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authorMelanie2010-11-22 23:31:29 +0100
committerMelanie2010-11-22 23:31:29 +0100
commit571becefb652869fa844188cadf8aca1fea774ab (patch)
tree1768fee146ca42ba24b7576fb4db134ca2185e38 /OpenSim/Region
parentMake an invalud key string in llTextBox and llDialog non fatal to avoid (diff)
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Fix some crashes caused by the addition of the CreatorData column
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs19
2 files changed, 24 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 2e3db48..22da665 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -436,9 +436,15 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
436 item = new InventoryItemBase(); 436 item = new InventoryItemBase();
437 // Can't know creator is the same, so null it in inventory 437 // Can't know creator is the same, so null it in inventory
438 if (objlist.Count > 1) 438 if (objlist.Count > 1)
439 {
439 item.CreatorId = UUID.Zero.ToString(); 440 item.CreatorId = UUID.Zero.ToString();
441 item.CreatorData = String.Empty;
442 }
440 else 443 else
444 {
441 item.CreatorId = objlist[0].RootPart.CreatorID.ToString(); 445 item.CreatorId = objlist[0].RootPart.CreatorID.ToString();
446 item.CreatorData = objlist[0].RootPart.CreatorData;
447 }
442 item.ID = UUID.Random(); 448 item.ID = UUID.Random();
443 item.InvType = (int)InventoryType.Object; 449 item.InvType = (int)InventoryType.Object;
444 item.Folder = folder.ID; 450 item.Folder = folder.ID;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 1ba28dc..7e9224d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -10177,6 +10177,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10177 if (str2 == String.Empty) 10177 if (str2 == String.Empty)
10178 return str1; 10178 return str1;
10179 10179
10180 int len = str2.Length;
10181 if ((len % 4) != 0) // LL is EVIL!!!!
10182 {
10183 while (str2.EndsWith("="))
10184 str2 = str2.Substring(0, str2.Length - 1);
10185
10186 len = str2.Length;
10187 int mod = len % 4;
10188
10189 if (mod == 1)
10190 str2 = str2.Substring(0, str2.Length - 1);
10191 else if (mod == 2)
10192 str2 += "==";
10193 else if (mod == 3)
10194 str2 += "=";
10195 }
10196
10180 byte[] data1; 10197 byte[] data1;
10181 byte[] data2; 10198 byte[] data2;
10182 try 10199 try
@@ -10200,7 +10217,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10200 { 10217 {
10201 while (pos < data1.Length) 10218 while (pos < data1.Length)
10202 { 10219 {
10203 int len = data1.Length - pos; 10220 len = data1.Length - pos;
10204 if (len > data2.Length) 10221 if (len > data2.Length)
10205 len = data2.Length; 10222 len = data2.Length;
10206 10223