diff options
author | Tedd Hansen | 2008-11-08 17:35:48 +0000 |
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committer | Tedd Hansen | 2008-11-08 17:35:48 +0000 |
commit | 9511a8c76370f21e839114007dcd2b25c69b009a (patch) | |
tree | b63323dfd96ecd1cc3cd560939bd66bb43ec9c1c /OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/LSL_Constants.cs | |
parent | * Added IClientIM to IClientCore interfaces (diff) | |
download | opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.zip opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.tar.gz opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.tar.bz2 opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.tar.xz |
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
Diffstat (limited to 'OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/LSL_Constants.cs')
-rw-r--r-- | OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/LSL_Constants.cs | 498 |
1 files changed, 498 insertions, 0 deletions
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/LSL_Constants.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/LSL_Constants.cs new file mode 100644 index 0000000..9dd3c2f --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/LSL_Constants.cs | |||
@@ -0,0 +1,498 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | ||
30 | using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | ||
31 | using LSLInteger = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
32 | |||
33 | namespace OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL | ||
34 | { | ||
35 | public class LSL_Constants : MarshalByRefObject | ||
36 | { | ||
37 | // LSL CONSTANTS | ||
38 | public static readonly LSLInteger TRUE = new LSLInteger(1); | ||
39 | public static readonly LSLInteger FALSE = new LSLInteger(0); | ||
40 | |||
41 | public const int STATUS_PHYSICS = 1; | ||
42 | public const int STATUS_ROTATE_X = 2; | ||
43 | public const int STATUS_ROTATE_Y = 4; | ||
44 | public const int STATUS_ROTATE_Z = 8; | ||
45 | public const int STATUS_PHANTOM = 16; | ||
46 | public const int STATUS_SANDBOX = 32; | ||
47 | public const int STATUS_BLOCK_GRAB = 64; | ||
48 | public const int STATUS_DIE_AT_EDGE = 128; | ||
49 | public const int STATUS_RETURN_AT_EDGE = 256; | ||
50 | public const int STATUS_CAST_SHADOWS = 512; | ||
51 | |||
52 | public const int AGENT = 1; | ||
53 | public const int ACTIVE = 2; | ||
54 | public const int PASSIVE = 4; | ||
55 | public const int SCRIPTED = 8; | ||
56 | |||
57 | public const int CONTROL_FWD = 1; | ||
58 | public const int CONTROL_BACK = 2; | ||
59 | public const int CONTROL_LEFT = 4; | ||
60 | public const int CONTROL_RIGHT = 8; | ||
61 | public const int CONTROL_UP = 16; | ||
62 | public const int CONTROL_DOWN = 32; | ||
63 | public const int CONTROL_ROT_LEFT = 256; | ||
64 | public const int CONTROL_ROT_RIGHT = 512; | ||
65 | public const int CONTROL_LBUTTON = 268435456; | ||
66 | public const int CONTROL_ML_LBUTTON = 1073741824; | ||
67 | |||
68 | //Permissions | ||
69 | public const int PERMISSION_DEBIT = 2; | ||
70 | public const int PERMISSION_TAKE_CONTROLS = 4; | ||
71 | public const int PERMISSION_REMAP_CONTROLS = 8; | ||
72 | public const int PERMISSION_TRIGGER_ANIMATION = 16; | ||
73 | public const int PERMISSION_ATTACH = 32; | ||
74 | public const int PERMISSION_RELEASE_OWNERSHIP = 64; | ||
75 | public const int PERMISSION_CHANGE_LINKS = 128; | ||
76 | public const int PERMISSION_CHANGE_JOINTS = 256; | ||
77 | public const int PERMISSION_CHANGE_PERMISSIONS = 512; | ||
78 | public const int PERMISSION_TRACK_CAMERA = 1024; | ||
79 | public const int PERMISSION_CONTROL_CAMERA = 2048; | ||
80 | |||
