diff options
Change the way attachments are persisted. Editing a worn attachment will now
save properly, as will the results of a resizer script working. Attachment
positions are no longer saved on each move, but instead are saved once on
logout. Attachment script states are saved as part of the attachment now
when detaching.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs index 0626ebe..1730b95 100644 --- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs +++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs | |||
@@ -565,6 +565,7 @@ namespace OpenSim.Services.Connectors.Simulation | |||
565 | OSDMap args = new OSDMap(2); | 565 | OSDMap args = new OSDMap(2); |
566 | args["sog"] = OSD.FromString(sog.ToXml2()); | 566 | args["sog"] = OSD.FromString(sog.ToXml2()); |
567 | args["extra"] = OSD.FromString(sog.ExtraToXmlString()); | 567 | args["extra"] = OSD.FromString(sog.ExtraToXmlString()); |
568 | args["modified"] = OSD.FromBoolean(sog.HasGroupChanged); | ||
568 | string state = sog.GetStateSnapshot(); | 569 | string state = sog.GetStateSnapshot(); |
569 | if (state.Length > 0) | 570 | if (state.Length > 0) |
570 | args["state"] = OSD.FromString(state); | 571 | args["state"] = OSD.FromString(state); |