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authorOren Hurvitz2014-04-23 08:17:25 +0300
committerOren Hurvitz2014-04-23 14:38:33 +0100
commit018832522c3c5e37f027bade05c93b88d6ca3827 (patch)
treeff5b67195e19263505140c121920e6a6be3b4ddc /OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs
parentEliminated 'Obsolete' warning: don't call do-nothing function SetPreviousAppe... (diff)
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Removed GetUserInventory(). It wasn't being used, and was creating warnings because it's Obsolete.
Diffstat (limited to 'OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs')
-rw-r--r--OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs41
1 files changed, 1 insertions, 40 deletions
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs
index 36d4ae2..d258293 100644
--- a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs
+++ b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs
@@ -484,45 +484,6 @@ namespace OpenSim.Services.Connectors
484 return 0; 484 return 0;
485 } 485 }
486 486
487 public InventoryCollection GetUserInventory(UUID principalID)
488 {
489 InventoryCollection inventory = new InventoryCollection();
490 inventory.Folders = new List<InventoryFolderBase>();
491 inventory.Items = new List<InventoryItemBase>();
492 inventory.UserID = principalID;
493
494 try
495 {
496 Dictionary<string, object> ret = MakeRequest("GETUSERINVENTORY",
497 new Dictionary<string, object> {
498 { "PRINCIPAL", principalID.ToString() }
499 });
500
501 if (!CheckReturn(ret))
502 return null;
503
504 Dictionary<string, object> folders =
505 (Dictionary<string, object>)ret["FOLDERS"];
506 Dictionary<string, object> items =
507 (Dictionary<string, object>)ret["ITEMS"];
508
509 foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
510 inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o));
511 foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
512 inventory.Items.Add(BuildItem((Dictionary<string, object>)o));
513 }
514 catch (Exception e)
515 {
516 m_log.Error("[XINVENTORY SERVICES CONNECTOR]: Exception in GetUserInventory: ", e);
517 }
518
519 return inventory;
520 }
521
522 public void GetUserInventory(UUID principalID, InventoryReceiptCallback callback)
523 {
524 }
525
526 public bool HasInventoryForUser(UUID principalID) 487 public bool HasInventoryForUser(UUID principalID)
527 { 488 {
528 return false; 489 return false;
@@ -607,4 +568,4 @@ namespace OpenSim.Services.Connectors
607 return item; 568 return item;
608 } 569 }
609 } 570 }
610} \ No newline at end of file 571}