aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim
diff options
context:
space:
mode:
authorJeff Ames2008-02-26 15:36:17 +0000
committerJeff Ames2008-02-26 15:36:17 +0000
commit74940c7b1dbd44dc236b6b1bf6a7d03ce8e6ea43 (patch)
tree219db5a8e80858c28ee7c2a4173ffe71fd93d382 /OpenSim
parent* Hooked up replacment TerrainModule, raising land will now be weird as both ... (diff)
downloadopensim-SC-74940c7b1dbd44dc236b6b1bf6a7d03ce8e6ea43.zip
opensim-SC-74940c7b1dbd44dc236b6b1bf6a7d03ce8e6ea43.tar.gz
opensim-SC-74940c7b1dbd44dc236b6b1bf6a7d03ce8e6ea43.tar.bz2
opensim-SC-74940c7b1dbd44dc236b6b1bf6a7d03ce8e6ea43.tar.xz
Update svn properties.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RaiseArea.cs60
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs82
-rw-r--r--OpenSim/Region/Environment/Modules/VoiceChat/VoiceChatServer.cs686
-rw-r--r--OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs338
-rw-r--r--OpenSim/Region/Environment/Modules/VoiceChat/VoicePacket.cs116
-rw-r--r--OpenSim/Region/Environment/Modules/VoiceChat/VoicePacketHeader.cs76
6 files changed, 679 insertions, 679 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RaiseArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RaiseArea.cs
index ce83a4c..8fd957b 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RaiseArea.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RaiseArea.cs
@@ -1,30 +1,30 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using OpenSim.Region.Environment.Modules.Terrain; 4using OpenSim.Region.Environment.Modules.Terrain;
5using OpenSim.Region.Environment.Interfaces; 5using OpenSim.Region.Environment.Interfaces;
6 6
7namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes 7namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
8{ 8{
9 class RaiseArea : ITerrainFloodEffect 9 class RaiseArea : ITerrainFloodEffect
10 { 10 {
11 #region ITerrainFloodEffect Members 11 #region ITerrainFloodEffect Members
12 12
13 public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) 13 public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
14 { 14 {
15 int x, y; 15 int x, y;
16 for (x = 0; x < map.Width; x++) 16 for (x = 0; x < map.Width; x++)
17 { 17 {
18 for (y = 0; y < map.Height; y++) 18 for (y = 0; y < map.Height; y++)
19 { 19 {
20 if (fillArea[x, y] == true) 20 if (fillArea[x, y] == true)
21 { 21 {
22 map[x, y] += strength; 22 map[x, y] += strength;
23 } 23 }
24 } 24 }
25 } 25 }
26 } 26 }
27 27
28 #endregion 28 #endregion
29 } 29 }
30} 30}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs
index cf95f3f..be4a0b7 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs
@@ -1,41 +1,41 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using OpenSim.Region.Environment.Modules.Terrain; 4using OpenSim.Region.Environment.Modules.Terrain;
5using OpenSim.Region.Environment.Interfaces; 5using OpenSim.Region.Environment.Interfaces;
6 6
7namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes 7namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
8{ 8{
9 class RaiseSphere : ITerrainPaintableEffect 9 class RaiseSphere : ITerrainPaintableEffect
10 { 10 {
11 #region ITerrainPaintableEffect Members 11 #region ITerrainPaintableEffect Members
12 12
13 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) 13 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
14 { 14 {
15 int x, y; 15 int x, y;
16 for (x = 0; x < map.Width; x++) 16 for (x = 0; x < map.Width; x++)
17 { 17 {
18 // Skip everything unlikely to be affected 18 // Skip everything unlikely to be affected
19 if (Math.Abs(x - rx) > strength * 1.1) 19 if (Math.Abs(x - rx) > strength * 1.1)
20 continue; 20 continue;
21 21
22 for (y = 0; y < map.Height; y++) 22 for (y = 0; y < map.Height; y++)
23 { 23 {
24 // Skip everything unlikely to be affected 24 // Skip everything unlikely to be affected
25 if (Math.Abs(y - ry) > strength * 1.1) 25 if (Math.Abs(y - ry) > strength * 1.1)
26 continue; 26 continue;
27 27
28 // Calculate a sphere and add it to the heighmap 28 // Calculate a sphere and add it to the heighmap
29 double z = strength; 29 double z = strength;
30 z *= z; 30 z *= z;
31 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); 31 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
32 32
33 if (z > 0.0) 33 if (z > 0.0)
34 map[x, y] += z; 34 map[x, y] += z;
35 } 35 }
36 } 36 }
37 } 37 }
38 38
39 #endregion 39 #endregion
40 } 40 }
41} 41}
diff --git a/OpenSim/Region/Environment/Modules/VoiceChat/VoiceChatServer.cs b/OpenSim/Region/Environment/Modules/VoiceChat/VoiceChatServer.cs
index 68197bb..5ec0ca8 100644
