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authorMelanie Thielker2010-09-08 00:49:32 +0200
committerMelanie Thielker2010-09-08 00:49:32 +0200
commit7a1b1dd419d458cbf46ecdf48872497186e67355 (patch)
tree54418f0b43f45793690b3d319319b11d7be76adb /OpenSim/Region
parentFix some issues with unlinking (diff)
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Make AddRestoredSceneObject reset the IsDeleted flag so we can take an
object out of the scene and then put it back in.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 6b71426..be342ab 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2003,7 +2003,10 @@ namespace OpenSim.Region.Framework.Scenes
2003 public bool AddRestoredSceneObject( 2003 public bool AddRestoredSceneObject(
2004 SceneObjectGroup sceneObject, bool attachToBackup, bool alreadyPersisted, bool sendClientUpdates) 2004 SceneObjectGroup sceneObject, bool attachToBackup, bool alreadyPersisted, bool sendClientUpdates)
2005 { 2005 {
2006 return m_sceneGraph.AddRestoredSceneObject(sceneObject, attachToBackup, alreadyPersisted, sendClientUpdates); 2006 bool result = m_sceneGraph.AddRestoredSceneObject(sceneObject, attachToBackup, alreadyPersisted, sendClientUpdates);
2007 if (result)
2008 sceneObject.IsDeleted = false;
2009 return result;
2007 } 2010 }
2008 2011
2009 /// <summary> 2012 /// <summary>