests.Common | |||
74 | /// <param name="id"></param> | 74 | /// <param name="id"></param> |
75 | public static TaskInventoryItem AddSceneObject(Scene scene, SceneObjectPart sop, string itemName, UUID id) | 75 | public static TaskInventoryItem AddSceneObject(Scene scene, SceneObjectPart sop, string itemName, UUID id) |
76 | { | 76 | { |
77 | SceneObjectGroup taskSceneObject = SceneSetupHelpers.CreateSceneObject(1, UUID.Zero); | 77 | SceneObjectGroup taskSceneObject = SceneHelpers.CreateSceneObject(1, UUID.Zero); |
78 | AssetBase taskSceneObjectAsset = AssetHelpers.CreateAsset(0x10, taskSceneObject); | 78 | AssetBase taskSceneObjectAsset = AssetHelpers.CreateAsset(0x10, taskSceneObject); |
79 | scene.AssetService.Store(taskSceneObjectAsset); | 79 | scene.AssetService.Store(taskSceneObjectAsset); |
80 | TaskInventoryItem taskSceneObjectItem | 80 | TaskInventoryItem taskSceneObjectItem |