81 | public const int AGENT_FLYING = 1; | ||
82 | public const int AGENT_ATTACHMENTS = 2; | ||
83 | public const int AGENT_SCRIPTED = 4; | ||
84 | public const int AGENT_MOUSELOOK = 8; | ||
85 | public const int AGENT_SITTING = 16; | ||
86 | public const int AGENT_ON_OBJECT = 32; | ||
87 | public const int AGENT_AWAY = 64; | ||
88 | public const int AGENT_WALKING = 128; | ||
89 | public const int AGENT_IN_AIR = 256; | ||
90 | public const int AGENT_TYPING = 512; | ||
91 | public const int AGENT_CROUCHING = 1024; | ||
92 | public const int AGENT_BUSY = 2048; | ||
93 | public const int AGENT_ALWAYS_RUN = 4096; | ||
94 | |||
95 | //Particle Systems | ||
96 | public const int PSYS_PART_INTERP_COLOR_MASK = 1; | ||
97 | public const int PSYS_PART_INTERP_SCALE_MASK = 2; | ||
98 | public const int PSYS_PART_BOUNCE_MASK = 4; | ||
99 | public const int PSYS_PART_WIND_MASK = 8; | ||
100 | public const int PSYS_PART_FOLLOW_SRC_MASK = 16; | ||
101 | public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32; | ||
102 | public const int PSYS_PART_TARGET_POS_MASK = 64; | ||
103 | public const int PSYS_PART_TARGET_LINEAR_MASK = 128; | ||
104 | public const int PSYS_PART_EMISSIVE_MASK = 256; | ||
105 | public const int PSYS_PART_FLAGS = 0; | ||
106 | public const int PSYS_PART_START_COLOR = 1; | ||
107 | public const int PSYS_PART_START_ALPHA = 2; | ||
108 | public const int PSYS_PART_END_COLOR = 3; | ||
109 | public const int PSYS_PART_END_ALPHA = 4; | ||
110 | public const int PSYS_PART_START_SCALE = 5; | ||
111 | public const int PSYS_PART_END_SCALE = 6; | ||
112 | public const int PSYS_PART_MAX_AGE = 7; | ||
113 | public const int PSYS_SRC_ACCEL = 8; | ||
114 | public const int PSYS_SRC_PATTERN = 9; | ||
115 | public const int PSYS_SRC_INNERANGLE = 10; | ||
116 | public const int PSYS_SRC_OUTERANGLE = 11; | ||
117 | public const int PSYS_SRC_TEXTURE = 12; | ||
118 | public const int PSYS_SRC_BURST_RATE = 13; | ||
119 | public const int PSYS_SRC_BURST_PART_COUNT = 15; | ||
120 | public const int PSYS_SRC_BURST_RADIUS = 16; | ||
121 | public const int PSYS_SRC_BURST_SPEED_MIN = 17; | ||
122 | public const int PSYS_SRC_BURST_SPEED_MAX = 18; | ||
123 | public const int PSYS_SRC_MAX_AGE = 19; | ||
124 | public const int PSYS_SRC_TARGET_KEY = 20; | ||
125 | public const int PSYS_SRC_OMEGA = 21; | ||
126 | public const int PSYS_SRC_ANGLE_BEGIN = 22; | ||
127 | public const int PSYS_SRC_ANGLE_END = 23; | ||
128 | public const int PSYS_SRC_PATTERN_DROP = 1; | ||
129 | public const int PSYS_SRC_PATTERN_EXPLODE = 2; | ||
130 | public const int PSYS_SRC_PATTERN_ANGLE = 4; | ||
131 | public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8; | ||
132 | public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16; | ||
133 | |||
134 | public const int VEHICLE_TYPE_NONE = 0; | ||
135 | public const int VEHICLE_TYPE_SLED = 1; | ||
136 | public const int VEHICLE_TYPE_CAR = 2; | ||
137 | public const int VEHICLE_TYPE_BOAT = 3; | ||
138 | public const int VEHICLE_TYPE_AIRPLANE = 4; | ||
139 | public const int VEHICLE_TYPE_BALLOON = 5; | ||
140 | public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16; | ||
141 | public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17; | ||
142 | public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18; | ||
143 | public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20; | ||
144 | public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19; | ||
145 | public const int VEHICLE_HOVER_HEIGHT = 24; | ||
146 | public const int VEHICLE_HOVER_EFFICIENCY = 25; | ||
147 | public const int VEHICLE_HOVER_TIMESCALE = 26; | ||
148 | public const int VEHICLE_BUOYANCY = 27; | ||
