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authorDalien Talbot2007-09-09 17:32:03 +0000
committerDalien Talbot2007-09-09 17:32:03 +0000
commit907918e68e9fb0deb0cea2fa9219ceb76dd41ae1 (patch)
treeaaab4cb786b61992b76e5d238ab44b4d9f631267 /OpenSim
parentODE: added support for Phantom flag. Presently you need to add 1024 to Objec... (diff)
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Little green men (aka dots on minimap). Thanks to bushing for
pointing out that it is done by CoarseLocationUpdatePacket.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/General/Interfaces/IClientAPI.cs1
-rw-r--r--OpenSim/Framework/General/NullClientAPI.cs1
-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs21
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs38
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs1
5 files changed, 62 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
index 981c5dd..545e3a8 100644
--- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs
+++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
@@ -216,6 +216,7 @@ namespace OpenSim.Framework.Interfaces
216 216
217 void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry); 217 void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry);
218 void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation); 218 void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation);
219 void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations);
219 220
220 void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); 221 void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
221 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation); 222 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation);
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs
index b236cea..ab89323 100644
--- a/OpenSim/Framework/General/NullClientAPI.cs
+++ b/OpenSim/Framework/General/NullClientAPI.cs
@@ -137,6 +137,7 @@ namespace OpenSim.Framework
137 137
138 public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry){} 138 public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry){}
139 public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation){} 139 public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation){}
140 public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) { }
140 141
141 public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){} 142 public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){}
142 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation){} 143 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation){}
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index c5a2284..43eb95a 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -941,6 +941,27 @@ namespace OpenSim.Region.ClientStack
941 this.OutPacket(terse); 941 this.OutPacket(terse);
942 } 942 }
943 943
944 public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations)
945 {
946 CoarseLocationUpdatePacket loc = new CoarseLocationUpdatePacket();
947 int total = CoarseLocations.Count;
948 CoarseLocationUpdatePacket.IndexBlock ib =
949 new CoarseLocationUpdatePacket.IndexBlock();
950 loc.Location = new CoarseLocationUpdatePacket.LocationBlock[total];
951 for(int i=0; i<total; i++) {
952 CoarseLocationUpdatePacket.LocationBlock lb =
953 new CoarseLocationUpdatePacket.LocationBlock();
954 lb.X = (byte)CoarseLocations[i].X;
955 lb.Y = (byte)CoarseLocations[i].Y;
956 lb.Z = (byte)(CoarseLocations[i].Z/4);
957 loc.Location[i] = lb;
958 }
959 ib.You = -1;
960 ib.Prey = -1;
961 loc.Index = ib;
962 this.OutPacket(loc);
963 }
964
944 #endregion 965 #endregion
945 966
946 #region Primitive Packet/data Sending Methods 967 #region Primitive Packet/data Sending Methods
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index c96d575..8cf0b98 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -64,6 +64,7 @@ namespace OpenSim.Region.Environment.Scenes
64 64
65 private bool newForce = false; 65 private bool newForce = false;
66 private bool newAvatar = false; 66 private bool newAvatar = false;
67 private bool newCoarseLocations = false;
67 68
68 protected RegionInfo m_regionInfo; 69 protected RegionInfo m_regionInfo;
69 protected ulong crossingFromRegion = 0; 70 protected ulong crossingFromRegion = 0;
@@ -462,6 +463,11 @@ namespace OpenSim.Region.Environment.Scenes
462 { 463 {
463 this.SendPrimUpdates(); 464 this.SendPrimUpdates();
464 465
466 if (this.newCoarseLocations) {
467 this.SendCoarseLocations();
468 this.newCoarseLocations = false;
469 }
470
465 if (this.childAgent == false) 471 if (this.childAgent == false)
466 { 472 {
467 if (this.newForce) 473 if (this.newForce)
@@ -515,6 +521,37 @@ namespace OpenSim.Region.Environment.Scenes
515 } 521 }
516 } 522 }
517 523
524
525 public void SendCoarseLocations()
526 {
527 List<LLVector3> CoarseLocations = new List<LLVector3>();
528 List<ScenePresence> avatars = this.m_scene.RequestAvatarList();
529 for (int i = 0; i < avatars.Count; i++)
530 {
531 if (avatars[i] != this) {
532 CoarseLocations.Add(avatars[i].AbsolutePosition);
533 }
534 }
535 this.ControllingClient.SendCoarseLocationUpdate(CoarseLocations);
536 }
537
538 public void CoarseLocationChange(ScenePresence avatar)
539 {
540 newCoarseLocations = true;
541 }
542
543 private void NotifyMyCoarseLocationChange()
544 {
545 List<ScenePresence> avatars = this.m_scene.RequestAvatarList();
546 for (int i = 0; i < avatars.Count; i++) {
547 if (avatars[i] != this) {
548 avatars[i].CoarseLocationChange(this);
549 }
550 }
551
552 }
553
554
518 /// <summary> 555 /// <summary>
519 /// 556 ///
520 /// </summary> 557 /// </summary>
@@ -638,6 +675,7 @@ namespace OpenSim.Region.Environment.Scenes
638 if (OnSignificantClientMovement != null) 675 if (OnSignificantClientMovement != null)
639 { 676 {
640 OnSignificantClientMovement(this.ControllingClient); 677 OnSignificantClientMovement(this.ControllingClient);
678 NotifyMyCoarseLocationChange();
641 } 679 }
642 } 680 }
643 } 681 }
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index 7e1f5c1..7053c84 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -154,6 +154,7 @@ namespace SimpleApp
154 154
155 public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) { } 155 public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) { }
156 public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation) { } 156 public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation) { }
157 public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) { }
157 158
158 public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) { } 159 public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) { }
159 160