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author | Oren Hurvitz | 2014-05-21 09:34:57 +0300 |
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committer | Oren Hurvitz | 2014-05-21 07:39:23 +0100 |
commit | a1b291c88966de86a083b60d9784a8bf2f7ae3ba (patch) | |
tree | b48fb6550723ceeb65fdd8b846c0478788a2cd8e /OpenSim/Region | |
parent | minor: Comment out currently unused log setup in TerrainCompressor (diff) | |
download | opensim-SC-a1b291c88966de86a083b60d9784a8bf2f7ae3ba.zip opensim-SC-a1b291c88966de86a083b60d9784a8bf2f7ae3ba.tar.gz opensim-SC-a1b291c88966de86a083b60d9784a8bf2f7ae3ba.tar.bz2 opensim-SC-a1b291c88966de86a083b60d9784a8bf2f7ae3ba.tar.xz |
Allow map searches for regions that contain the characters "!+|"
These characters are used as placeholders for other characters: ": /". But we should search first for the exact string the user entered, and only if that fails then replace the characters and search again.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | 44 |
1 files changed, 24 insertions, 20 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index c35f6b7..1437b1b 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | |||
@@ -143,28 +143,32 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
143 | } | 143 | } |
144 | 144 | ||
145 | 145 | ||
146 | //m_log.DebugFormat("MAP NAME=({0})", mapName); | 146 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); |
147 | 147 | ||
148 | // Hack to get around the fact that ll V3 now drops the port from the | ||
149 | // map name. See https://jira.secondlife.com/browse/VWR-28570 | ||
150 | // | ||
151 | // Caller, use this magic form instead: | ||
152 | // secondlife://http|!!mygrid.com|8002|Region+Name/128/128 | ||
153 | // or url encode if possible. | ||
154 | // the hacks we do with this viewer... | ||
155 | // | ||
156 | string mapNameOrig = mapName; | 148 | string mapNameOrig = mapName; |
157 | if (mapName.Contains("|")) | 149 | if (regionInfos.Count == 0) |
158 | mapName = mapName.Replace('|', ':'); | 150 | { |
159 | if (mapName.Contains("+")) | 151 | // Hack to get around the fact that ll V3 now drops the port from the |
160 | mapName = mapName.Replace('+', ' '); | 152 | // map name. See https://jira.secondlife.com/browse/VWR-28570 |
161 | if (mapName.Contains("!")) | 153 | // |
162 | mapName = mapName.Replace('!', '/'); | 154 | // Caller, use this magic form instead: |
155 | // secondlife://http|!!mygrid.com|8002|Region+Name/128/128 | ||
156 | // or url encode if possible. | ||
157 | // the hacks we do with this viewer... | ||
158 | // | ||
159 | if (mapName.Contains("|")) | ||
160 | mapName = mapName.Replace('|', ':'); | ||
161 | if (mapName.Contains("+")) | ||
162 | mapName = mapName.Replace('+', ' '); | ||
163 | if (mapName.Contains("!")) | ||
164 | mapName = mapName.Replace('!', '/'); | ||
165 | |||
166 | if (mapName != mapNameOrig) | ||
167 | regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); | ||
168 | } | ||
163 | 169 | ||
164 | // try to fetch from GridServer | ||
165 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); | ||
166 | |||
167 | m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions. Flags={2}", mapName, regionInfos.Count, flags); | 170 | m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions. Flags={2}", mapName, regionInfos.Count, flags); |
171 | |||
168 | if (regionInfos.Count > 0) | 172 | if (regionInfos.Count > 0) |
169 | { | 173 | { |
170 | foreach (GridRegion info in regionInfos) | 174 | foreach (GridRegion info in regionInfos) |
@@ -178,7 +182,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
178 | data.MapImageId = info.TerrainImage; | 182 | data.MapImageId = info.TerrainImage; |
179 | // ugh! V2-3 is very sensitive about the result being | 183 | // ugh! V2-3 is very sensitive about the result being |
180 | // exactly the same as the requested name | 184 | // exactly the same as the requested name |
181 | if (regionInfos.Count == 1 && mapNameOrig.Contains("|") || mapNameOrig.Contains("+")) | 185 | if (regionInfos.Count == 1 && (mapName != mapNameOrig)) |
182 | data.Name = mapNameOrig; | 186 | data.Name = mapNameOrig; |
183 | else | 187 | else |
184 | data.Name = info.RegionName; | 188 | data.Name = info.RegionName; |