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authorUbitUmarov2016-08-04 23:00:40 +0100
committerUbitUmarov2016-08-04 23:00:40 +0100
commit29dc449cc835cf6597be07773bd39f966d97274c (patch)
treec64d046a95fa71932118a85173e9db5e93f205cf /OpenSim/Region
parentcancel sending group powers on crossings, they are no longer needed. (diff)
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revert a variable rename
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 5c10345..3a79376 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -568,7 +568,7 @@ namespace OpenSim.Region.Framework.Scenes
568 public string Firstname { get; private set; } 568 public string Firstname { get; private set; }
569 public string Lastname { get; private set; } 569 public string Lastname { get; private set; }
570 570
571 public bool haveGroupUpdate; 571 public bool haveGroupInformation;
572 public bool gotCrossUpdate; 572 public bool gotCrossUpdate;
573 public byte crossingFlags; 573 public byte crossingFlags;
574 574
@@ -1508,7 +1508,7 @@ namespace OpenSim.Region.Framework.Scenes
1508 /// </remarks> 1508 /// </remarks>
1509 public void MakeChildAgent(ulong newRegionHandle) 1509 public void MakeChildAgent(ulong newRegionHandle)
1510 { 1510 {
1511 haveGroupUpdate = false; 1511 haveGroupInformation = false;
1512 gotCrossUpdate = false; 1512 gotCrossUpdate = false;
1513 crossingFlags = 0; 1513 crossingFlags = 0;
1514 m_scene.EventManager.OnRegionHeartbeatEnd -= RegionHeartbeatEnd; 1514 m_scene.EventManager.OnRegionHeartbeatEnd -= RegionHeartbeatEnd;
@@ -1978,7 +1978,7 @@ namespace OpenSim.Region.Framework.Scenes
1978 1978
1979 m_log.DebugFormat("[CompleteMovement] MakeRootAgent: {0}ms", Util.EnvironmentTickCountSubtract(ts)); 1979 m_log.DebugFormat("[CompleteMovement] MakeRootAgent: {0}ms", Util.EnvironmentTickCountSubtract(ts));
1980 1980
1981 if(!haveGroupUpdate && !IsChildAgent && !isNPC) 1981 if(!haveGroupInformation && !IsChildAgent && !isNPC)
1982 { 1982 {
1983 IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>(); 1983 IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>();
1984 if (gm != null) 1984 if (gm != null)
@@ -2216,7 +2216,7 @@ namespace OpenSim.Region.Framework.Scenes
2216 // m_currentParcelHide = newhide; 2216 // m_currentParcelHide = newhide;
2217 // } 2217 // }
2218 2218
2219 haveGroupUpdate = false; 2219 haveGroupInformation = false;
2220 gotCrossUpdate = false; 2220 gotCrossUpdate = false;
2221 crossingFlags = 0; 2221 crossingFlags = 0;
2222 2222
@@ -4654,11 +4654,11 @@ namespace OpenSim.Region.Framework.Scenes
4654 crossingFlags = cAgent.CrossingFlags; 4654 crossingFlags = cAgent.CrossingFlags;
4655 gotCrossUpdate = (crossingFlags != 0); 4655 gotCrossUpdate = (crossingFlags != 0);
4656 4656
4657 haveGroupUpdate = false; 4657 haveGroupInformation = false;
4658 // using this as protocol detection don't want to mess with the numbers for now 4658 // using this as protocol detection don't want to mess with the numbers for now
4659 if(cAgent.ActiveGroupTitle != null) 4659 if(cAgent.ActiveGroupTitle != null)
4660 { 4660 {
4661 haveGroupUpdate = true; 4661 haveGroupInformation = true;
4662 COF = cAgent.agentCOF; 4662 COF = cAgent.agentCOF;
4663 if(ControllingClient.IsGroupMember(cAgent.ActiveGroupID)) 4663 if(ControllingClient.IsGroupMember(cAgent.ActiveGroupID))
4664 { 4664 {