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author | UbitUmarov | 2012-06-05 04:43:23 +0100 |
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committer | UbitUmarov | 2012-06-05 04:43:23 +0100 |
commit | 768447e41b358c7685ee85f36224d1bfdfd36fcf (patch) | |
tree | 833f77bd4ac0a0f948b18241ccc24419f517b2ad /OpenSim/Tests/Common/VectorToleranceConstraint.cs | |
parent | Fix land collisions to work like SL. (diff) | |
download | opensim-SC-768447e41b358c7685ee85f36224d1bfdfd36fcf.zip opensim-SC-768447e41b358c7685ee85f36224d1bfdfd36fcf.tar.gz opensim-SC-768447e41b358c7685ee85f36224d1bfdfd36fcf.tar.bz2 opensim-SC-768447e41b358c7685ee85f36224d1bfdfd36fcf.tar.xz |
Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject, doing it only in itself, so its applyed after resuming scripts etc. It was giving twice the requested velocity.
Diffstat (limited to 'OpenSim/Tests/Common/VectorToleranceConstraint.cs')
0 files changed, 0 insertions, 0 deletions