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authorTom Grimshaw2010-05-12 07:14:06 -0700
committerTom Grimshaw2010-05-12 07:14:06 -0700
commit98bd3e1f3498600e9299252723a8365ce8fd77fd (patch)
tree768059c1d9dbf4f5c72955e6444fa3123881b76b /OpenSim
parentSpin the AddNewClient process off into a new thread to avoid locking up the L... (diff)
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Don't convert UUID -> ToString for every friend (Minor optimisation based on profiler feedback)
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index 5dc9c44..5339dee 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -201,9 +201,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
201 201
202 UserFriendData data = m_Friends[principalID]; 202 UserFriendData data = m_Friends[principalID];
203 203
204 string searchFor = friendID.ToString();
204 foreach (FriendInfo fi in data.Friends) 205 foreach (FriendInfo fi in data.Friends)
205 { 206 {
206 if (fi.Friend == friendID.ToString()) 207 if (fi.Friend == searchFor)
207 return (uint)fi.TheirFlags; 208 return (uint)fi.TheirFlags;
208 } 209 }
209 return 0; 210 return 0;