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authorMelanie2009-12-26 04:13:27 +0000
committerMelanie2009-12-26 04:13:27 +0000
commitf3a48606359cd6082f294af7defcdede67bf5853 (patch)
tree642aab2baa9247d695cb88b729a0b841a9d6e1a7 /OpenSim/Region
parentMake the GenericTableHandler work as intended (diff)
parentAdd AvatarInterestsReply (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs17
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs4
-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs4
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs4
4 files changed, 29 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index e7ce2e0..3ac4e5e 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -15792,5 +15792,22 @@ namespace OpenSim.Region.ClientStack.LindenUDP
15792 15792
15793 return osdEvent; 15793 return osdEvent;
15794 } 15794 }
15795
15796 public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
15797 {
15798 AvatarInterestsReplyPacket packet = (AvatarInterestsReplyPacket)PacketPool.Instance.GetPacket(PacketType.AvatarInterestsReply);
15799
15800 packet.AgentData = new AvatarInterestsReplyPacket.AgentDataBlock();
15801 packet.AgentData.AgentID = AgentId;
15802 packet.AgentData.AvatarID = avatarID;
15803
15804 packet.PropertiesData = new AvatarInterestsReplyPacket.PropertiesDataBlock();
15805 packet.PropertiesData.WantToMask = wantMask;
15806 packet.PropertiesData.WantToText = Utils.StringToBytes(wantText);
15807 packet.PropertiesData.SkillsMask = skillsMask;
15808 packet.PropertiesData.SkillsText = Utils.StringToBytes(skillsText);
15809 packet.PropertiesData.LanguagesText = Utils.StringToBytes(languages);
15810 OutPacket(packet, ThrottleOutPacketType.Task);
15811 }
15795 } 15812 }
15796} 15813}
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 816060f..fed8f64 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -1099,5 +1099,9 @@ namespace OpenSim.Region.Examples.SimpleModule
1099 public void SendRebakeAvatarTextures(UUID textureID) 1099 public void SendRebakeAvatarTextures(UUID textureID)
1100 { 1100 {
1101 } 1101 }
1102
1103 public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
1104 {
1105 }
1102 } 1106 }
1103} 1107}
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index bdf1574..c333413 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -1624,5 +1624,9 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1624 public void SendRebakeAvatarTextures(UUID textureID) 1624 public void SendRebakeAvatarTextures(UUID textureID)
1625 { 1625 {
1626 } 1626 }
1627
1628 public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
1629 {
1630 }
1627 } 1631 }
1628} 1632}
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index 975033a..9ca5a0a 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -1104,5 +1104,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
1104 public void SendRebakeAvatarTextures(UUID textureID) 1104 public void SendRebakeAvatarTextures(UUID textureID)
1105 { 1105 {
1106 } 1106 }
1107
1108 public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
1109 {
1110 }
1107 } 1111 }
1108} 1112}