diff options
Prevent items being destroyed by rename operations. Renaming of a wearable also
sends an asset transaciton but it is empty. So we can't ignore name data
when a transaction is present and can't treat every transaction as valid.
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
Diffstat (limited to 'OpenSim/Services/Connectors/Friends/FriendsServicesConnector.cs')
0 files changed, 0 insertions, 0 deletions