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authorMelanie2014-02-04 01:54:16 +0000
committerMelanie2014-02-04 01:54:16 +0000
commit49c2213a0115663b7a0e57206c91f2270709b69a (patch)
treed538d162a2686eab1c3eac0eca08060aac72b7ea /OpenSim/Region
parentMerge branch 'master' into varregion (diff)
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Dropping the rest of Avination's modified appearance code for core.
Module to follow.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs226
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs159
2 files changed, 339 insertions, 46 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
index 4501dd9..3b39153 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
@@ -27,6 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic;
30using System.Collections.Specialized; 31using System.Collections.Specialized;
31using System.Drawing; 32using System.Drawing;
32using System.Drawing.Imaging; 33using System.Drawing.Imaging;
@@ -53,8 +54,8 @@ namespace OpenSim.Region.ClientStack.Linden
53 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadBakedTextureModule")] 54 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadBakedTextureModule")]
54 public class UploadBakedTextureModule : INonSharedRegionModule 55 public class UploadBakedTextureModule : INonSharedRegionModule
55 { 56 {
56// private static readonly ILog m_log = 57 private static readonly ILog m_log =
57// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 58 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
58 59
59 /// <summary> 60 /// <summary>
60 /// For historical reasons this is fixed, but there 61 /// For historical reasons this is fixed, but there
@@ -63,39 +64,211 @@ namespace OpenSim.Region.ClientStack.Linden
63 64
64 private Scene m_scene; 65 private Scene m_scene;
65 private bool m_persistBakedTextures; 66 private bool m_persistBakedTextures;
66 private string m_URL; 67
68 private IBakedTextureModule m_BakedTextureModule;
67 69
68 public void Initialise(IConfigSource source) 70 public void Initialise(IConfigSource source)
69 { 71 {
70 IConfig config = source.Configs["ClientStack.LindenCaps"];
71 if (config == null)
72 return;
73
74 m_URL = config.GetString("Cap_UploadBakedTexture", string.Empty);
75
76 IConfig appearanceConfig = source.Configs["Appearance"]; 72 IConfig appearanceConfig = source.Configs["Appearance"];
77 if (appearanceConfig != null) 73 if (appearanceConfig != null)
78 m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); 74 m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
75
76
79 } 77 }
80 78
81 public void AddRegion(Scene s) 79 public void AddRegion(Scene s)
82 { 80 {
83 m_scene = s; 81 m_scene = s;
82
84 } 83 }
85 84
86 public void RemoveRegion(Scene s) 85 public void RemoveRegion(Scene s)
87 { 86 {
87 s.EventManager.OnRegisterCaps -= RegisterCaps;
88 s.EventManager.OnNewPresence -= RegisterNewPresence;
89 s.EventManager.OnRemovePresence -= DeRegisterPresence;
90 m_BakedTextureModule = null;
91 m_scene = null;
88 } 92 }
89 93
94
95
90 public void RegionLoaded(Scene s) 96 public void RegionLoaded(Scene s)
91 { 97 {
92 m_scene.EventManager.OnRegisterCaps += RegisterCaps; 98 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
99 m_scene.EventManager.OnNewPresence += RegisterNewPresence;
100 m_scene.EventManager.OnRemovePresence += DeRegisterPresence;
101
102 }
103
104 private void DeRegisterPresence(UUID agentId)
105 {
106 ScenePresence presence = null;
107 if (m_scene.TryGetScenePresence(agentId, out presence))
108 {
109 presence.ControllingClient.OnSetAppearance -= CaptureAppearanceSettings;
110 }
111
112 }
113
114 private void RegisterNewPresence(ScenePresence presence)
115 {
116 presence.ControllingClient.OnSetAppearance += CaptureAppearanceSettings;
117
118 }
119
120 private void CaptureAppearanceSettings(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize, WearableCacheItem[] cacheItems)
121 {
122 int maxCacheitemsLoop = cacheItems.Length;
123 if (maxCacheitemsLoop > AvatarWearable.MAX_WEARABLES)
124 {
125 maxCacheitemsLoop = AvatarWearable.MAX_WEARABLES;
126 m_log.WarnFormat("[CACHEDBAKES]: Too Many Cache items Provided {0}, the max is {1}. Truncating!", cacheItems.Length, AvatarWearable.MAX_WEARABLES);
127 }
128
129 m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
130 if (cacheItems.Length > 0)
131 {
132 m_log.Debug("[Cacheitems]: " + cacheItems.Length);
133 for (int iter = 0; iter < maxCacheitemsLoop; iter++)
134 {
135 m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" +
136 cacheItems[iter].TextureID);
137 }
138
139 ScenePresence p = null;
140 if (m_scene.TryGetScenePresence(remoteClient.AgentId, out p))
141 {
142
143 WearableCacheItem[] existingitems = p.Appearance.WearableCacheItems;
144 if (existingitems == null)
145 {
146 if (m_BakedTextureModule != null)
147 {
148 WearableCacheItem[] savedcache = null;
149 try
150 {
151 if (p.Appearance.WearableCacheItemsDirty)
152 {
153 savedcache = m_BakedTextureModule.Get(p.UUID);
154 p.Appearance.WearableCacheItems = savedcache;
155 p.Appearance.WearableCacheItemsDirty = false;
156 }
157
158 }
159 /*
160 * The following Catch types DO NOT WORK with m_BakedTextureModule.Get
161 * it jumps to the General Packet Exception Handler if you don't catch Exception!
