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authorJustin Clark-Casey (justincc)2010-03-30 17:06:30 +0100
committerJustin Clark-Casey (justincc)2010-03-30 17:06:30 +0100
commit8cb81bdc9b3595751cd4c86f963caaf7262d053f (patch)
tree212c5f3978b60c2b12d179df62531d5747d41dd6 /OpenSim/Region
parentCompletely prevent full update packets being sent after kill object packets (diff)
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minor: commented out code removal
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 3b26dde..9ba99d6 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3566,7 +3566,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3566 for (int i = 0; i < count; i++) 3566 for (int i = 0; i < count; i++)
3567 { 3567 {
3568 ObjectUpdatePacket.ObjectDataBlock block = m_primFullUpdates.Dequeue(); 3568 ObjectUpdatePacket.ObjectDataBlock block = m_primFullUpdates.Dequeue();
3569 //outPacket.ObjectData[i] = m_primFullUpdates.Dequeue();
3570 3569
3571 if (!m_killRecord.Contains(block.ID)) 3570 if (!m_killRecord.Contains(block.ID))
3572 { 3571 {