--- a/OpenSim/Region/Environment/Modules/VoiceChat/VoiceChatServer.cs
+++ b/OpenSim/Region/Environment/Modules/VoiceChat/VoiceChatServer.cs
@@ -1,343 +1,343 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using System.Threading; 4using System.Threading;
5using System.Net.Sockets; 5using System.Net.Sockets;
6using System.Net; 6using System.Net;
7using OpenSim.Region.Environment.Scenes; 7using OpenSim.Region.Environment.Scenes;
8using OpenSim.Framework; 8using OpenSim.Framework;
9using OpenSim.Region.Environment.Modules; 9using OpenSim.Region.Environment.Modules;
10using OpenSim.Region.Environment.Interfaces; 10using OpenSim.Region.Environment.Interfaces;
11using Nini; 11using Nini;
12using libsecondlife; 12using libsecondlife;
13 13
14namespace OpenSim.Region.Environment.Modules.VoiceChat 14namespace OpenSim.Region.Environment.Modules.VoiceChat
15{ 15{
16 public class VoiceChatServer : IRegionModule 16 public class VoiceChatServer : IRegionModule
17 { 17 {
18 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 18 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
19 19
20 int m_dummySocketPort = 53134; 20 int m_dummySocketPort = 53134;
21 21
22 Thread m_listenerThread; 22 Thread m_listenerThread;
23 Thread m_mainThread; 23 Thread m_mainThread;
24 List<Scene> m_scenes = new List<Scene>(); 24 List<Scene> m_scenes = new List<Scene>();
25 Socket m_server; 25 Socket m_server;
26 Socket m_selectCancel; 26 Socket m_selectCancel;
27 bool m_enabled = false; 27 bool m_enabled = false;
28 28
29 Dictionary<Socket, VoiceClient> m_clients = new Dictionary<Socket,VoiceClient>(); 29 Dictionary<Socket, VoiceClient> m_clients = new Dictionary<Socket,VoiceClient>();
30 Dictionary<LLUUID, VoiceClient> m_uuidToClient = new Dictionary<LLUUID,VoiceClient>(); 30 Dictionary<LLUUID, VoiceClient> m_uuidToClient = new Dictionary<LLUUID,VoiceClient>();
31 31
32 32
33 #region IRegionModule Members 33 #region IRegionModule Members
34 34
35 public void Initialise(Scene scene, Nini.Config.IConfigSource source) 35 public void Initialise(Scene scene, Nini.Config.IConfigSource source)
36 { 36 {
37 try 37 try
38 { 38 {
39 m_enabled = source.Configs["Voice"].GetBoolean("enabled", m_enabled); 39 m_enabled = source.Configs["Voice"].GetBoolean("enabled", m_enabled);
40 } 40 }
41 catch (Exception) 41 catch (Exception)
42 { } 42 { }
43 43
44 if (m_enabled) 44 if (m_enabled)
45 { 45 {
46 if (!m_scenes.Contains(scene)) 46 if (!m_scenes.Contains(scene))
47 m_scenes.Add(scene); 47 m_scenes.Add(scene);
48 48
49 scene.EventManager.OnNewClient += NewClient; 49 scene.EventManager.OnNewClient += NewClient;
50 scene.EventManager.OnRemovePresence += RemovePresence; 50 scene.EventManager.OnRemovePresence += RemovePresence;
51 } 51 }
52 } 52 }
53 53
54 public void PostInitialise() 54 public void PostInitialise()
55 { 55 {
56 if (m_enabled != true) 56 if (m_enabled != true)
57 return; 57 return;
58 58
59 try 59 try
60 { 60 {
61 CreateListeningSocket(); 61 CreateListeningSocket();
62 } 62 }
63 catch (Exception) 63 catch (Exception)
64 { 64 {
65 m_log.Error("[VOICECHAT]: Unable to start listening"); 65 m_log.Error("[VOICECHAT]: Unable to start listening");
66 return; 66 return;
67 } 67 }
68 68
69 m_listenerThread = new Thread(new ThreadStart(ListenIncomingConnections)); 69 m_listenerThread = new Thread(new ThreadStart(ListenIncomingConnections));
70 m_listenerThread.IsBackground = true; 70 m_listenerThread.IsBackground = true;
71 m_listenerThread.Start(); 71 m_listenerThread.Start();
72 72
73 m_mainThread = new Thread(new ThreadStart(RunVoiceChat)); 73 m_mainThread = new Thread(new ThreadStart(RunVoiceChat));
74 m_mainThread.IsBackground = true; 74 m_mainThread.IsBackground = true;
75 m_mainThread.Start(); 75 m_mainThread.Start();
76 76
77 Thread.Sleep(500); 77 Thread.Sleep(500);
78 m_selectCancel = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); 78 m_selectCancel = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
79 m_selectCancel.Connect("localhost", m_dummySocketPort); 79 m_selectCancel.Connect("localhost", m_dummySocketPort);
80 } 80 }
81 81
82 public void Close() 82 public void Close()
83 { 83 {
84 throw new NotImplementedException(); 84 throw new NotImplementedException();
85 } 85 }
86 86
87 public string Name 87 public string Name
88 { 88 {
89 get { return "VoiceChatModule"; } 89 get { return "VoiceChatModule"; }
90 } 90 }
91 91
92 public bool IsSharedModule 92 public bool IsSharedModule
93 { 93 {
94 get { return true; } // I think we can share this one. 94 get { return true; } // I think we can share this one.
