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authorMic Bowman2014-02-09 18:07:49 -0800
committerMic Bowman2014-02-09 18:07:49 -0800
commitb83a22414784495f772d29386bdeb0e2aa708374 (patch)
tree04a9c964a55e114090bcd115a2e2a615f65a5ff1 /OpenSim
parentAdd zadark to CONTRIBUTORS.txt (diff)
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Add JsonRezAtRoot script function. Operation is very similar to
llRezAtRoot except that the start parameter is a Json string that will be unpacked into a json store identified by the objects uuid. This makes a much more expressive (and simpler) way of passing initial parameters to a rezzed object.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs111
1 files changed, 111 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
index 9fbfb66..a6c12fd 100644
--- a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
@@ -320,6 +320,19 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
320 /// </summary> 320 /// </summary>
321 // ----------------------------------------------------------------- 321 // -----------------------------------------------------------------
322 [ScriptInvocation] 322 [ScriptInvocation]
323 public UUID JsonRezAtRoot(UUID hostID, UUID scriptID, string item, Vector3 pos, Vector3 vel, Quaternion rot, string param)
324 {
325 UUID reqID = UUID.Random();
326 Util.FireAndForget(o => DoJsonRezObject(hostID, scriptID, reqID, item, pos, vel, rot, param));
327 return reqID;
328 }
329
330 // -----------------------------------------------------------------
331 /// <summary>
332 ///
333 /// </summary>
334 // -----------------------------------------------------------------
335 [ScriptInvocation]
323 public UUID JsonReadNotecard(UUID hostID, UUID scriptID, UUID storeID, string path, string notecardIdentifier) 336 public UUID JsonReadNotecard(UUID hostID, UUID scriptID, UUID storeID, string path, string notecardIdentifier)
324 { 337 {
325 UUID reqID = UUID.Random(); 338 UUID reqID = UUID.Random();
@@ -682,5 +695,103 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
682 return path; 695 return path;
683 } 696 }
684 697
698 // -----------------------------------------------------------------
699 /// <summary>
700 ///
701 /// </summary>
702 // -----------------------------------------------------------------
703 private void DoJsonRezObject(UUID hostID, UUID scriptID, UUID reqID, string name, Vector3 pos, Vector3 vel, Quaternion rot, string param)
704 {
705 if (Double.IsNaN(rot.X) || Double.IsNaN(rot.Y) || Double.IsNaN(rot.Z) || Double.IsNaN(rot.W))
706 {
707 GenerateRuntimeError("Invalid rez rotation");
708 return;
709 }
710
711 SceneObjectGroup host = m_scene.GetSceneObjectGroup(hostID);
712 if (host == null)
713 {
714 GenerateRuntimeError(String.Format("Unable to find rezzing host '{0}'",hostID));
715 return;
716 }
717
718 // hpos = host.RootPart.GetWorldPosition()
719 // float dist = (float)llVecDist(hpos, pos);
720 // if (dist > m_ScriptDistanceFactor * 10.0f)
721 // return;
722
723 TaskInventoryItem item = host.RootPart.Inventory.GetInventoryItem(name);
724 if (item == null)
725 {
726 GenerateRuntimeError(String.Format("Unable to find object to rez '{0}'",name));
727 return;
728 }
729
730 if (item.InvType != (int)InventoryType.Object)
731 {
732 GenerateRuntimeError("Can't create requested object; object is missing from database");
733 return;
734 }
735
736 List<SceneObjectGroup> objlist;
737 List<Vector3> veclist;
738
739 bool success = host.RootPart.Inventory.GetRezReadySceneObjects(item, out objlist, out veclist);
740 if (! success)
741 {
742 GenerateRuntimeError("Failed to create object");
743 return;
744 }
745
746 int totalPrims = 0;
747 foreach (SceneObjectGroup group in objlist)
748 totalPrims += group.PrimCount;
749
750 if (! m_scene.Permissions.CanRezObject(totalPrims, item.OwnerID, pos))
751 {
752 GenerateRuntimeError("Not allowed to create the object");
753 return;
754 }
755
756 if (! m_scene.Permissions.BypassPermissions())
757 {
758 if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
759 host.RootPart.Inventory.RemoveInventoryItem(item.ItemID);
760 }
761
762 for (int i = 0; i < objlist.Count; i++)
763 {
764 SceneObjectGroup group = objlist[i];
765 Vector3 curpos = pos + veclist[i];
766
767 if (group.IsAttachment == false && group.RootPart.Shape.State != 0)
768 {
769 group.RootPart.AttachedPos = group.AbsolutePosition;
770 group.RootPart.Shape.LastAttachPoint = (byte)group.AttachmentPoint;
771 }
772
773 group.FromPartID = host.RootPart.UUID;
774 m_scene.AddNewSceneObject(group, true, curpos, rot, vel);
775
776 UUID storeID = group.UUID;
777 if (! m_store.CreateStore(param, ref storeID))
778 {
779 GenerateRuntimeError("Unable to create jsonstore for new object");
780 continue;
781 }
782
783 // We can only call this after adding the scene object, since the scene object references the scene
784 // to find out if scripts should be activated at all.
785 group.RootPart.SetDieAtEdge(true);
786 group.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 3);
787 group.ResumeScripts();
788
789 group.ScheduleGroupForFullUpdate();
790
791 // send the reply back to the host object, use the integer param to indicate the number
792 // of remaining objects
793 m_comms.DispatchReply(scriptID, objlist.Count-i-1, group.RootPart.UUID.ToString(), reqID.ToString());
794 }
795 }
685 } 796 }
686} 797}