149 | public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28; | ||
150 | public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29; | ||
151 | public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30; | ||
152 | public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31; | ||
153 | public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32; | ||
154 | public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33; | ||
155 | public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34; | ||
156 | public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35; | ||
157 | public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36; | ||
158 | public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37; | ||
159 | public const int VEHICLE_BANKING_EFFICIENCY = 38; | ||
160 | public const int VEHICLE_BANKING_MIX = 39; | ||
161 | public const int VEHICLE_BANKING_TIMESCALE = 40; | ||
162 | public const int VEHICLE_REFERENCE_FRAME = 44; | ||
163 | public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; | ||
164 | public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; | ||
165 | public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; | ||
166 | public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8; | ||
167 | public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16; | ||
168 | public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32; | ||
169 | public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64; | ||
170 | public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; | ||
171 | public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; | ||
172 | public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; | ||
173 | |||
174 | public const int INVENTORY_ALL = -1; | ||
175 | public const int INVENTORY_NONE = -1; | ||
176 | public const int INVENTORY_TEXTURE = 0; | ||
177 | public const int INVENTORY_SOUND = 1; | ||
178 | public const int INVENTORY_LANDMARK = 3; | ||
179 | public const int INVENTORY_CLOTHING = 5; | ||
180 | public const int INVENTORY_OBJECT = 6; | ||
181 | public const int INVENTORY_NOTECARD = 7; | ||
182 | public const int INVENTORY_SCRIPT = 10; | ||
183 | public const int INVENTORY_BODYPART = 13; | ||
184 | public const int INVENTORY_ANIMATION = 20; | ||
185 | public const int INVENTORY_GESTURE = 21; | ||
186 | |||
187 | public const int ATTACH_CHEST = 1; | ||
188 | public const int ATTACH_HEAD = 2; | ||
189 | public const int ATTACH_LSHOULDER = 3; | ||
190 | public const int ATTACH_RSHOULDER = 4; | ||
191 | public const int ATTACH_LHAND = 5; | ||
192 | public const int ATTACH_RHAND = 6; | ||
193 | public const int ATTACH_LFOOT = 7; | ||
194 | public const int ATTACH_RFOOT = 8; | ||
195 | public const int ATTACH_BACK = 9; | ||
196 | public const int ATTACH_PELVIS = 10; | ||
197 | public const int ATTACH_MOUTH = 11; | ||
198 | public const int ATTACH_CHIN = 12; | ||
199 | public const int ATTACH_LEAR = 13; | ||
200 | public const int ATTACH_REAR = 14; | ||
201 | public const int ATTACH_LEYE = 15; | ||
202 | public const int ATTACH_REYE = 16; | ||
203 | public const int ATTACH_NOSE = 17; | ||
204 | public const int ATTACH_RUARM = 18; | ||
205 | public const int ATTACH_RLARM = 19; | ||
206 | public const int ATTACH_LUARM = 20; | ||
207 | public const int ATTACH_LLARM = 21; | ||
208 | public const int ATTACH_RHIP = 22; | ||
209 | public const int ATTACH_RULEG = 23; | ||
210 | public const int ATTACH_RLLEG = 24; | ||
211 | public const int ATTACH_LHIP = 25; | ||
212 | public const int ATTACH_LULEG = 26; | ||
213 | public const int ATTACH_LLLEG = 27; | ||
214 | public const int ATTACH_BELLY = 28; | ||
