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authoronefang2019-05-19 21:24:15 +1000
committeronefang2019-05-19 21:24:15 +1000
commit5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch)
treea9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Server/Handlers/Land/LandServiceInConnector.cs
parentAdd a build script. (diff)
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Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to 'OpenSim/Server/Handlers/Land/LandServiceInConnector.cs')
-rw-r--r--OpenSim/Server/Handlers/Land/LandServiceInConnector.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Server/Handlers/Land/LandServiceInConnector.cs b/OpenSim/Server/Handlers/Land/LandServiceInConnector.cs
index d368bd3..c4b339f 100644
--- a/OpenSim/Server/Handlers/Land/LandServiceInConnector.cs
+++ b/OpenSim/Server/Handlers/Land/LandServiceInConnector.cs
@@ -54,7 +54,7 @@ namespace OpenSim.Server.Handlers.Land
54 m_log.Error("[LAND IN CONNECTOR]: Land service was not provided"); 54 m_log.Error("[LAND IN CONNECTOR]: Land service was not provided");
55 return; 55 return;
56 } 56 }
57 57
58 //bool authentication = neighbourConfig.GetBoolean("RequireAuthentication", false); 58 //bool authentication = neighbourConfig.GetBoolean("RequireAuthentication", false);
59 //if (authentication) 59 //if (authentication)
60 // m_AuthenticationService = scene.RequestModuleInterface<IAuthenticationService>(); 60 // m_AuthenticationService = scene.RequestModuleInterface<IAuthenticationService>();