aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Tests/Common/Setup
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2010-12-14 23:36:34 +0000
committerJustin Clark-Casey (justincc)2010-12-14 23:36:34 +0000
commit81bccd6d132956e2de9e5ad473f87931df76cde8 (patch)
treecbad88a1bad4b95dd91ad4d02b6762504e17ed2e /OpenSim/Tests/Common/Setup
parentAdd mock group services connector and use this in tests (diff)
downloadopensim-SC-81bccd6d132956e2de9e5ad473f87931df76cde8.zip
opensim-SC-81bccd6d132956e2de9e5ad473f87931df76cde8.tar.gz
opensim-SC-81bccd6d132956e2de9e5ad473f87931df76cde8.tar.bz2
opensim-SC-81bccd6d132956e2de9e5ad473f87931df76cde8.tar.xz
Start implementing a test for 'share with group' object functionality. Not yet complete.
While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete. Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation)
Diffstat (limited to 'OpenSim/Tests/Common/Setup')
-rw-r--r--OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
index 9d7733e..8b16496 100644
--- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
@@ -424,9 +424,12 @@ namespace OpenSim.Tests.Common.Setup
424 foreach (IRegionModuleBase module in newModules) 424 foreach (IRegionModuleBase module in newModules)
425 { 425 {
426 module.AddRegion(scene); 426 module.AddRegion(scene);
427 module.RegionLoaded(scene);
428 scene.AddRegionModule(module.Name, module); 427 scene.AddRegionModule(module.Name, module);
429 } 428 }
429
430 // RegionLoaded is fired after all modules have been appropriately added to all scenes
431 foreach (IRegionModuleBase module in newModules)
432 module.RegionLoaded(scene);
430 433
431 scene.SetModuleInterfaces(); 434 scene.SetModuleInterfaces();
432 } 435 }