215 | public const int ATTACH_RPEC = 29; | ||
216 | public const int ATTACH_LPEC = 30; | ||
217 | |||
218 | public const int LAND_LEVEL = 0; | ||
219 | public const int LAND_RAISE = 1; | ||
220 | public const int LAND_LOWER = 2; | ||
221 | public const int LAND_SMOOTH = 3; | ||
222 | public const int LAND_NOISE = 4; | ||
223 | public const int LAND_REVERT = 5; | ||
224 | public const int LAND_SMALL_BRUSH = 1; | ||
225 | public const int LAND_MEDIUM_BRUSH = 2; | ||
226 | public const int LAND_LARGE_BRUSH = 3; | ||
227 | |||
228 | //Agent Dataserver | ||
229 | public const int DATA_ONLINE = 1; | ||
230 | public const int DATA_NAME = 2; | ||
231 | public const int DATA_BORN = 3; | ||
232 | public const int DATA_RATING = 4; | ||
233 | public const int DATA_SIM_POS = 5; | ||
234 | public const int DATA_SIM_STATUS = 6; | ||
235 | public const int DATA_SIM_RATING = 7; | ||
236 | public const int DATA_PAYINFO = 8; | ||
237 | public const int DATA_SIM_RELEASE = 128; | ||
238 | |||
239 | public const int ANIM_ON = 1; | ||
240 | public const int LOOP = 2; | ||
241 | public const int REVERSE = 4; | ||
242 | public const int PING_PONG = 8; | ||
243 | public const int SMOOTH = 16; | ||
244 | public const int ROTATE = 32; | ||
245 | public const int SCALE = 64; | ||
246 | public const int ALL_SIDES = -1; | ||
247 | public const int LINK_SET = -1; | ||
248 | public const int LINK_ROOT = 1; | ||
249 | public const int LINK_ALL_OTHERS = -2; | ||
250 | public const int LINK_ALL_CHILDREN = -3; | ||
251 | public const int LINK_THIS = -4; | ||
252 | public const int CHANGED_INVENTORY = 1; | ||
253 | public const int CHANGED_COLOR = 2; | ||
254 | public const int CHANGED_SHAPE = 4; | ||
255 | public const int CHANGED_SCALE = 8; | ||
256 | public const int CHANGED_TEXTURE = 16; | ||
257 | public const int CHANGED_LINK = 32; | ||
258 | public const int CHANGED_ALLOWED_DROP = 64; | ||
259 | public const int CHANGED_OWNER = 128; | ||
260 | public const int CHANGED_REGION_RESTART = 256; | ||
261 | public const int CHANGED_REGION = 512; | ||
262 | public const int CHANGED_TELEPORT = 1024; | ||
263 | public const int TYPE_INVALID = 0; | ||
264 | public const int TYPE_INTEGER = 1; | ||
265 | public const int TYPE_FLOAT = 2; | ||
266 | public const int TYPE_STRING = 3; | ||
267 | public const int TYPE_KEY = 4; | ||
268 | public const int TYPE_VECTOR = 5; | ||
269 | public const int TYPE_ROTATION = 6; | ||
270 | |||
271 | //XML RPC Remote Data Channel | ||
272 | public const int REMOTE_DATA_CHANNEL = 1; | ||
273 | public const int REMOTE_DATA_REQUEST = 2; | ||
274 | public const int REMOTE_DATA_REPLY = 3; | ||
275 | |||
276 | //llHTTPRequest | ||
277 | public const int HTTP_METHOD = 0; | ||
278 | public const int HTTP_MIMETYPE = 1; | ||
279 | public const int HTTP_BODY_MAXLENGTH = 2; | ||
280 | public const int HTTP_VERIFY_CERT = 3; | ||
281 | |||
282 | public const int PRIM_MATERIAL = 2; | ||
283 | public const int PRIM_PHYSICS = 3; | ||
284 | public const int PRIM_TEMP_ON_REZ = 4; | ||
285 | public const int PRIM_PHANTOM = 5; | ||
286 | public const int PRIM_POSITION = 6; | ||
287 | public const int PRIM_SIZE = 7; | ||
288 | public const int PRIM_ROTATION = 8; | ||
289 | public const int PRIM_TYPE = 9; | ||
290 | public const int PRIM_TEXTURE = 17; | ||
291 | public const int PRIM_COLOR = 18; | ||
292 | public const int PRIM_BUMP_SHINY = 19; | ||
293 | public const int PRIM_FULLBRIGHT = 20; | ||
294 | public const int PRIM_FLEXIBLE = 21; | ||
295 | public const int PRIM_TEXGEN = 22; | ||
296 | public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake | ||
297 | public const int PRIM_POINT_LIGHT = 23; // Huh? | ||