95 } 95 }
96 96
97 #endregion 97 #endregion
98 98
99 public void NewClient(IClientAPI client) 99 public void NewClient(IClientAPI client)
100 { 100 {
101 m_log.Info("[VOICECHAT]: New client: " + client.AgentId); 101 m_log.Info("[VOICECHAT]: New client: " + client.AgentId);
102 lock (m_uuidToClient) 102 lock (m_uuidToClient)
103 { 103 {
104 m_uuidToClient[client.AgentId] = null; 104 m_uuidToClient[client.AgentId] = null;
105 } 105 }
106 } 106 }
107 107
108 public void RemovePresence(LLUUID uuid) 108 public void RemovePresence(LLUUID uuid)
109 { 109 {
110 lock (m_uuidToClient) 110 lock (m_uuidToClient)
111 { 111 {
112 if (m_uuidToClient.ContainsKey(uuid)) 112 if (m_uuidToClient.ContainsKey(uuid))
113 { 113 {
114 if (m_uuidToClient[uuid] != null) 114 if (m_uuidToClient[uuid] != null)
115 { 115 {
116 RemoveClient(m_uuidToClient[uuid].m_socket); 116 RemoveClient(m_uuidToClient[uuid].m_socket);
117 } 117 }
118 m_uuidToClient.Remove(uuid); 118 m_uuidToClient.Remove(uuid);
119 } 119 }
120 else 120 else
121 { 121 {
122 m_log.Error("[VOICECHAT]: Presence not found on RemovePresence: " + uuid); 122 m_log.Error("[VOICECHAT]: Presence not found on RemovePresence: " + uuid);
123 } 123 }
124 } 124 }
125 } 125 }
126 126
127 public bool AddClient(VoiceClient client, LLUUID uuid) 127 public bool AddClient(VoiceClient client, LLUUID uuid)
128 { 128 {
129 lock (m_uuidToClient) 129 lock (m_uuidToClient)
130 { 130 {
131 if (m_uuidToClient.ContainsKey(uuid)) 131 if (m_uuidToClient.ContainsKey(uuid))
132 { 132 {
133 if (m_uuidToClient[uuid] != null) { 133 if (m_uuidToClient[uuid] != null) {
134 m_log.Warn("[VOICECHAT]: Multiple login attempts for " + uuid); 134 m_log.Warn("[VOICECHAT]: Multiple login attempts for " + uuid);
135 return false; 135 return false;
136 } 136 }
137 m_uuidToClient[uuid] = client; 137 m_uuidToClient[uuid] = client;
138 return true; 138 return true;
139 } 139 }
140 } 140 }
141 return false; 141 return false;
142 } 142 }
143 143
144 public void RemoveClient(Socket socket) 144 public void RemoveClient(Socket socket)
145 { 145 {
146 m_log.Info("[VOICECHAT]: Removing client"); 146 m_log.Info("[VOICECHAT]: Removing client");
147 lock(m_clients) 147 lock(m_clients)
148 { 148 {
149 VoiceClient client = m_clients[socket]; 149 VoiceClient client = m_clients[socket];
150 150
151 lock(m_uuidToClient) 151 lock(m_uuidToClient)
152 { 152 {
153 if (m_uuidToClient.ContainsKey(client.m_clientId)) 153 if (m_uuidToClient.ContainsKey(client.m_clientId))
154 { 154 {
155 m_uuidToClient[client.m_clientId] = null; 155 m_uuidToClient[client.m_clientId] = null;
156 } 156 }
157 } 157 }
158 158
159 m_clients.Remove(socket); 159 m_clients.Remove(socket);
160 client.m_socket.Close(); 160 client.m_socket.Close();
161 } 161 }
162 } 162 }
163 163
164 protected void CreateListeningSocket() 164 protected void CreateListeningSocket()
165 { 165 {
166 IPEndPoint listenEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 12000); 166 IPEndPoint listenEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 12000);
167 m_server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); 167 m_server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
168 m_server.Bind(listenEndPoint); 168 m_server.Bind(listenEndPoint);
169 m_server.Listen(50); 169 m_server.Listen(50);
170 } 170 }
171 171
172 void ListenIncomingConnections() 172 void ListenIncomingConnections()
173 { 173 {
174 m_log.Info("[VOICECHAT]: Listening connections..."); 174 m_log.Info("[VOICECHAT]: Listening connections...");
175 //ServerStatus.ReportThreadName("VoiceChat: Connection listener"); 175 //ServerStatus.ReportThreadName("VoiceChat: Connection listener");
176 176
177 byte[] dummyBuffer = new byte[1]; 177 byte[] dummyBuffer = new byte[1];
178 178
179 while (true) 179 while (true)
180 { 180 {
181 try 181 try
182 { 182 {
183 Socket connection = m_server.Accept(); 183 Socket connection = m_server.Accept();
184 lock (m_clients) 184 lock (m_clients)
185 { 185 {
