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author | KittoFlora | 2009-11-16 01:40:15 +0100 |
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committer | KittoFlora | 2009-11-16 01:40:15 +0100 |
commit | 873c9098d8627972e80a1688e85a4cda45e1e7fe (patch) | |
tree | a0edc24aef11d5ad6928493d8985386f48dd2607 /OpenSim/Tests/Common/Setup/AssetHelpers.cs | |
parent | Merge branch 'vehicles' into tests (diff) | |
parent | Merge branch 'master' into careminster (diff) | |
download | opensim-SC-873c9098d8627972e80a1688e85a4cda45e1e7fe.zip opensim-SC-873c9098d8627972e80a1688e85a4cda45e1e7fe.tar.gz opensim-SC-873c9098d8627972e80a1688e85a4cda45e1e7fe.tar.bz2 opensim-SC-873c9098d8627972e80a1688e85a4cda45e1e7fe.tar.xz |
Merge branch 'careminster' into tests
Diffstat (limited to 'OpenSim/Tests/Common/Setup/AssetHelpers.cs')
-rw-r--r-- | OpenSim/Tests/Common/Setup/AssetHelpers.cs | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs new file mode 100644 index 0000000..df69cd9 --- /dev/null +++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs | |||
@@ -0,0 +1,64 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Text; | ||
29 | using OpenMetaverse; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Region.Framework.Scenes; | ||
32 | using OpenSim.Region.Framework.Scenes.Serialization; | ||
33 | |||
34 | namespace OpenSim.Tests.Common | ||
35 | { | ||
36 | public class AssetHelpers | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// Create an asset from the given data | ||
40 | /// </summary> | ||
41 | /// <param name="assetUuid"></param> | ||
42 | /// <param name="data"></param> | ||
43 | /// <returns></returns> | ||
44 | public static AssetBase CreateAsset(UUID assetUuid, string data) | ||
45 | { | ||
46 | AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object); | ||
47 | asset.Data = Encoding.ASCII.GetBytes(data); | ||
48 | return asset; | ||
49 | } | ||
50 | |||
51 | /// <summary> | ||
52 | /// Create an asset from the given scene object | ||
53 | /// </summary> | ||
54 | /// <param name="assetUuid"></param> | ||
55 | /// <param name="sog"></param> | ||
56 | /// <returns></returns> | ||
57 | public static AssetBase CreateAsset(UUID assetUuid, SceneObjectGroup sog) | ||
58 | { | ||
59 | AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object); | ||
60 | asset.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog)); | ||
61 | return asset; | ||
62 | } | ||
63 | } | ||
64 | } | ||