298 | public const int PRIM_GLOW = 25; | ||
299 | public const int PRIM_TEXGEN_DEFAULT = 0; | ||
300 | public const int PRIM_TEXGEN_PLANAR = 1; | ||
301 | |||
302 | public const int PRIM_TYPE_BOX = 0; | ||
303 | public const int PRIM_TYPE_CYLINDER = 1; | ||
304 | public const int PRIM_TYPE_PRISM = 2; | ||
305 | public const int PRIM_TYPE_SPHERE = 3; | ||
306 | public const int PRIM_TYPE_TORUS = 4; | ||
307 | public const int PRIM_TYPE_TUBE = 5; | ||
308 | public const int PRIM_TYPE_RING = 6; | ||
309 | public const int PRIM_TYPE_SCULPT = 7; | ||
310 | |||
311 | public const int PRIM_HOLE_DEFAULT = 0; | ||
312 | public const int PRIM_HOLE_CIRCLE = 16; | ||
313 | public const int PRIM_HOLE_SQUARE = 32; | ||
314 | public const int PRIM_HOLE_TRIANGLE = 48; | ||
315 | |||
316 | public const int PRIM_MATERIAL_STONE = 0; | ||
317 | public const int PRIM_MATERIAL_METAL = 1; | ||
318 | public const int PRIM_MATERIAL_GLASS = 2; | ||
319 | public const int PRIM_MATERIAL_WOOD = 3; | ||
320 | public const int PRIM_MATERIAL_FLESH = 4; | ||
321 | public const int PRIM_MATERIAL_PLASTIC = 5; | ||
322 | public const int PRIM_MATERIAL_RUBBER = 6; | ||
323 | public const int PRIM_MATERIAL_LIGHT = 7; | ||
324 | |||
325 | public const int PRIM_SHINY_NONE = 0; | ||
326 | public const int PRIM_SHINY_LOW = 1; | ||
327 | public const int PRIM_SHINY_MEDIUM = 2; | ||
328 | public const int PRIM_SHINY_HIGH = 3; | ||
329 | public const int PRIM_BUMP_NONE = 0; | ||
330 | public const int PRIM_BUMP_BRIGHT = 1; | ||
331 | public const int PRIM_BUMP_DARK = 2; | ||
332 | public const int PRIM_BUMP_WOOD = 3; | ||
333 | public const int PRIM_BUMP_BARK = 4; | ||
334 | public const int PRIM_BUMP_BRICKS = 5; | ||
335 | public const int PRIM_BUMP_CHECKER = 6; | ||
336 | public const int PRIM_BUMP_CONCRETE = 7; | ||
337 | public const int PRIM_BUMP_TILE = 8; | ||
338 | public const int PRIM_BUMP_STONE = 9; | ||
339 | public const int PRIM_BUMP_DISKS = 10; | ||
340 | public const int PRIM_BUMP_GRAVEL = 11; | ||
341 | public const int PRIM_BUMP_BLOBS = 12; | ||
342 | public const int PRIM_BUMP_SIDING = 13; | ||
343 | public const int PRIM_BUMP_LARGETILE = 14; | ||
344 | public const int PRIM_BUMP_STUCCO = 15; | ||
345 | public const int PRIM_BUMP_SUCTION = 16; | ||
346 | public const int PRIM_BUMP_WEAVE = 17; | ||
347 | |||
348 | public const int PRIM_SCULPT_TYPE_SPHERE = 1; | ||
349 | public const int PRIM_SCULPT_TYPE_TORUS = 2; | ||
350 | public const int PRIM_SCULPT_TYPE_PLANE = 3; | ||
351 | public const int PRIM_SCULPT_TYPE_CYLINDER = 4; | ||
352 | |||
353 | public const int MASK_BASE = 0; | ||
354 | public const int MASK_OWNER = 1; | ||
355 | public const int MASK_GROUP = 2; | ||
356 | public const int MASK_EVERYONE = 3; | ||
357 | public const int MASK_NEXT = 4; | ||
358 | |||
359 | public const int PERM_TRANSFER = 8192; | ||
360 | public const int PERM_MODIFY = 16384; | ||
361 | public const int PERM_COPY = 32768; | ||
362 | public const int PERM_MOVE = 524288; | ||
363 | public const int PERM_ALL = 2147483647; | ||
364 | |||
365 | public const int PARCEL_MEDIA_COMMAND_STOP = 0; | ||
366 | public const int PARCEL_MEDIA_COMMAND_PAUSE = 1; | ||
367 | public const int PARCEL_MEDIA_COMMAND_PLAY = 2; | ||
368 | public const int PARCEL_MEDIA_COMMAND_LOOP = 3; | ||
369 | public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4; | ||
370 | public const int PARCEL_MEDIA_COMMAND_URL = 5; | ||
371 | public const int PARCEL_MEDIA_COMMAND_TIME = 6; | ||
372 | public const int PARCEL_MEDIA_COMMAND_AGENT = 7; | ||
373 | public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8; | ||
374 | public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; | ||