186 m_clients[connection] = new VoiceClient(connection, this); 186 m_clients[connection] = new VoiceClient(connection, this);
187 m_selectCancel.Send(dummyBuffer); 187 m_selectCancel.Send(dummyBuffer);
188 m_log.Info("[VOICECHAT]: Voicechat connection from " + connection.RemoteEndPoint.ToString()); 188 m_log.Info("[VOICECHAT]: Voicechat connection from " + connection.RemoteEndPoint.ToString());
189 } 189 }
190 } 190 }
191 catch (SocketException e) 191 catch (SocketException e)
192 { 192 {
193 m_log.Error("[VOICECHAT]: During accept: " + e.ToString()); 193 m_log.Error("[VOICECHAT]: During accept: " + e.ToString());
194 } 194 }
195 } 195 }
196 } 196 }
197 197
198 Socket ListenLoopbackSocket() 198 Socket ListenLoopbackSocket()
199 { 199 {
200 IPEndPoint listenEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), m_dummySocketPort); 200 IPEndPoint listenEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), m_dummySocketPort);
201 Socket dummyListener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); 201 Socket dummyListener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
202 dummyListener.Bind(listenEndPoint); 202 dummyListener.Bind(listenEndPoint);
203 dummyListener.Listen(1); 203 dummyListener.Listen(1);
204 Socket socket = dummyListener.Accept(); 204 Socket socket = dummyListener.Accept();
205 dummyListener.Close(); 205 dummyListener.Close();
206 return socket; 206 return socket;
207 } 207 }
208 208
209 void RunVoiceChat() 209 void RunVoiceChat()
210 { 210 {
211 m_log.Info("[VOICECHAT]: Connection handler started..."); 211 m_log.Info("[VOICECHAT]: Connection handler started...");
212 //ServerStatus.ReportThreadName("VoiceChat: Connection handler"); 212 //ServerStatus.ReportThreadName("VoiceChat: Connection handler");
213 213
214 //Listen a loopback socket for aborting select call 214 //Listen a loopback socket for aborting select call
215 Socket dummySocket = ListenLoopbackSocket(); 215 Socket dummySocket = ListenLoopbackSocket();
216 216
217 List<Socket> sockets = new List<Socket>(); 217 List<Socket> sockets = new List<Socket>();
218 byte[] buffer = new byte[65536]; 218 byte[] buffer = new byte[65536];
219 219
220 while (true) 220 while (true)
221 { 221 {
222 if (m_clients.Count == 0) 222 if (m_clients.Count == 0)
223 { 223 {
224 Thread.Sleep(100); 224 Thread.Sleep(100);
225 continue; 225 continue;
226 } 226 }
227 227
228 lock (m_clients) 228 lock (m_clients)
229 { 229 {
230 foreach (Socket s in m_clients.Keys) 230 foreach (Socket s in m_clients.Keys)
231 { 231 {
232 sockets.Add(s); 232 sockets.Add(s);
233 } 233 }
234 } 234 }
235 sockets.Add(dummySocket); 235 sockets.Add(dummySocket);
236 236
237 try 237 try
238 { 238 {
239 Socket.Select(sockets, null, null, 200000); 239 Socket.Select(sockets, null, null, 200000);
240 } 240 }
241 catch (SocketException e) 241 catch (SocketException e)
242 { 242 {
243 m_log.Warn("[VOICECHAT]: " + e.Message); 243 m_log.Warn("[VOICECHAT]: " + e.Message);
244 } 244 }
245 245
246 foreach (Socket s in sockets) 246 foreach (Socket s in sockets)
247 { 247 {
248 try 248 try
249 { 249 {
250 if (s.RemoteEndPoint != dummySocket.RemoteEndPoint) 250 if (s.RemoteEndPoint != dummySocket.RemoteEndPoint)
251 { 251 {
252 ReceiveFromSocket(s, buffer); 252 ReceiveFromSocket(s, buffer);
253 } 253 }
254 else 254 else
255 { 255 {
256 //Receive data and check if there was an error with select abort socket 256 //Receive data and check if there was an error with select abort socket
257 if (s.Receive(buffer) <= 0) 257 if (s.Receive(buffer) <= 0)
258 { 258 {
259 //Just give a warning for now 259 //Just give a warning for now
260 m_log.Error("[VOICECHAT]: Select abort socket was closed"); 260 m_log.Error("[VOICECHAT]: Select abort socket was closed");
261 } 261 }
262 } 262 }
263 } 263 }
264 catch(ObjectDisposedException e) 264 catch(ObjectDisposedException e)
265 { 265 {
266 m_log.Warn("[VOICECHAT]: Connection has been already closed"); 266 m_log.Warn("[VOICECHAT]: Connection has been already closed");
