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authorJustin Clark-Casey (justincc)2011-11-03 22:39:06 +0000
committerJustin Clark-Casey (justincc)2011-11-03 22:39:06 +0000
commitf26fdbd8da89ee35a23886defc13b44bc63b1349 (patch)
treeb788fcc4948ab1fc4d3c20d309b5361d3b2c809b /OpenSim/Tools/pCampBot/Behaviours
parentMove one of the old physics sleeps out into the main bot loop, so leaving out... (diff)
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Rename PhysicsBot => Bot since it doesn't just exercise physics anymore
Diffstat (limited to 'OpenSim/Tools/pCampBot/Behaviours')
-rw-r--r--OpenSim/Tools/pCampBot/Behaviours/GrabbingBehaviour.cs2
-rw-r--r--OpenSim/Tools/pCampBot/Behaviours/PhysicsBehaviour.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Tools/pCampBot/Behaviours/GrabbingBehaviour.cs b/OpenSim/Tools/pCampBot/Behaviours/GrabbingBehaviour.cs
index 00313b8..7084ab4 100644
--- a/OpenSim/Tools/pCampBot/Behaviours/GrabbingBehaviour.cs
+++ b/OpenSim/Tools/pCampBot/Behaviours/GrabbingBehaviour.cs
@@ -41,7 +41,7 @@ namespace pCampBot
41 /// </remarks> 41 /// </remarks>
42 public class GrabbingBehaviour : IBehaviour 42 public class GrabbingBehaviour : IBehaviour
43 { 43 {
44 public void Action(PhysicsBot bot) 44 public void Action(Bot bot)
45 { 45 {
46 Dictionary<UUID, Primitive> objects = bot.Objects; 46 Dictionary<UUID, Primitive> objects = bot.Objects;
47 47
diff --git a/OpenSim/Tools/pCampBot/Behaviours/PhysicsBehaviour.cs b/OpenSim/Tools/pCampBot/Behaviours/PhysicsBehaviour.cs
index bd4a7a2..8d1d1ce 100644
--- a/OpenSim/Tools/pCampBot/Behaviours/PhysicsBehaviour.cs
+++ b/OpenSim/Tools/pCampBot/Behaviours/PhysicsBehaviour.cs
@@ -49,7 +49,7 @@ namespace pCampBot
49 talkarray = readexcuses(); 49 talkarray = readexcuses();
50 } 50 }
51 51
52 public void Action(PhysicsBot bot) 52 public void Action(Bot bot)
53 { 53 {
54 int walkorrun = bot.Random.Next(4); // Randomize between walking and running. The greater this number, 54 int walkorrun = bot.Random.Next(4); // Randomize between walking and running. The greater this number,
55 // the greater the bot's chances to walk instead of run. 55 // the greater the bot's chances to walk instead of run.