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author | Teravus Ovares (Dan Olivares) | 2010-02-06 00:37:07 -0500 |
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committer | Teravus Ovares (Dan Olivares) | 2010-02-06 00:37:07 -0500 |
commit | 59f6606ecf4ea7ac3928aec20d1528222961458b (patch) | |
tree | fd5d81608af122a2b19baccece7c134c5cef2713 /OpenSim | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC-59f6606ecf4ea7ac3928aec20d1528222961458b.zip opensim-SC-59f6606ecf4ea7ac3928aec20d1528222961458b.tar.gz opensim-SC-59f6606ecf4ea7ac3928aec20d1528222961458b.tar.bz2 opensim-SC-59f6606ecf4ea7ac3928aec20d1528222961458b.tar.xz |
Endline fix
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs index 679c871..e3c7bbf 100644 --- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -358,18 +358,18 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
358 | // tmptex.DefaultTexture.Fullbright = true; | 358 | // tmptex.DefaultTexture.Fullbright = true; |
359 | 359 | ||
360 | part.UpdateTexture(tmptex); | 360 | part.UpdateTexture(tmptex); |
361 | } | 361 | } |
362 | 362 | ||
363 | if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0)) | 363 | if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0)) |
364 | { | 364 | { |
365 | if (oldAsset == null) oldAsset = scene.AssetService.Get(oldID.ToString()); | 365 | if (oldAsset == null) oldAsset = scene.AssetService.Get(oldID.ToString()); |
366 | if (oldAsset != null) | 366 | if (oldAsset != null) |
367 | { | 367 | { |
368 | if (oldAsset.Temporary == true) | 368 | if (oldAsset.Temporary == true) |
369 | { | 369 | { |
370 | scene.AssetService.Delete(oldID.ToString()); | 370 | scene.AssetService.Delete(oldID.ToString()); |
371 | } | 371 | } |
372 | } | 372 | } |
373 | } | 373 | } |
374 | } | 374 | } |
375 | 375 | ||