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author | Melanie Thielker | 2009-04-12 12:44:41 +0000 |
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committer | Melanie Thielker | 2009-04-12 12:44:41 +0000 |
commit | 9d31cfafb2a120c7f5675aef1b093f3077392734 (patch) | |
tree | 1d29d4e777073fc2171fcadad86bc3f4baefbc9a /OpenSim/Region | |
parent | Actually remove the script if it tries to remove itself. (diff) | |
download | opensim-SC-9d31cfafb2a120c7f5675aef1b093f3077392734.zip opensim-SC-9d31cfafb2a120c7f5675aef1b093f3077392734.tar.gz opensim-SC-9d31cfafb2a120c7f5675aef1b093f3077392734.tar.bz2 opensim-SC-9d31cfafb2a120c7f5675aef1b093f3077392734.tar.xz |
Funnel stored (offline) IMs through the Scene EventManager to make sure
they are processed by the modules rather than sent to the client
directly. Allows friends and group requests and responses to be saved, too
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs | 24 |
1 files changed, 10 insertions, 14 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs index a521ead..09a75e2 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs | |||
@@ -148,19 +148,6 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
148 | //client.OnEconomyDataRequest += OnEconomyDataRequest; | 148 | //client.OnEconomyDataRequest += OnEconomyDataRequest; |
149 | } | 149 | } |
150 | 150 | ||
151 | // TODO: Remove method when mute lists are supported | ||
152 | // | ||
153 | //private void OnEconomyDataRequest(UUID agentID) | ||
154 | //{ | ||
155 | // IClientAPI client = FindClient(agentID); | ||
156 | // if (client == null) | ||
157 | // { | ||
158 | // m_log.ErrorFormat("[OFFLINE MESSAGING] Can't find client {0}", agentID.ToString()); | ||
159 | // return; | ||
160 | // } | ||
161 | // RetrieveInstantMessages(client); | ||
162 | //} | ||
163 | |||
164 | private void RetrieveInstantMessages(IClientAPI client) | 151 | private void RetrieveInstantMessages(IClientAPI client) |
165 | { | 152 | { |
166 | m_log.DebugFormat("[OFFLINE MESSAGING] Retrieving stored messages for {0}", client.AgentId); | 153 | m_log.DebugFormat("[OFFLINE MESSAGING] Retrieving stored messages for {0}", client.AgentId); |
@@ -173,7 +160,16 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
173 | DateTime saved = Util.ToDateTime((uint)im.timestamp); | 160 | DateTime saved = Util.ToDateTime((uint)im.timestamp); |
174 | 161 | ||
175 | im.message = "(saved " + saved.ToString() + ") " + im.message; | 162 | im.message = "(saved " + saved.ToString() + ") " + im.message; |
176 | client.SendInstantMessage(im); | 163 | |
164 | // client.SendInstantMessage(im); | ||
165 | |||
166 | // Send through scene event manager so all modules get a chance | ||
167 | // to look at this message before it gets delivered. | ||
168 | // | ||
169 | // Needed for proper state management for stored group | ||
170 | // invitations | ||
171 | // | ||
172 | client.Scene.EventManager.TriggerIncomingInstantMessage(im); | ||
177 | } | 173 | } |
178 | } | 174 | } |
179 | 175 | ||