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authorTeravus Ovares2008-12-21 00:11:54 +0000
committerTeravus Ovares2008-12-21 00:11:54 +0000
commit119104e35bc02e15a1ce08175ca6408fb8e9f7be (patch)
tree1f206e4380b559b856f7d03da79b3aff9f5b9712 /OpenSim/Tests/Common/Mock/TestClient.cs
parentSlowing things down even more on TPs, to see if that helps the European folks... (diff)
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* Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
Diffstat (limited to 'OpenSim/Tests/Common/Mock/TestClient.cs')
-rw-r--r--OpenSim/Tests/Common/Mock/TestClient.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs
index 1bcf829..70a2d11 100644
--- a/OpenSim/Tests/Common/Mock/TestClient.cs
+++ b/OpenSim/Tests/Common/Mock/TestClient.cs
@@ -235,6 +235,7 @@ namespace OpenSim.Tests.Common.Mock
235 235
236 public event StartLure OnStartLure; 236 public event StartLure OnStartLure;
237 public event TeleportLureRequest OnTeleportLureRequest; 237 public event TeleportLureRequest OnTeleportLureRequest;
238 public event NetworkStats OnNetworkStatsUpdate;
238 239
239#pragma warning restore 67 240#pragma warning restore 67
240 241