375 | public const int PARCEL_MEDIA_COMMAND_TYPE = 10; | ||
376 | public const int PARCEL_MEDIA_COMMAND_SIZE = 11; | ||
377 | public const int PARCEL_MEDIA_COMMAND_DESC = 12; | ||
378 | |||
379 | public const int PARCEL_FLAG_ALLOW_FLY = 0x1; // parcel allows flying | ||
380 | public const int PARCEL_FLAG_ALLOW_SCRIPTS = 0x2; // parcel allows outside scripts | ||
381 | public const int PARCEL_FLAG_ALLOW_LANDMARK = 0x8; // parcel allows landmarks to be created | ||
382 | public const int PARCEL_FLAG_ALLOW_TERRAFORM = 0x10; // parcel allows anyone to terraform the land | ||
383 | public const int PARCEL_FLAG_ALLOW_DAMAGE = 0x20; // parcel allows damage | ||
384 | public const int PARCEL_FLAG_ALLOW_CREATE_OBJECTS = 0x40; // parcel allows anyone to create objects | ||
385 | public const int PARCEL_FLAG_USE_ACCESS_GROUP = 0x100; // parcel limits access to a group | ||
386 | public const int PARCEL_FLAG_USE_ACCESS_LIST = 0x200; // parcel limits access to a list of residents | ||
387 | public const int PARCEL_FLAG_USE_BAN_LIST = 0x400; // parcel uses a ban list, including restricting access based on payment info | ||
388 | public const int PARCEL_FLAG_USE_LAND_PASS_LIST = 0x800; // parcel allows passes to be purchased | ||
389 | public const int PARCEL_FLAG_LOCAL_SOUND_ONLY = 0x8000; // parcel restricts spatialized sound to the parcel | ||
390 | public const int PARCEL_FLAG_RESTRICT_PUSHOBJECT = 0x200000; // parcel restricts llPushObject | ||
391 | public const int PARCEL_FLAG_ALLOW_GROUP_SCRIPTS = 0x2000000; // parcel allows scripts owned by group | ||
392 | public const int PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS = 0x4000000; // parcel allows group object creation | ||
393 | public const int PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY = 0x8000000; // parcel allows objects owned by any user to enter | ||
394 | public const int PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY = 0x10000000; // parcel allows with the same group to enter | ||
395 | |||
396 | public const int REGION_FLAG_ALLOW_DAMAGE = 0x1; // region is entirely damage enabled | ||
397 | public const int REGION_FLAG_FIXED_SUN = 0x10; // region has a fixed sun position | ||
398 | public const int REGION_FLAG_BLOCK_TERRAFORM = 0x40; // region terraforming disabled | ||
399 | public const int REGION_FLAG_SANDBOX = 0x100; // region is a sandbox | ||
400 | public const int REGION_FLAG_DISABLE_COLLISIONS = 0x1000; // region has disabled collisions | ||
401 | public const int REGION_FLAG_DISABLE_PHYSICS = 0x4000; // region has disabled physics | ||
402 | public const int REGION_FLAG_BLOCK_FLY = 0x80000; // region blocks flying | ||
403 | public const int REGION_FLAG_ALLOW_DIRECT_TELEPORT = 0x100000; // region allows direct teleports | ||
404 | public const int REGION_FLAG_RESTRICT_PUSHOBJECT = 0x400000; // region restricts llPushObject | ||
405 | |||
406 | public const int PAY_HIDE = -1; | ||
407 | public const int PAY_DEFAULT = -2; | ||
408 | |||
409 | public const string NULL_KEY = "00000000-0000-0000-0000-000000000000"; | ||
410 | public const string EOF = "\n\n\n"; | ||
411 | public const double PI = 3.14159274f; | ||
412 | public const double TWO_PI = 6.28318548f; | ||
413 | public const double PI_BY_TWO = 1.57079637f; | ||
414 | public const double DEG_TO_RAD = 0.01745329238f; | ||
415 | public const double RAD_TO_DEG = 57.29578f; | ||
416 | public const double SQRT2 = 1.414213538f; | ||
417 | public const int STRING_TRIM_HEAD = 1; | ||
418 | public const int STRING_TRIM_TAIL = 2; | ||
419 | public const int STRING_TRIM = 3; | ||
420 | public const int LIST_STAT_RANGE = 0; | ||
