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authorMelanie2012-11-12 15:46:45 +0000
committerMelanie2012-11-12 15:46:45 +0000
commitd9b149b3756442224492ca24c2be3196a873489a (patch)
treeec1e0649b7aef62ecb9475f78b467062f353866c /OpenSim/Tests/Common
parentMerge branch 'master' into careminster (diff)
parentFix mantis #6425 (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcRouterModule.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
Diffstat (limited to 'OpenSim/Tests/Common')
-rw-r--r--OpenSim/Tests/Common/Helpers/SceneHelpers.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
index f9c1ac2..db0a7fc 100644
--- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
@@ -385,6 +385,11 @@ namespace OpenSim.Tests.Common
385 385
386 foreach (IRegionModuleBase module in newModules) 386 foreach (IRegionModuleBase module in newModules)
387 { 387 {
388 if (module is ISharedRegionModule) ((ISharedRegionModule)module).PostInitialise();
389 }
390
391 foreach (IRegionModuleBase module in newModules)
392 {
388 foreach (Scene scene in scenes) 393 foreach (Scene scene in scenes)
389 { 394 {
390 module.AddRegion(scene); 395 module.AddRegion(scene);
@@ -392,11 +397,6 @@ namespace OpenSim.Tests.Common
392 } 397 }
393 } 398 }
394 399
395 foreach (IRegionModuleBase module in newModules)
396 {
397 if (module is ISharedRegionModule) ((ISharedRegionModule)module).PostInitialise();
398 }
399
400 // RegionLoaded is fired after all modules have been appropriately added to all scenes 400 // RegionLoaded is fired after all modules have been appropriately added to all scenes
401 foreach (IRegionModuleBase module in newModules) 401 foreach (IRegionModuleBase module in newModules)
402 foreach (Scene scene in scenes) 402 foreach (Scene scene in scenes)