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author | UbitUmarov | 2016-08-06 05:21:15 +0100 |
---|---|---|
committer | UbitUmarov | 2016-08-06 05:21:15 +0100 |
commit | f7419ad52d5e318f90862b28eb7546712e25d96d (patch) | |
tree | 099eb234fed108c8bf93f9487d55b9a6fe71e5c7 /OpenSim/Region | |
parent | ubOde a few changes to collisions reporting (diff) | |
download | opensim-SC-f7419ad52d5e318f90862b28eb7546712e25d96d.zip opensim-SC-f7419ad52d5e318f90862b28eb7546712e25d96d.tar.gz opensim-SC-f7419ad52d5e318f90862b28eb7546712e25d96d.tar.bz2 opensim-SC-f7419ad52d5e318f90862b28eb7546712e25d96d.tar.xz |
ubOde revert making vehicle hover height disable hover. This at least breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 34 |
2 files changed, 20 insertions, 16 deletions
diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs index be7cfea..d8a2272 100644 --- a/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs +++ b/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs | |||
@@ -828,7 +828,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
828 | } | 828 | } |
829 | 829 | ||
830 | // hover | 830 | // hover |
831 | if (m_VhoverTimescale < 300 && m_VhoverHeight >0 && rootPrim.prim_geom != IntPtr.Zero) | 831 | if (m_VhoverTimescale < 300 && rootPrim.prim_geom != IntPtr.Zero) |
832 | { | 832 | { |
833 | // d.Vector3 pos = d.BodyGetPosition(Body); | 833 | // d.Vector3 pos = d.BodyGetPosition(Body); |
834 | d.Vector3 pos = d.GeomGetPosition(rootPrim.prim_geom); | 834 | d.Vector3 pos = d.GeomGetPosition(rootPrim.prim_geom); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index cf61943..ce0e59c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -6861,9 +6861,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6861 | if (uuid == m_host.ParentGroup.RootPart.GroupID) | 6861 | if (uuid == m_host.ParentGroup.RootPart.GroupID) |
6862 | return new LSL_Integer(1); | 6862 | return new LSL_Integer(1); |
6863 | 6863 | ||
6864 | // We got passed a UUID.Zero | 6864 | // Handle object case |
6865 | if (uuid == UUID.Zero) | 6865 | SceneObjectPart part = World.GetSceneObjectPart(uuid); |
6866 | return new LSL_Integer(0); | 6866 | if (part != null) |
6867 | { | ||
6868 | |||
6869 | if(part.ParentGroup.IsAttachment) | ||
6870 | { | ||
6871 | uuid = part.ParentGroup.AttachedAvatar; | ||
6872 | } | ||
6873 | else | ||
6874 | { | ||
6875 | // This will handle both deed and non-deed and also the no | ||
6876 | // group case | ||
6877 | if (part.ParentGroup.RootPart.GroupID == m_host.ParentGroup.RootPart.GroupID) | ||
6878 | return new LSL_Integer(1); | ||
6879 | |||
6880 | return new LSL_Integer(0); | ||
6881 | } | ||
6882 | } | ||
6867 | 6883 | ||
6868 | // Handle the case where id names an avatar | 6884 | // Handle the case where id names an avatar |
6869 | ScenePresence presence = World.GetScenePresence(uuid); | 6885 | ScenePresence presence = World.GetScenePresence(uuid); |
@@ -6879,18 +6895,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6879 | return new LSL_Integer(0); | 6895 | return new LSL_Integer(0); |
6880 | } | 6896 | } |
6881 | 6897 | ||
6882 | // Handle object case | ||
6883 | SceneObjectPart part = World.GetSceneObjectPart(uuid); | ||
6884 | if (part != null) | ||
6885 | { | ||
6886 | // This will handle both deed and non-deed and also the no | ||
6887 | // group case | ||
6888 | if (part.ParentGroup.RootPart.GroupID == m_host.ParentGroup.RootPart.GroupID) | ||
6889 | return new LSL_Integer(1); | ||
6890 | |||
6891 | return new LSL_Integer(0); | ||
6892 | } | ||
6893 | |||
6894 | return new LSL_Integer(0); | 6898 | return new LSL_Integer(0); |
6895 | } | 6899 | } |
6896 | 6900 | ||