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author | Tedd Hansen | 2008-02-03 09:35:50 +0000 |
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committer | Tedd Hansen | 2008-02-03 09:35:50 +0000 |
commit | 5a99a96fed11fafb1db00458a03970b3636eecd1 (patch) | |
tree | 1b70c74aae3f906b7deeb3962c66841e3711e91a /OpenSim | |
parent | * Updated the readme of PhysicsCamperBot to have documentation regarding a fe... (diff) | |
download | opensim-SC-5a99a96fed11fafb1db00458a03970b3636eecd1.zip opensim-SC-5a99a96fed11fafb1db00458a03970b3636eecd1.tar.gz opensim-SC-5a99a96fed11fafb1db00458a03970b3636eecd1.tar.bz2 opensim-SC-5a99a96fed11fafb1db00458a03970b3636eecd1.tar.xz |
Temporarily disabled shared threads because of a bug. Script were only working on 1 region. :)
Using default warning level on C#/VB compile
Diffstat (limited to 'OpenSim')
3 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs index 7da2769..e1b1b6c 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | |||
@@ -175,7 +175,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
175 | { | 175 | { |
176 | m_ScriptEngine = _ScriptEngine; | 176 | m_ScriptEngine = _ScriptEngine; |
177 | 177 | ||
178 | bool PrivateRegionThreads = m_ScriptEngine.ScriptConfigSource.GetBoolean("PrivateRegionThreads", false); | 178 | // TODO: We need to move from single EventQueueManager to list of it in to share threads |
179 | bool PrivateRegionThreads = true; // m_ScriptEngine.ScriptConfigSource.GetBoolean("PrivateRegionThreads", false); | ||
179 | 180 | ||
180 | // Create thread pool list and lock object | 181 | // Create thread pool list and lock object |
181 | // Determine from config if threads should be dedicated to regions or shared | 182 | // Determine from config if threads should be dedicated to regions or shared |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs index e346f68..6661fcc 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs | |||
@@ -100,7 +100,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
100 | public void ReadConfig() | 100 | public void ReadConfig() |
101 | { | 101 | { |
102 | scriptLoadUnloadThread_IdleSleepms = m_scriptEngine.ScriptConfigSource.GetInt("ScriptLoadUnloadLoopms", 30); | 102 | scriptLoadUnloadThread_IdleSleepms = m_scriptEngine.ScriptConfigSource.GetInt("ScriptLoadUnloadLoopms", 30); |
103 | PrivateThread = m_scriptEngine.ScriptConfigSource.GetBoolean("PrivateScriptLoadUnloadThread", false); | 103 | // TODO: Requires sharing of all ScriptManagers to single thread |
104 | PrivateThread = true; // m_scriptEngine.ScriptConfigSource.GetBoolean("PrivateScriptLoadUnloadThread", false); | ||
104 | LoadUnloadMaxQueueSize = m_scriptEngine.ScriptConfigSource.GetInt("LoadUnloadMaxQueueSize", 100); | 105 | LoadUnloadMaxQueueSize = m_scriptEngine.ScriptConfigSource.GetInt("LoadUnloadMaxQueueSize", 100); |
105 | } | 106 | } |
106 | 107 | ||
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index 2622cb9..c994fea 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | |||
@@ -349,7 +349,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
349 | parameters.GenerateExecutable = false; | 349 | parameters.GenerateExecutable = false; |
350 | parameters.OutputAssembly = OutFile; | 350 | parameters.OutputAssembly = OutFile; |
351 | parameters.IncludeDebugInformation = CompileWithDebugInformation; | 351 | parameters.IncludeDebugInformation = CompileWithDebugInformation; |
352 | parameters.WarningLevel = 1; // Should be 4? | 352 | //parameters.WarningLevel = 1; // Should be 4? |
353 | parameters.TreatWarningsAsErrors = false; | 353 | parameters.TreatWarningsAsErrors = false; |
354 | 354 | ||
355 | CompilerResults results; | 355 | CompilerResults results; |