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authorJustin Clark-Casey (justincc)2010-08-23 22:24:23 +0100
committerJustin Clark-Casey (justincc)2010-08-23 22:24:23 +0100
commit74e5fe5aa94aa338c0e574553ccabd42a93b0bbd (patch)
tree1c27cc9733728cd613c7a2b84a3edd29a78823e7 /OpenSim/Services/InventoryService
parentCorrect a minor typo (diff)
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Remove various warnings and improve logging messages. No functional changes.
Diffstat (limited to 'OpenSim/Services/InventoryService')
-rw-r--r--OpenSim/Services/InventoryService/XInventoryService.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs
index f63ab16..90a5c22 100644
--- a/OpenSim/Services/InventoryService/XInventoryService.cs
+++ b/OpenSim/Services/InventoryService/XInventoryService.cs
@@ -157,6 +157,8 @@ namespace OpenSim.Services.InventoryService
157 157
158 protected virtual XInventoryFolder[] GetSystemFolders(UUID principalID) 158 protected virtual XInventoryFolder[] GetSystemFolders(UUID principalID)
159 { 159 {
160// m_log.DebugFormat("[XINVENTORY SERVICE]: Getting system folders for {0}", principalID);
161
160 XInventoryFolder[] allFolders = m_Database.GetFolders( 162 XInventoryFolder[] allFolders = m_Database.GetFolders(
161 new string[] { "agentID" }, 163 new string[] { "agentID" },
162 new string[] { principalID.ToString() }); 164 new string[] { principalID.ToString() });
@@ -170,6 +172,9 @@ namespace OpenSim.Services.InventoryService
170 return false; 172 return false;
171 }); 173 });
172 174
175// m_log.DebugFormat(
176// "[XINVENTORY SERVICE]: Found {0} system folders for {1}", sysFolders.Length, principalID);
177
173 return sysFolders; 178 return sysFolders;
174 } 179 }
175 180
@@ -186,7 +191,7 @@ namespace OpenSim.Services.InventoryService
186 191
187 foreach (XInventoryFolder x in allFolders) 192 foreach (XInventoryFolder x in allFolders)
188 { 193 {
189 //m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to skeleton", x.folderName); 194 //m_log.DebugFormat("[XINVENTORY SERVICE]: Adding folder {0} to skeleton", x.folderName);
190 folders.Add(ConvertToOpenSim(x)); 195 folders.Add(ConvertToOpenSim(x));
191 } 196 }
192 197