162 *
163 catch (System.Net.Sockets.SocketException)
164 {
165 cacheItems = null;
166 }
167 catch (WebException)
168 {
169 cacheItems = null;
170 }
171 catch (InvalidOperationException)
172 {
173 cacheItems = null;
174 } */
175 catch (Exception)
176 {
177 // The service logs a sufficient error message.
178 }
179
180
181 if (savedcache != null)
182 existingitems = savedcache;
183 }
184 }
185 // Existing items null means it's a fully new appearance
186 if (existingitems == null)
187 {
188
189 for (int i = 0; i < maxCacheitemsLoop; i++)
190 {
191 if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
192 {
193 Primitive.TextureEntryFace face = textureEntry.FaceTextures[cacheItems[i].TextureIndex];
194 if (face == null)
195 {
196 textureEntry.CreateFace(cacheItems[i].TextureIndex);
197 textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID =
198 AppearanceManager.DEFAULT_AVATAR_TEXTURE;
199 continue;
200 }
201 cacheItems[i].TextureID =face.TextureID;
202 if (m_scene.AssetService != null)
203 cacheItems[i].TextureAsset =
204 m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
205 }
206 else
207 {
208 m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
209 }
210
211
212 }
213 }
214 else
215
216
217 {
218 // for each uploaded baked texture
219 for (int i = 0; i < maxCacheitemsLoop; i++)
220 {
221 if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
222 {
223 Primitive.TextureEntryFace face = textureEntry.FaceTextures[cacheItems[i].TextureIndex];
224 if (face == null)
225 {
226 textureEntry.CreateFace(cacheItems[i].TextureIndex);
227 textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID =
228 AppearanceManager.DEFAULT_AVATAR_TEXTURE;
229 continue;
230 }
231 cacheItems[i].TextureID =
232 face.TextureID;
233 }
234 else
235 {
236 m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
237 }
238 }
239
240 for (int i = 0; i < maxCacheitemsLoop; i++)
241 {
242 if (cacheItems[i].TextureAsset == null)
243 {
244 cacheItems[i].TextureAsset =
245 m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
246 }
247 }
248 }
249
250
251
252 p.Appearance.WearableCacheItems = cacheItems;
253
254
255
256 if (m_BakedTextureModule != null)
257 {
258 m_BakedTextureModule.Store(remoteClient.AgentId, cacheItems);
259 p.Appearance.WearableCacheItemsDirty = true;
260
261 }
262 }
263 }
93 } 264 }
94 265
95 public void PostInitialise() 266 public void PostInitialise()
96 { 267 {
97 } 268 }
98 269
270
271
99 public void Close() { } 272 public void Close() { }
100 273
101 public string Name { get { return "UploadBakedTextureModule"; } } 274 public string Name { get { return "UploadBakedTextureModule"; } }
@@ -107,26 +280,23 @@ namespace OpenSim.Region.ClientStack.Linden
107 280
108 public void RegisterCaps(UUID agentID, Caps caps) 281 public void RegisterCaps(UUID agentID, Caps caps)
109 { 282 {
110// UUID capID = UUID.Random(); 283 UploadBakedTextureHandler avatarhandler = new UploadBakedTextureHandler(
284 caps, m_scene.AssetService, m_persistBakedTextures);
111 285
112 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); 286
113 if (m_URL == "localhost") 287
114 { 288 caps.RegisterHandler(
115 caps.RegisterHandler( 289 "UploadBakedTexture",
290 new RestStreamHandler(
291 "POST",
292 "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath,
293 avatarhandler.UploadBakedTexture,
116 "UploadBakedTexture", 294 "UploadBakedTexture",
117 new RestStreamHandler( 295 agentID.ToString()));
118 "POST", 296
119 "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath, 297
120 new UploadBakedTextureHandler( 298
121 caps, m_scene.AssetService, m_persistBakedTextures).UploadBakedTexture, 299
122 "UploadBakedTexture",
123 agentID.ToString()));
124
125 }
126 else
127 {