267 } 267 }
268 catch (Exception e) 268 catch (Exception e)
269 { 269 {
270 m_log.Error("[VOICECHAT]: Exception: " + e.Message); 270 m_log.Error("[VOICECHAT]: Exception: " + e.Message);
271 271
272 RemoveClient(s); 272 RemoveClient(s);
273 } 273 }
274 } 274 }
275 275
276 sockets.Clear(); 276 sockets.Clear();
277 } 277 }
278 } 278 }
279 279
280 private void ReceiveFromSocket( Socket s, byte[] buffer ) 280 private void ReceiveFromSocket( Socket s, byte[] buffer )
281 { 281 {
282 int byteCount = s.Receive(buffer); 282 int byteCount = s.Receive(buffer);
283 if (byteCount <= 0) 283 if (byteCount <= 0)
284 { 284 {
285 m_log.Info("[VOICECHAT]: Connection lost to " + s.RemoteEndPoint); 285 m_log.Info("[VOICECHAT]: Connection lost to " + s.RemoteEndPoint);
286 lock (m_clients) 286 lock (m_clients)
287 { 287 {
288 RemoveClient(s); 288 RemoveClient(s);
289 } 289 }
290 } 290 }
291 else 291 else
292 { 292 {
293 //ServerStatus.ReportInPacketTcp(byteCount); 293 //ServerStatus.ReportInPacketTcp(byteCount);
294 lock (m_clients) 294 lock (m_clients)
295 { 295 {
296 if (m_clients.ContainsKey(s)) 296 if (m_clients.ContainsKey(s))
297 { 297 {
298 m_clients[s].OnDataReceived(buffer, byteCount); 298 m_clients[s].OnDataReceived(buffer, byteCount);
299 } 299 }
300 else 300 else
301 { 301 {
302 m_log.Warn("[VOICECHAT]: Got data from " + s.RemoteEndPoint + 302 m_log.Warn("[VOICECHAT]: Got data from " + s.RemoteEndPoint +
303 ", but source is not a valid voice client"); 303 ", but source is not a valid voice client");
304 } 304 }
305 } 305 }
306 } 306 }
307 } 307 }
308 308
309 public LLVector3 getScenePresencePosition(LLUUID clientID) 309 public LLVector3 getScenePresencePosition(LLUUID clientID)
310 { 310 {
311 foreach (Scene scene in m_scenes) 311 foreach (Scene scene in m_scenes)
312 { 312 {
313 ScenePresence x; 313 ScenePresence x;
314 if ((x = scene.GetScenePresence(clientID)) != null) 314 if ((x = scene.GetScenePresence(clientID)) != null)
315 { 315 {
316 return x.AbsolutePosition + new LLVector3(Constants.RegionSize * scene.RegionInfo.RegionLocX, 316 return x.AbsolutePosition + new LLVector3(Constants.RegionSize * scene.RegionInfo.RegionLocX,
317 Constants.RegionSize * scene.RegionInfo.RegionLocY, 0); 317 Constants.RegionSize * scene.RegionInfo.RegionLocY, 0);
318 } 318 }
319 } 319 }
320 return LLVector3.Zero; 320 return LLVector3.Zero;
321 } 321 }
322 322
323 public void BroadcastVoice(VoicePacket packet) 323 public void BroadcastVoice(VoicePacket packet)
324 { 324 {
325 libsecondlife.LLVector3 origPos = getScenePresencePosition(packet.m_clientId); 325 libsecondlife.LLVector3 origPos = getScenePresencePosition(packet.m_clientId);
326 326
327 byte[] bytes = packet.GetBytes(); 327 byte[] bytes = packet.GetBytes();
328 foreach (VoiceClient client in m_clients.Values) 328 foreach (VoiceClient client in m_clients.Values)
329 { 329 {
330 if (client.IsEnabled() && client.m_clientId != packet.m_clientId && 330 if (client.IsEnabled() && client.m_clientId != packet.m_clientId &&
331 client.m_authenticated && client.IsCodecSupported(packet.m_codec)) 331 client.m_authenticated && client.IsCodecSupported(packet.m_codec))
332 { 332 {
333 LLVector3 presenceLoc = getScenePresencePosition(client.m_clientId); 333 LLVector3 presenceLoc = getScenePresencePosition(client.m_clientId);
334 334
335 if (presenceLoc != LLVector3.Zero && Util.GetDistanceTo(presenceLoc, origPos) < 20) 335 if (presenceLoc != LLVector3.Zero && Util.GetDistanceTo(presenceLoc, origPos) < 20)
336 { 336 {
337 client.SendTo(bytes); 337 client.SendTo(bytes);
338 } 338 }
339 } 339 }
340 } 340 }
341 } 341 }
342 } 342 }
343} 343}
diff --git a/OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs b/OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs
index 7eb2177..7be0dad 100644
--- a/OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs
+++ b/OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs
@@ -1,169 +1,169 @@
1using System; 1using System;
2using System.IO; 2using System.IO;
