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author | Teravus Ovares (Dan Olivares) | 2009-10-16 21:24:08 -0400 |
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committer | Teravus Ovares (Dan Olivares) | 2009-10-16 21:24:08 -0400 |
commit | 01051daaab27cf4c4b5e3d5e8066caa61cf769a6 (patch) | |
tree | 7f7a3a8a05a486f69e35471478cadd143da126f9 /OpenSim | |
parent | * After seeing it repeat over and over again.. again, We won't inform the s... (diff) | |
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* One more tweak to inform the user that they may not be able to move until relogging.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 2 |
2 files changed, 6 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index b468dde..c25fa55 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3419,10 +3419,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
3419 | 3419 | ||
3420 | private void OutOfBoundsCall(PhysicsVector pos) | 3420 | private void OutOfBoundsCall(PhysicsVector pos) |
3421 | { | 3421 | { |
3422 | bool flying = m_physicsActor.Flying; | 3422 | //bool flying = m_physicsActor.Flying; |
3423 | RemoveFromPhysicalScene(); | 3423 | //RemoveFromPhysicalScene(); |
3424 | 3424 | ||
3425 | AddToPhysicalScene(flying); | 3425 | //AddToPhysicalScene(flying); |
3426 | if (ControllingClient != null) | ||
3427 | ControllingClient.SendAgentAlertMessage("Physics is having a problem with your avatar. You may not be able to move until you relog.",true); | ||
3426 | } | 3428 | } |
3427 | 3429 | ||
3428 | // Event called by the physics plugin to tell the avatar about a collision. | 3430 | // Event called by the physics plugin to tell the avatar about a collision. |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 8002eb2..1fff846 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1114,7 +1114,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1114 | { | 1114 | { |
1115 | _parent_scene.BadCharacter(this); | 1115 | _parent_scene.BadCharacter(this); |
1116 | vec = new d.Vector3(_position.X, _position.Y, _position.Z); | 1116 | vec = new d.Vector3(_position.X, _position.Y, _position.Z); |
1117 | //base.RaiseOutOfBounds(_position); // Tells ScenePresence that there's a problem! | 1117 | base.RaiseOutOfBounds(_position); // Tells ScenePresence that there's a problem! |
1118 | m_log.WarnFormat("[ODEPLUGIN]: Avatar Null reference for Avatar: {0}", m_name); | 1118 | m_log.WarnFormat("[ODEPLUGIN]: Avatar Null reference for Avatar: {0}", m_name); |
1119 | } | 1119 | } |
1120 | 1120 | ||