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authorJustin Clarke Casey2008-11-10 19:06:01 +0000
committerJustin Clarke Casey2008-11-10 19:06:01 +0000
commit0f22013ae40e49412684903503005519144dc245 (patch)
treec8df0a1fec4c65cb3838bb88a8a7e90318276ffe /OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler
parent* Extend basic scene test to retrieve the object from the scene and match uuids (diff)
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minor: remove mono compiler warnings
Diffstat (limited to 'OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler')
-rw-r--r--OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/BaseClassFactory.cs10
-rw-r--r--OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/ScriptManager_ScriptLoadUnload.cs10
2 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/BaseClassFactory.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/BaseClassFactory.cs
index 2f6d916..93f29d7 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/BaseClassFactory.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/BaseClassFactory.cs
@@ -60,7 +60,7 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
60 TypeBuilder classBuilder = modBuilder.DefineType(ClassID, TypeAttributes.Class | TypeAttributes.Public); 60 TypeBuilder classBuilder = modBuilder.DefineType(ClassID, TypeAttributes.Class | TypeAttributes.Public);
61 61
62 // The default constructor 62 // The default constructor
63 ConstructorBuilder ctorBuilder = classBuilder.DefineDefaultConstructor(MethodAttributes.Public); 63 //ConstructorBuilder ctorBuilder = classBuilder.DefineDefaultConstructor(MethodAttributes.Public);
64 64
65 65
66 Type[] paramsTypeArray = new Type[] {typeof (System.ParamArrayAttribute)}; 66 Type[] paramsTypeArray = new Type[] {typeof (System.ParamArrayAttribute)};
@@ -81,9 +81,9 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
81 //ilgen.Emit(OpCodes.Ldelem_Ref); 81 //ilgen.Emit(OpCodes.Ldelem_Ref);
82 //ilgen.MarkSequencePoint(doc, 6, 1, 6, 100); 82 //ilgen.MarkSequencePoint(doc, 6, 1, 6, 100);
83 83
84 MethodInfo ExecuteFunction = typeof(ScriptAssemblies.IScript).GetMethod( 84 //MethodInfo ExecuteFunction = typeof(ScriptAssemblies.IScript).GetMethod(
85 "ExecuteFunction", 85 // "ExecuteFunction",
86 executeFunctionTypeArray); 86 // executeFunctionTypeArray);
87 87
88 ilgen.DeclareLocal(typeof(string)); 88 ilgen.DeclareLocal(typeof(string));
89 ilgen.Emit(OpCodes.Nop); 89 ilgen.Emit(OpCodes.Nop);
@@ -234,7 +234,7 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
234 File.Delete(toFile); 234 File.Delete(toFile);
235 File.Move(asmFileName, toFile); 235 File.Move(asmFileName, toFile);
236 236
237 string a = ""; 237 //string a = "";
238 } 238 }
239 } 239 }
240} \ No newline at end of file 240} \ No newline at end of file
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/ScriptManager_ScriptLoadUnload.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/ScriptManager_ScriptLoadUnload.cs
index 1fd5d72..e657f32 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/ScriptManager_ScriptLoadUnload.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/ScriptManager_ScriptLoadUnload.cs
@@ -142,10 +142,10 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
142 return; 142 return;
143 } 143 }
144 144
145 UUID assetID = UUID.Zero; 145 //UUID assetID = UUID.Zero;
146 TaskInventoryItem taskInventoryItem = new TaskInventoryItem(); 146 TaskInventoryItem taskInventoryItem = new TaskInventoryItem();
147 if (m_host.TaskInventory.TryGetValue(ScriptObject.Script.ItemID, out taskInventoryItem)) 147 //if (m_host.TaskInventory.TryGetValue(ScriptObject.Script.ItemID, out taskInventoryItem))
148 assetID = taskInventoryItem.AssetID; 148 // assetID = taskInventoryItem.AssetID;
149 149
150 ScenePresence presence = 150 ScenePresence presence =
151 ScriptObject.Script.RegionInfo.Scene.GetScenePresence(taskInventoryItem.OwnerID); 151 ScriptObject.Script.RegionInfo.Scene.GetScenePresence(taskInventoryItem.OwnerID);
@@ -168,7 +168,7 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
168 { 168 {
169 IScriptCompiler compiler = 169 IScriptCompiler compiler =
170 ScriptObject.Script.RegionInfo.FindCompiler(ScriptObject.Script.ScriptMetaData); 170 ScriptObject.Script.RegionInfo.FindCompiler(ScriptObject.Script.ScriptMetaData);
171 RegionInfoStructure currentRegionInfo = ScriptObject.Script.RegionInfo; 171 //RegionInfoStructure currentRegionInfo = ScriptObject.Script.RegionInfo;
172 fileName = compiler.Compile(ScriptObject.Script.ScriptMetaData, 172 fileName = compiler.Compile(ScriptObject.Script.ScriptMetaData,
173 ref ScriptObject.Script.Source); 173 ref ScriptObject.Script.Source);
174 ScriptObject.Script.AssemblyFileName = fileName; 174 ScriptObject.Script.AssemblyFileName = fileName;
@@ -263,7 +263,7 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
263 // Tell script not to accept new requests 263 // Tell script not to accept new requests
264 ss.Running = false; 264 ss.Running = false;
265 ss.Disabled = true; 265 ss.Disabled = true;
266 AppDomain ad = ss.AppDomain; 266 //AppDomain ad = ss.AppDomain;
267 267
268 // Remove from internal structure 268 // Remove from internal structure
269 MemRemoveScript(localID, itemID); 269 MemRemoveScript(localID, itemID);