3using System.Collections.Generic; 3using System.Collections.Generic;
4using System.Text; 4using System.Text;
5using System.Net.Sockets; 5using System.Net.Sockets;
6using OpenSim.Region.Environment.Scenes; 6using OpenSim.Region.Environment.Scenes;
7using libsecondlife; 7using libsecondlife;
8 8
9namespace OpenSim.Region.Environment.Modules.VoiceChat 9namespace OpenSim.Region.Environment.Modules.VoiceChat
10{ 10{
11 /** 11 /**
12 * Represents a single voiceclient instance 12 * Represents a single voiceclient instance
13 **/ 13 **/
14 public class VoiceClient 14 public class VoiceClient
15 { 15 {
16 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 16 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
17 17
18 public Socket m_socket; 18 public Socket m_socket;
19 public LLUUID m_clientId; 19 public LLUUID m_clientId;
20 public bool m_authenticated = false; 20 public bool m_authenticated = false;
21 21
22 protected VoicePacketHeader m_header = null; 22 protected VoicePacketHeader m_header = null;
23 protected int m_headerBytesReceived = 0; 23 protected int m_headerBytesReceived = 0;
24 24
25 protected int m_offset = 0; 25 protected int m_offset = 0;
26 protected int m_supportedCodecs = 0; 26 protected int m_supportedCodecs = 0;
27 27
28 protected byte[] m_buffer = null; 28 protected byte[] m_buffer = null;
29 protected byte[] m_headerBytes = new byte[5]; 29 protected byte[] m_headerBytes = new byte[5];
30 30
31 protected bool m_enabled = true; 31 protected bool m_enabled = true;
32 32
33 protected VoiceChatServer m_server; 33 protected VoiceChatServer m_server;
34 34
35 public VoiceClient(Socket socket, VoiceChatServer server) 35 public VoiceClient(Socket socket, VoiceChatServer server)
36 { 36 {
37 m_socket = socket; 37 m_socket = socket;
38 m_server = server; 38 m_server = server;
39 } 39 }
40 40
41 public void OnDataReceived(byte[] data, int byteCount) 41 public void OnDataReceived(byte[] data, int byteCount)
42 { 42 {
43 int offset = 0; 43 int offset = 0;
44 while (offset < byteCount) 44 while (offset < byteCount)
45 { 45 {
46 if (m_header == null) 46 if (m_header == null)
47 { 47 {
48 if (m_headerBytesReceived < 5) 48 if (m_headerBytesReceived < 5)
49 { 49 {
50 m_headerBytes[m_headerBytesReceived++] = data[offset++]; 50 m_headerBytes[m_headerBytesReceived++] = data[offset++];
51 } 51 }
52 else if (m_headerBytesReceived == 5) 52 else if (m_headerBytesReceived == 5)
53 { 53 {
54 m_header = new VoicePacketHeader(); 54 m_header = new VoicePacketHeader();
55 m_header.Parse(m_headerBytes); 55 m_header.Parse(m_headerBytes);
56 if (m_header.length > 65535) 56 if (m_header.length > 65535)
57 { 57 {
58 throw new Exception("Packet size " + m_header.length + " > 65535"); 58 throw new Exception("Packet size " + m_header.length + " > 65535");
59 } 59 }
60 60
61 m_buffer = new byte[m_header.length]; 61 m_buffer = new byte[m_header.length];
62 m_offset = 0; 62 m_offset = 0;
63 m_headerBytesReceived = 0; 63 m_headerBytesReceived = 0;
64 } 64 }
65 } 65 }
66 else 66 else
67 { 67 {
68 int bytesToCopy = m_header.length-m_offset; 68 int bytesToCopy = m_header.length-m_offset;
69 if (bytesToCopy > byteCount - offset) 69 if (bytesToCopy > byteCount - offset)
70 bytesToCopy = byteCount - offset; 70 bytesToCopy = byteCount - offset;
71 71
72 Buffer.BlockCopy(data, offset, m_buffer, m_offset, bytesToCopy); 72 Buffer.BlockCopy(data, offset, m_buffer, m_offset, bytesToCopy);
73 73
74 offset += bytesToCopy; 74 offset += bytesToCopy;
75 m_offset += bytesToCopy; 75 m_offset += bytesToCopy;
76 76
77 if (m_offset == m_header.length) 77 if (m_offset == m_header.length)
78 { 78 {
79 ParsePacket(m_header.type, m_buffer); 79 ParsePacket(m_header.type, m_buffer);
80 m_header = null; 80 m_header = null;
81 } 81 }
82 } 82 }
83 } 83 }
84 } 84 }
85 85
86 void ParsePacket(byte type, byte[] data) 86 void ParsePacket(byte type, byte[] data)
87 { 87 {
88 switch (type) 88 switch (type)
89 { 89 {
90 case 0: //LOGIN 90 case 0: //LOGIN
