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author | Tedd Hansen | 2008-12-06 03:28:34 +0000 |
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committer | Tedd Hansen | 2008-12-06 03:28:34 +0000 |
commit | f2cbc48a9e704da8e86ed659437c1e338e212c50 (patch) | |
tree | 483255008f063c08d541ae56760f894273eaf041 /OpenSim/Tools/OpenSim.GridLaunch/GUI/WinForm/ucAppWindow.Designer.cs | |
parent | Minor formatting cleanup. (diff) | |
download | opensim-SC-f2cbc48a9e704da8e86ed659437c1e338e212c50.zip opensim-SC-f2cbc48a9e704da8e86ed659437c1e338e212c50.tar.gz opensim-SC-f2cbc48a9e704da8e86ed659437c1e338e212c50.tar.bz2 opensim-SC-f2cbc48a9e704da8e86ed659437c1e338e212c50.tar.xz |
GUI for launching grids. Early version, but should work fine.
Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module".
This version has following "GUI modules":
* Windows Forms
* Windows Service (doesn't work yet)
* Console
* TCP daemon
This means that OpenSim can now run in a single console for those who want that.
Console functionallity is not too rich yet, but code/framework is there... more to come. :)
Diffstat (limited to 'OpenSim/Tools/OpenSim.GridLaunch/GUI/WinForm/ucAppWindow.Designer.cs')
-rw-r--r-- | OpenSim/Tools/OpenSim.GridLaunch/GUI/WinForm/ucAppWindow.Designer.cs | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/OpenSim/Tools/OpenSim.GridLaunch/GUI/WinForm/ucAppWindow.Designer.cs b/OpenSim/Tools/OpenSim.GridLaunch/GUI/WinForm/ucAppWindow.Designer.cs new file mode 100644 index 0000000..1ff7d43 --- /dev/null +++ b/OpenSim/Tools/OpenSim.GridLaunch/GUI/WinForm/ucAppWindow.Designer.cs | |||
@@ -0,0 +1,72 @@ | |||
1 | namespace OpenSim.GridLaunch.GUI.WinForm | ||
2 | { | ||
3 | partial class ucAppWindow | ||
4 | { | ||
5 | /// <summary> | ||
6 | /// Required designer variable. | ||
7 | /// </summary> | ||
8 | private System.ComponentModel.IContainer components = null; | ||
9 | |||
10 | /// <summary> | ||
11 | /// Clean up any resources being used. | ||
12 | /// </summary> | ||
13 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> | ||
14 | protected override void Dispose(bool disposing) | ||
15 | { | ||
16 | if (disposing && (components != null)) | ||
17 | { | ||
18 | components.Dispose(); | ||
19 | } | ||
20 | base.Dispose(disposing); | ||
21 | } | ||
22 | |||
23 | #region Component Designer generated code | ||
24 | |||
25 | /// <summary> | ||
26 | /// Required method for Designer support - do not modify | ||
27 | /// the contents of this method with the code editor. | ||
28 | /// </summary> | ||
29 | private void InitializeComponent() | ||
30 | { | ||
31 | this.ucLogWindow1 = new OpenSim.GridLaunch.GUI.WinForm.ucLogWindow(); | ||
32 | this.ucInputField1 = new OpenSim.GridLaunch.GUI.WinForm.ucInputField(); | ||
33 | this.SuspendLayout(); | ||
34 | // | ||
35 | // ucLogWindow1 | ||
36 | // | ||
37 | this.ucLogWindow1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | ||
38 | | System.Windows.Forms.AnchorStyles.Left) | ||
39 | | System.Windows.Forms.AnchorStyles.Right))); | ||
40 | this.ucLogWindow1.Location = new System.Drawing.Point(3, 3); | ||
41 | this.ucLogWindow1.Name = "ucLogWindow1"; | ||
42 | this.ucLogWindow1.Size = new System.Drawing.Size(232, 132); | ||
43 | this.ucLogWindow1.TabIndex = 0; | ||
44 | // | ||
45 | // ucInputField1 | ||
46 | // | ||
47 | this.ucInputField1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left) | ||
48 | | System.Windows.Forms.AnchorStyles.Right))); | ||
49 | this.ucInputField1.Location = new System.Drawing.Point(0, 141); | ||
50 | this.ucInputField1.Name = "ucInputField1"; | ||
51 | this.ucInputField1.Size = new System.Drawing.Size(234, 30); | ||
52 | this.ucInputField1.TabIndex = 1; | ||
53 | // | ||
54 | // ucAppWindow | ||
55 | // | ||
56 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); | ||
57 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; | ||
58 | this.Controls.Add(this.ucInputField1); | ||
59 | this.Controls.Add(this.ucLogWindow1); | ||
60 | this.DoubleBuffered = true; | ||
61 | this.Name = "ucAppWindow"; | ||
62 | this.Size = new System.Drawing.Size(235, 166); | ||
63 | this.ResumeLayout(false); | ||
64 | |||
65 | } | ||
66 | |||
67 | #endregion | ||
68 | |||
69 | private ucLogWindow ucLogWindow1; | ||
70 | private ucInputField ucInputField1; | ||
71 | } | ||
72 | } | ||