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authorUbitUmarov2017-05-25 04:51:45 +0100
committerUbitUmarov2017-05-25 04:51:45 +0100
commite5377eb839fe9edecae4063a823ff8bf10768b1c (patch)
tree3ff7b6149aefa6cbb4119f0f7583451d12c2246f /OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
parentminor changes (diff)
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use threads from main pool on assetsconnector
Diffstat (limited to 'OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs')
-rw-r--r--OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
index 62d13fc..2deb2d1 100644
--- a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
+++ b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
@@ -135,9 +135,7 @@ namespace OpenSim.Services.Connectors
135 135
136 for (int i = 0 ; i < 2 ; i++) 136 for (int i = 0 ; i < 2 ; i++)
137 { 137 {
138 m_fetchThreads[i] = new Thread(AssetRequestProcessor); 138 Util.FireAndForget(delegate { AssetRequestProcessor();});
139 m_fetchThreads[i].IsBackground = true;
140 m_fetchThreads[i].Start();
141 } 139 }
142 } 140 }
143 141