91 ParseLogin(data); 91 ParseLogin(data);
92 break; 92 break;
93 93
94 case 1: //AUDIODATA 94 case 1: //AUDIODATA
95 if (m_authenticated) 95 if (m_authenticated)
96 { 96 {
97 VoicePacket packet = new VoicePacket(data); 97 VoicePacket packet = new VoicePacket(data);
98 packet.m_clientId = m_clientId; 98 packet.m_clientId = m_clientId;
99 m_server.BroadcastVoice(packet); 99 m_server.BroadcastVoice(packet);
100 } 100 }
101 else 101 else
102 { 102 {
103 m_log.Warn("[VOICECHAT]: Got unauthorized audio data from " + 103 m_log.Warn("[VOICECHAT]: Got unauthorized audio data from " +
104 m_socket.RemoteEndPoint.ToString()); 104 m_socket.RemoteEndPoint.ToString());
105 m_socket.Close(); 105 m_socket.Close();
106 } 106 }
107 break; 107 break;
108 108
109 case 3: //ENABLEVOIP 109 case 3: //ENABLEVOIP
110 if (data[0] == 0) 110 if (data[0] == 0)
111 { 111 {
112 m_log.Warn("[VOICECHAT]: VoiceChat has been disabled for " + m_clientId); 112 m_log.Warn("[VOICECHAT]: VoiceChat has been disabled for " + m_clientId);
113 m_enabled = false; 113 m_enabled = false;
114 } 114 }
115 else 115 else
116 { 116 {
117 m_log.Warn("[VOICECHAT]: VoiceChat has been enabled for " + m_clientId); 117 m_log.Warn("[VOICECHAT]: VoiceChat has been enabled for " + m_clientId);
118 m_enabled = true; 118 m_enabled = true;
119 } 119 }
120 break; 120 break;
121 121
122 122
123 default: 123 default:
124 throw new Exception("Invalid packet received"); 124 throw new Exception("Invalid packet received");
125 } 125 }
126 } 126 }
127 127
128 void ParseLogin(byte[] data) 128 void ParseLogin(byte[] data)
129 { 129 {
130 m_clientId = new LLUUID(data, 0); 130 m_clientId = new LLUUID(data, 0);
131 131
132 m_supportedCodecs = data[16]; 132 m_supportedCodecs = data[16];
133 m_supportedCodecs |= data[17] << 8; 133 m_supportedCodecs |= data[17] << 8;
134 m_supportedCodecs |= data[18] << 16; 134 m_supportedCodecs |= data[18] << 16;
135 m_supportedCodecs |= data[19] << 24; 135 m_supportedCodecs |= data[19] << 24;
136 136
137 if (m_server.AddClient(this, m_clientId)) 137 if (m_server.AddClient(this, m_clientId))
138 { 138 {
139 m_log.Info("[VOICECHAT]: Client authenticated succesfully: " + m_clientId); 139 m_log.Info("[VOICECHAT]: Client authenticated succesfully: " + m_clientId);
140 m_authenticated = true; 140 m_authenticated = true;
141 } 141 }
142 else 142 else
143 { 143 {
144 throw new Exception("Unable to authenticate with id " + m_clientId); 144 throw new Exception("Unable to authenticate with id " + m_clientId);
145 } 145 }
146 } 146 }
147 147
148 public bool IsEnabled() 148 public bool IsEnabled()
149 { 149 {
150 return m_enabled; 150 return m_enabled;
151 } 151 }
152 152
153 public bool IsCodecSupported(int codec) 153 public bool IsCodecSupported(int codec)
154 { 154 {
155 if ((m_supportedCodecs & codec) != 0) 155 if ((m_supportedCodecs & codec) != 0)
156 return true; 156 return true;
157 157
158 return false; 158 return false;
159 } 159 }
160 160
161 public void SendTo(byte[] data) 161 public void SendTo(byte[] data)
162 { 162 {
163 if (m_authenticated) 163 if (m_authenticated)
164 { 164 {
165 //ServerStatus.ReportOutPacketTcp(m_socket.Send(data)); 165 //ServerStatus.ReportOutPacketTcp(m_socket.Send(data));
166 } 166 }
167 } 167 }
168 } 168 }
169} 169}
diff --git a/OpenSim/Region/Environment/Modules/VoiceChat/VoicePacket.cs b/OpenSim/Region/Environment/Modules/VoiceChat/VoicePacket.cs
index e92fa43..db62f45 100644
--- a/OpenSim/Region/Environment/Modules/VoiceChat/VoicePacket.cs
+++ b/OpenSim/Region/Environment/Modules/VoiceChat/VoicePacket.cs
@@ -1,58 +1,58 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using libsecondlife; 4using libsecondlife;
5 5
6namespace OpenSim.Region.Environment.Modules.VoiceChat 6namespace OpenSim.Region.Environment.Modules.VoiceChat
7{ 7{
8 public enum VoiceCodec 8 public enum VoiceCodec
9 { 9 {
10 None = 0, 10 None = 0,
11 PCM8 = 1 << 0, 11 PCM8 = 1 << 0,
12 PCM16 = 1 << 1, 12 PCM16 = 1 << 1,
13 PCM32 = 1 << 2, 13 PCM32 = 1 << 2,