128 caps.RegisterHandler("UploadBakedTexture", m_URL);
129 }
130 } 300 }
131 } 301 }
132} \ No newline at end of file 302}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 585cdc4..1f522e8 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -325,6 +325,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
325 private readonly byte[] m_channelVersion = Utils.EmptyBytes; 325 private readonly byte[] m_channelVersion = Utils.EmptyBytes;
326 private readonly IGroupsModule m_GroupsModule; 326 private readonly IGroupsModule m_GroupsModule;
327 327
328 private int m_cachedTextureSerial;
328 private PriorityQueue m_entityUpdates; 329 private PriorityQueue m_entityUpdates;
329 private PriorityQueue m_entityProps; 330 private PriorityQueue m_entityProps;
330 private Prioritizer m_prioritizer; 331 private Prioritizer m_prioritizer;
@@ -11742,36 +11743,158 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11742 /// <returns></returns> 11743 /// <returns></returns>
11743 protected bool HandleAgentTextureCached(IClientAPI simclient, Packet packet) 11744 protected bool HandleAgentTextureCached(IClientAPI simclient, Packet packet)
11744 { 11745 {
11746 //m_log.Debug("texture cached: " + packet.ToString());
11745 AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet; 11747 AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet;
11748 AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse);
11746 11749
11747 if (cachedtex.AgentData.SessionID != SessionId) 11750 if (cachedtex.AgentData.SessionID != SessionId)
11748 return false; 11751 return false;
11749 11752
11750 List<CachedTextureRequestArg> requestArgs = new List<CachedTextureRequestArg>();
11751 11753
11752 for (int i = 0; i < cachedtex.WearableData.Length; i++) 11754 // TODO: don't create new blocks if recycling an old packet
11753 { 11755 cachedresp.AgentData.AgentID = AgentId;
11754 CachedTextureRequestArg arg = new CachedTextureRequestArg(); 11756 cachedresp.AgentData.SessionID = m_sessionId;
11755 arg.BakedTextureIndex = cachedtex.WearableData[i].TextureIndex; 11757 cachedresp.AgentData.SerialNum = m_cachedTextureSerial;
11756 arg.WearableHashID = cachedtex.WearableData[i].ID; 11758 m_cachedTextureSerial++;
11757 11759 cachedresp.WearableData =
11758 requestArgs.Add(arg); 11760 new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length];
11759 } 11761
11762 //IAvatarFactoryModule fac = m_scene.RequestModuleInterface<IAvatarFactoryModule>();
11763 // var item = fac.GetBakedTextureFaces(AgentId);
11764 //WearableCacheItem[] items = fac.GetCachedItems(AgentId);
11765
11766 IAssetService cache = m_scene.AssetService;
11767 IBakedTextureModule bakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
11768 //bakedTextureModule = null;
11769 int maxWearablesLoop = cachedtex.WearableData.Length;
11770 if (maxWearablesLoop > AvatarWearable.MAX_WEARABLES)
11771 maxWearablesLoop = AvatarWearable.MAX_WEARABLES;
11772
11773 if (bakedTextureModule != null && cache != null)
11774 {
11775 // We need to make sure the asset stored in the bake is available on this server also by it's assetid before we map it to a Cacheid
11776
11777 WearableCacheItem[] cacheItems = null;
11778 ScenePresence p = m_scene.GetScenePresence(AgentId);
11779 if (p.Appearance != null)
11780 if (p.Appearance.WearableCacheItems == null || p.Appearance.WearableCacheItemsDirty)
11781 {
11782 try
11783 {
11784 cacheItems = bakedTextureModule.Get(AgentId);
11785 p.Appearance.WearableCacheItems = cacheItems;
11786 p.Appearance.WearableCacheItemsDirty = false;
11787 }
11760 11788
11761 try 11789 /*
11762 { 11790 * The following Catch types DO NOT WORK, it jumps to the General Packet Exception Handler if you don't catch Exception!
