From 4f15b8d4e6be1e1fe88ad32aa43595861d1005ad Mon Sep 17 00:00:00 2001 From: Melanie Date: Tue, 16 Nov 2010 20:44:39 +0100 Subject: Change the way attachments are persisted. Editing a worn attachment will now save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching. --- OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs') diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs index 0626ebe..1730b95 100644 --- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs +++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs @@ -565,6 +565,7 @@ namespace OpenSim.Services.Connectors.Simulation OSDMap args = new OSDMap(2); args["sog"] = OSD.FromString(sog.ToXml2()); args["extra"] = OSD.FromString(sog.ExtraToXmlString()); + args["modified"] = OSD.FromBoolean(sog.HasGroupChanged); string state = sog.GetStateSnapshot(); if (state.Length > 0) args["state"] = OSD.FromString(state); -- cgit v1.1