14 Speex = 1 << 3, 14 Speex = 1 << 3,
15 } 15 }
16 16
17 public class VoicePacket 17 public class VoicePacket
18 { 18 {
19 public LLUUID m_clientId; 19 public LLUUID m_clientId;
20 byte[] m_audioData; 20 byte[] m_audioData;
21 public int m_codec; 21 public int m_codec;
22 22
23 public VoicePacket(byte[] data) 23 public VoicePacket(byte[] data)
24 { 24 {
25 int pos = 0; 25 int pos = 0;
26 m_codec = data[pos++]; 26 m_codec = data[pos++];
27 m_codec |= data[pos++] << 8; 27 m_codec |= data[pos++] << 8;
28 m_codec |= data[pos++] << 16; 28 m_codec |= data[pos++] << 16;
29 m_codec |= data[pos++] << 24; 29 m_codec |= data[pos++] << 24;
30 30
31 m_audioData = new byte[data.Length - pos]; 31 m_audioData = new byte[data.Length - pos];
32 Buffer.BlockCopy(data, pos, m_audioData, 0, data.Length - pos); 32 Buffer.BlockCopy(data, pos, m_audioData, 0, data.Length - pos);
33 } 33 }
34 34
35 public byte[] GetBytes() 35 public byte[] GetBytes()
36 { 36 {
37 VoicePacketHeader header = new VoicePacketHeader(); 37 VoicePacketHeader header = new VoicePacketHeader();
38 byte[] bytes = new byte[5+16+4+m_audioData.Length]; 38 byte[] bytes = new byte[5+16+4+m_audioData.Length];
39 39
40 header.length = bytes.Length-5; 40 header.length = bytes.Length-5;
41 41
42 //ToClient packets are type 2 42 //ToClient packets are type 2
43 header.type = 2; 43 header.type = 2;
44 44
45 int pos = 0; 45 int pos = 0;
46 header.CopyTo(bytes, pos); pos += 5; 46 header.CopyTo(bytes, pos); pos += 5;
47 m_clientId.GetBytes().CopyTo(bytes, pos); pos += 16; 47 m_clientId.GetBytes().CopyTo(bytes, pos); pos += 16;
48 48
49 bytes[pos++] = (byte)((m_codec) % 256); 49 bytes[pos++] = (byte)((m_codec) % 256);
50 bytes[pos++] = (byte)((m_codec << 8) % 256); 50 bytes[pos++] = (byte)((m_codec << 8) % 256);
51 bytes[pos++] = (byte)((m_codec << 16) % 256); 51 bytes[pos++] = (byte)((m_codec << 16) % 256);
52 bytes[pos++] = (byte)((m_codec << 24) % 256); 52 bytes[pos++] = (byte)((m_codec << 24) % 256);
53 53
54 m_audioData.CopyTo(bytes, pos); 54 m_audioData.CopyTo(bytes, pos);
55 return bytes; 55 return bytes;
56 } 56 }
57 } 57 }
58} 58}
diff --git a/OpenSim/Region/Environment/Modules/VoiceChat/VoicePacketHeader.cs b/OpenSim/Region/Environment/Modules/VoiceChat/VoicePacketHeader.cs
index 2f9ec55..19b2e7b 100644
--- a/OpenSim/Region/Environment/Modules/VoiceChat/VoicePacketHeader.cs
+++ b/OpenSim/Region/Environment/Modules/VoiceChat/VoicePacketHeader.cs
@@ -1,38 +1,38 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Region.Environment.Modules.VoiceChat 5namespace OpenSim.Region.Environment.Modules.VoiceChat
6{ 6{
7 public class VoicePacketHeader 7 public class VoicePacketHeader
8 { 8 {
9 public byte type; 9 public byte type;
10 public int length; 10 public int length;
11 11
12 public void Parse(byte[] data) 12 public void Parse(byte[] data)
13 { 13 {
14 int offset = 0; 14 int offset = 0;
15 type = data[offset++]; 15 type = data[offset++];
16 16
17 length = data[offset++]; 17 length = data[offset++];
18 length |= data[offset++] << 8; 18 length |= data[offset++] << 8;
19 length |= data[offset++] << 16; 19 length |= data[offset++] << 16;
20 length |= data[offset++] << 24; 20 length |= data[offset++] << 24;
21 } 21 }
22 22
23 public void CopyTo(byte[] data, int offset) 23 public void CopyTo(byte[] data, int offset)
24 { 24 {
25 data[offset + 0] = type; 25 data[offset + 0] = type;
26 26
27 data[offset + 1] = (byte)(length & 0x000000FF); 27 data[offset + 1] = (byte)(length & 0x000000FF);
28 data[offset + 2] = (byte)((length & 0x0000FF00) >> 8); 28 data[offset + 2] = (byte)((length & 0x0000FF00) >> 8);
29 data[offset + 3] = (byte)((length & 0x00FF0000) >> 16); 29 data[offset + 3] = (byte)((length & 0x00FF0000) >> 16);
30 data[offset + 4] = (byte)((length & 0xFF000000) >> 24); 30 data[offset + 4] = (byte)((length & 0xFF000000) >> 24);
31 } 31 }
32 32
33 public int GetLength() 33 public int GetLength()
34 { 34 {
35 return 5; 35 return 5;
36 } 36 }
37 } 37 }
38} 38}