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authorDr Scofield2009-06-10 11:48:13 +0000
committerDr Scofield2009-06-10 11:48:13 +0000
commit8045ed28ecb89b7342c78ed083ce9536dee79770 (patch)
treeb52ee9811d8454df8f0bb6301a19c2c558815653 /OpenSim
parentpersists Estate.PublicAccess settings across reboots [re #552] (diff)
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From: Alan Webb <alan_webb@us.ibm.com>
Eat collision errors --- NOTE: this fix might be naive, it seems to have helped us getting to 81 avatars (whereas we'd crash with 20 before), but it sure would benefit from some check-over by a person skilled in the art of ODE physics.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 60ac724..46689eb 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -769,9 +769,9 @@ namespace OpenSim.Region.Physics.OdePlugin
769 ode.drelease(world); 769 ode.drelease(world);
770 base.TriggerPhysicsBasedRestart(); 770 base.TriggerPhysicsBasedRestart();
771 } 771 }
772 catch (AccessViolationException) 772 catch (Exception e)
773 { 773 {
774 m_log.Warn("[PHYSICS]: Unable to collide test an object"); 774 m_log.WarnFormat("[PHYSICS]: Unable to collide test an object: {0}", e.Message);
775 return; 775 return;
776 } 776 }
777 777