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author | Melanie | 2009-10-27 20:25:54 +0000 |
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committer | Melanie | 2009-10-27 20:25:54 +0000 |
commit | 92f752198399668204d02c299a1d4b0d546e3852 (patch) | |
tree | 25a5d722292d038d1ca314199b29efed54aed426 /OpenSim/ScriptEngine/Shared/ScriptStructure.cs | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-92f752198399668204d02c299a1d4b0d546e3852.zip opensim-SC-92f752198399668204d02c299a1d4b0d546e3852.tar.gz opensim-SC-92f752198399668204d02c299a1d4b0d546e3852.tar.bz2 opensim-SC-92f752198399668204d02c299a1d4b0d546e3852.tar.xz |
Remove the rest of SECS. It was never used, except by an experimental version
of the DotNetEngine that was never runnable.
Diffstat (limited to 'OpenSim/ScriptEngine/Shared/ScriptStructure.cs')
-rw-r--r-- | OpenSim/ScriptEngine/Shared/ScriptStructure.cs | 137 |
1 files changed, 0 insertions, 137 deletions
diff --git a/OpenSim/ScriptEngine/Shared/ScriptStructure.cs b/OpenSim/ScriptEngine/Shared/ScriptStructure.cs deleted file mode 100644 index 1095a8b..0000000 --- a/OpenSim/ScriptEngine/Shared/ScriptStructure.cs +++ /dev/null | |||
@@ -1,137 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Text; | ||
32 | using log4net; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
35 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
36 | using OpenSim.ScriptEngine.Shared; | ||
37 | |||
38 | namespace OpenSim.ScriptEngine.Shared | ||
39 | { | ||
40 | public struct ScriptStructure | ||
41 | { | ||
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
43 | |||
44 | public RegionInfoStructure RegionInfo; | ||
45 | public ScriptMetaData ScriptMetaData; | ||
46 | |||
47 | public ScriptAssemblies.IScript ScriptObject; | ||
48 | public string State; | ||
49 | public bool Running; | ||
50 | public bool Disabled; | ||
51 | public string Source; | ||
52 | public int StartParam; | ||
53 | public AppDomain AppDomain; | ||
54 | public Dictionary<string, IScriptApi> Apis; | ||
55 | public Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> LineMap; | ||
56 | public uint LocalID; | ||
57 | public UUID ItemID; | ||
58 | public string AssemblyFileName; | ||
59 | |||
60 | public string ScriptID { get { return LocalID.ToString() + "." + ItemID.ToString(); } } | ||
61 | public string Name { get { return "Script:" + ScriptID; } } | ||
62 | private bool Initialized; | ||
63 | private Dictionary<string, Delegate> InternalFunctions; | ||
64 | public string AssemblyName; | ||
65 | |||
66 | public void ExecuteEvent(EventParams p) | ||
67 | { | ||
68 | ExecuteMethod(p, true); | ||
69 | } | ||
70 | |||
71 | public void ExecuteMethod(EventParams p) | ||
72 | { | ||
73 | ExecuteMethod(p, false); | ||
74 | } | ||
75 | private void ExecuteMethod(EventParams p, bool isEvent) | ||
76 | { | ||
77 | // First time initialization? | ||
78 | if (!Initialized) | ||
79 | { | ||
80 | Initialized = true; | ||
81 | CacheInternalFunctions(); | ||
82 | } | ||
83 | |||
84 | lock (InternalFunctions) | ||
85 | { | ||
86 | // Make function name | ||
87 | string FunctionName; | ||
88 | if (isEvent) | ||
89 | FunctionName = State + "_event_" + p.EventName; | ||
90 | else | ||
91 | FunctionName = p.EventName; | ||
92 | |||
93 | // Check if this function exist | ||
94 | if (!InternalFunctions.ContainsKey(FunctionName)) | ||
95 | { | ||
96 | // TODO: Send message in-world | ||
97 | m_log.ErrorFormat("[{0}] Script function \"{1}\" was not found.", Name, FunctionName); | ||
98 | return; | ||
99 | } | ||
100 | |||
101 | // Execute script function | ||
102 | try | ||
103 | { | ||
104 | InternalFunctions[FunctionName].DynamicInvoke(p.Params); | ||
105 | } | ||
106 | catch (Exception e) | ||
107 | { | ||
108 | m_log.ErrorFormat("[{0}] Execute \"{1}\" failed: {2}", Name, FunctionName, e.ToString()); | ||
109 | } | ||
110 | } | ||
111 | } | ||
112 | |||
113 | /// <summary> | ||
114 | /// Cache functions into a dictionary with delegates. Should be faster than reflection. | ||
115 | /// </summary> | ||
116 | private void CacheInternalFunctions() | ||
117 | { | ||
118 | Type scriptObjectType = ScriptObject.GetType(); | ||
119 | InternalFunctions = new Dictionary<string, Delegate>(); | ||
120 | |||
121 | MethodInfo[] methods = scriptObjectType.GetMethods(); | ||
122 | lock (InternalFunctions) | ||
123 | { | ||
124 | // Read all methods into a dictionary | ||
125 | foreach (MethodInfo mi in methods) | ||
126 | { | ||
127 | // TODO: We don't support overloading | ||
128 | if (!InternalFunctions.ContainsKey(mi.Name)) | ||
129 | InternalFunctions.Add(mi.Name, Delegate.CreateDelegate(scriptObjectType, ScriptObject, mi)); | ||
130 | else | ||
131 | m_log.ErrorFormat("[{0}] Error: Script function \"{1}\" is already added. We do not support overloading.", | ||
132 | Name, mi.Name); | ||
133 | } | ||
134 | } | ||
135 | } | ||
136 | } | ||
137 | } | ||