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authorJustin Clarke Casey2009-01-14 18:48:57 +0000
committerJustin Clarke Casey2009-01-14 18:48:57 +0000
commit3ff8dd34b0434d31f40ad25813a349324e1651d1 (patch)
treeaa4a514d7813b7dd57fe2ed196c453f89fad4469 /OpenSim
parent* minor: Change around more debugging messages (diff)
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* Remove absolute position and authentication handler addition for incoming 'new user notifications' that have existing scene presences
* The position will be reset if the connection turns out to be a root one, and since the client is already authenticated another authentication will not occur anyway
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 4ff4c0e..806b5b5 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -2791,8 +2791,6 @@ namespace OpenSim.Region.Environment.Scenes
2791// "[CONNECTION BEGIN]: Updated existing agent {0} in {1}", agent.AgentID, RegionInfo.RegionName); 2791// "[CONNECTION BEGIN]: Updated existing agent {0} in {1}", agent.AgentID, RegionInfo.RegionName);
2792 2792
2793 sp.AdjustKnownSeeds(); 2793 sp.AdjustKnownSeeds();
2794 sp.AbsolutePosition = agent.startpos;
2795 m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent);
2796 2794
2797 return; 2795 return;
2798 } 2796 }