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authorDiva Canto2015-05-08 20:53:28 -0700
committerDiva Canto2015-05-08 20:53:28 -0700
commit0bf1209f908bb9a384ddb3a4255a75bf2317c478 (patch)
tree3ebc80806ecfe884352f6628132421d2edcdab04 /OpenSim/Services/InventoryService
parentRestore handling of bad folders. I'm not entirely sure this is part of the pr... (diff)
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Another major overhaul of inventory downloading, this time pertaining to inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item.
Diffstat (limited to 'OpenSim/Services/InventoryService')
-rw-r--r--OpenSim/Services/InventoryService/XInventoryService.cs15
1 files changed, 15 insertions, 0 deletions
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs
index 6582b75..50cadab 100644
--- a/OpenSim/Services/InventoryService/XInventoryService.cs
+++ b/OpenSim/Services/InventoryService/XInventoryService.cs
@@ -610,6 +610,21 @@ namespace OpenSim.Services.InventoryService
610 return ConvertToOpenSim(items[0]); 610 return ConvertToOpenSim(items[0]);
611 } 611 }
612 612
613 public virtual InventoryItemBase[] GetMultipleItems(UUID userID, UUID[] ids)
614 {
615 InventoryItemBase[] items = new InventoryItemBase[ids.Length];
616 int i = 0;
617 InventoryItemBase item = new InventoryItemBase();
618 item.Owner = userID;
619 foreach (UUID id in ids)
620 {
621 item.ID = id;
622 items[i++] = GetItem(item);
623 }
624
625 return items;
626 }
627
613 public virtual InventoryFolderBase GetFolder(InventoryFolderBase folder) 628 public virtual InventoryFolderBase GetFolder(InventoryFolderBase folder)
614 { 629 {
615 XInventoryFolder[] folders = m_Database.GetFolders( 630 XInventoryFolder[] folders = m_Database.GetFolders(