421 | public const int LIST_STAT_MIN = 1; | ||
422 | public const int LIST_STAT_MAX = 2; | ||
423 | public const int LIST_STAT_MEAN = 3; | ||
424 | public const int LIST_STAT_MEDIAN = 4; | ||
425 | public const int LIST_STAT_STD_DEV = 5; | ||
426 | public const int LIST_STAT_SUM = 6; | ||
427 | public const int LIST_STAT_SUM_SQUARES = 7; | ||
428 | public const int LIST_STAT_NUM_COUNT = 8; | ||
429 | public const int LIST_STAT_GEOMETRIC_MEAN = 9; | ||
430 | public const int LIST_STAT_HARMONIC_MEAN = 100; | ||
431 | |||
432 | //ParcelPrim Categories | ||
433 | public const int PARCEL_COUNT_TOTAL = 0; | ||
434 | public const int PARCEL_COUNT_OWNER = 1; | ||
435 | public const int PARCEL_COUNT_GROUP = 2; | ||
436 | public const int PARCEL_COUNT_OTHER = 3; | ||
437 | public const int PARCEL_COUNT_SELECTED = 4; | ||
438 | public const int PARCEL_COUNT_TEMP = 5; | ||
439 | |||
440 | public const int DEBUG_CHANNEL = 0x7FFFFFFF; | ||
441 | public const int PUBLIC_CHANNEL = 0x00000000; | ||
442 | |||
443 | public const int OBJECT_NAME = 1; | ||
444 | public const int OBJECT_DESC = 2; | ||
445 | public const int OBJECT_POS = 3; | ||
446 | public const int OBJECT_ROT = 4; | ||
447 | public const int OBJECT_VELOCITY = 5; | ||
448 | public const int OBJECT_OWNER = 6; | ||
449 | public const int OBJECT_GROUP = 7; | ||
450 | public const int OBJECT_CREATOR = 8; | ||
451 | |||
452 | // Can not be public const? | ||
453 | public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); | ||
454 | public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0); | ||
455 | |||
456 | // constants for llSetCameraParams | ||
457 | public const int CAMERA_PITCH = 0; | ||
458 | public const int CAMERA_FOCUS_OFFSET = 1; | ||
459 | public const int CAMERA_FOCUS_OFFSET_X = 2; | ||
460 | public const int CAMERA_FOCUS_OFFSET_Y = 3; | ||
461 | public const int CAMERA_FOCUS_OFFSET_Z = 4; | ||
462 | public const int CAMERA_POSITION_LAG = 5; | ||
463 | public const int CAMERA_FOCUS_LAG = 6; | ||
464 | public const int CAMERA_DISTANCE = 7; | ||
465 | public const int CAMERA_BEHINDNESS_ANGLE = 8; | ||
466 | public const int CAMERA_BEHINDNESS_LAG = 9; | ||
467 | public const int CAMERA_POSITION_THRESHOLD = 10; | ||
468 | public const int CAMERA_FOCUS_THRESHOLD = 11; | ||
469 | public const int CAMERA_ACTIVE = 12; | ||
470 | public const int CAMERA_POSITION = 13; | ||
471 | public const int CAMERA_POSITION_X = 14; | ||
472 | public const int CAMERA_POSITION_Y = 15; | ||
473 | public const int CAMERA_POSITION_Z = 16; | ||
474 | public const int CAMERA_FOCUS = 17; | ||
475 | public const int CAMERA_FOCUS_X = 18; | ||
476 | public const int CAMERA_FOCUS_Y = 19; | ||
477 | public const int CAMERA_FOCUS_Z = 20; | ||
478 | public const int CAMERA_POSITION_LOCKED = 21; | ||
479 | public const int CAMERA_FOCUS_LOCKED = 22; | ||
480 | |||
481 | // constants for llGetParcelDetails | ||
482 | public const int PARCEL_DETAILS_NAME = 0; | ||
483 | public const int PARCEL_DETAILS_DESC = 1; | ||
484 | public const int PARCEL_DETAILS_OWNER = 2; | ||
485 | public const int PARCEL_DETAILS_GROUP = 3; | ||
486 | public const int PARCEL_DETAILS_AREA = 4; | ||
487 | |||
488 | // constants for llSetClickAction | ||
489 | public const int CLICK_ACTION_NONE = 0; | ||
490 | public const int CLICK_ACTION_TOUCH = 0; | ||
491 | public const int CLICK_ACTION_SIT = 1; | ||
492 | public const int CLICK_ACTION_BUY = 2; | ||
493 | public const int CLICK_ACTION_PAY = 3; | ||
494 | public const int CLICK_ACTION_OPEN = 4; | ||
495 | public const int CLICK_ACTION_PLAY = 5; | ||
496 | public const int CLICK_ACTION_OPEN_MEDIA = 6; | ||
497 | } | ||
498 | } | ||