11763 CachedTextureRequest handlerCachedTextureRequest = OnCachedTextureRequest; 11791 *
11764 if (handlerCachedTextureRequest != null) 11792 catch (System.Net.Sockets.SocketException)
11793 {
11794 cacheItems = null;
11795 }
11796 catch (WebException)
11797 {
11798 cacheItems = null;
11799 }
11800 catch (InvalidOperationException)
11801 {
11802 cacheItems = null;
11803 } */
11804 catch (Exception)
11805 {
11806 cacheItems = null;
11807 }
11808
11809 }
11810 else if (p.Appearance.WearableCacheItems != null)
11811 {
11812 cacheItems = p.Appearance.WearableCacheItems;
11813 }
11814
11815 if (cache != null && cacheItems != null)
11765 { 11816 {
11766 handlerCachedTextureRequest(simclient,cachedtex.AgentData.SerialNum,requestArgs); 11817 foreach (WearableCacheItem item in cacheItems)
11818 {
11819
11820 if (cache.GetCached(item.TextureID.ToString()) == null)
11821 {
11822 item.TextureAsset.Temporary = true;
11823 cache.Store(item.TextureAsset);
11824 }
11825
11826
11827 }
11828 }
11829 if (cacheItems != null)
11830 {
11831
11832 for (int i = 0; i < maxWearablesLoop; i++)
11833 {
11834 WearableCacheItem item =
11835 WearableCacheItem.SearchTextureIndex(cachedtex.WearableData[i].TextureIndex,cacheItems);
11836
11837 cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
11838 cachedresp.WearableData[i].TextureIndex= cachedtex.WearableData[i].TextureIndex;
11839 cachedresp.WearableData[i].HostName = new byte[0];
11840 if (item != null && cachedtex.WearableData[i].ID == item.CacheId)
11841 {
11842
11843 cachedresp.WearableData[i].TextureID = item.TextureID;
11844 }
11845 else
11846 {
11847 cachedresp.WearableData[i].TextureID = UUID.Zero;
11848 }
11849 }
11850 }
11851 else
11852 {
11853 for (int i = 0; i < maxWearablesLoop; i++)
11854 {
11855 cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
11856 cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex;
11857 cachedresp.WearableData[i].TextureID = UUID.Zero;
11858 //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
11859 cachedresp.WearableData[i].HostName = new byte[0];
11860 }
11767 } 11861 }
11768 } 11862 }
11769 catch (Exception e) 11863 else
11770 { 11864 {
11771 m_log.ErrorFormat("[CLIENT VIEW]: AgentTextureCached packet handler threw an exception, {0}", e); 11865 if (cache == null)
11772 return false; 11866 {
11867 for (int i = 0; i < maxWearablesLoop; i++)
11868 {
11869 cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
11870 cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex;
11871 cachedresp.WearableData[i].TextureID = UUID.Zero;
11872 //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
11873 cachedresp.WearableData[i].HostName = new byte[0];
11874 }
11875 }
11876 else
11877 {
11878 for (int i = 0; i < maxWearablesLoop; i++)
11879 {
11880 cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
11881 cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex;
11882
11883
11884
11885 if (cache.GetCached(cachedresp.WearableData[i].TextureID.ToString()) == null)
11886 cachedresp.WearableData[i].TextureID = UUID.Zero;
11887 //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
11888 else
11889 cachedresp.WearableData[i].TextureID = UUID.Zero;
11890 // UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
11891 cachedresp.WearableData[i].HostName = new byte[0];
11892 }
11893 }
11773 } 11894 }
11774 11895 cachedresp.Header.Zerocoded = true;
11896 OutPacket(cachedresp, ThrottleOutPacketType.Task);
11897
11775 return true; 11898 return true;
11776 } 11899 }
11777 11900