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author | onefang | 2020-03-18 10:22:39 +1000 |
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committer | onefang | 2020-03-18 10:22:39 +1000 |
commit | 28a1388e376160eb1d039aef2bff86f39ff2c33a (patch) | |
tree | 415f44c211029c8d2b55bdc6d509baae4246fcb7 /OpenSim | |
parent | Indent code properly. (diff) | |
download | opensim-SC-28a1388e376160eb1d039aef2bff86f39ff2c33a.zip opensim-SC-28a1388e376160eb1d039aef2bff86f39ff2c33a.tar.gz opensim-SC-28a1388e376160eb1d039aef2bff86f39ff2c33a.tar.bz2 opensim-SC-28a1388e376160eb1d039aef2bff86f39ff2c33a.tar.xz |
Log ROBUST reading config files, just like regions do.
This is why things are so bloated. OOP means hiding stuff, so others
can't use your precious bodily fluids, er I mean hidden stuff, so they
write their own.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Server/Base/ServicesServerBase.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Server/Base/ServicesServerBase.cs b/OpenSim/Server/Base/ServicesServerBase.cs index 472998a..d50badf 100644 --- a/OpenSim/Server/Base/ServicesServerBase.cs +++ b/OpenSim/Server/Base/ServicesServerBase.cs | |||
@@ -361,6 +361,7 @@ namespace OpenSim.Server.Base | |||
361 | Uri configUri; | 361 | Uri configUri; |
362 | IConfigSource s = null; | 362 | IConfigSource s = null; |
363 | 363 | ||
364 | System.Console.WriteLine("[CONFIG]: Reading configuration file. {0}", Path.GetFullPath(iniFile)); | ||
364 | try | 365 | try |
365 | { | 366 | { |
366 | if (Uri.TryCreate(iniFile, UriKind.Absolute, out configUri) && | 367 | if (Uri.TryCreate(iniFile, UriKind.Absolute, out configUri) && |