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authorUbitUmarov2014-07-16 16:22:32 +0100
committerUbitUmarov2014-07-16 16:22:32 +0100
commit19d33c571d8f48501ecb2409814d5b95b2b4be23 (patch)
tree8e08805a71ebea81de75b5805105f325e0defa0f /OpenSim/Region
parentMerge branch 'avination-current' into ubitwork (diff)
parentMerge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster in... (diff)
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Merge branch 'avination-current' into ubitwork
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs40
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs23
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs50
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs21
-rw-r--r--OpenSim/Region/ClientStack/RegionApplicationBase.cs26
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs55
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs12
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs12
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs34
-rw-r--r--OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs8
-rw-r--r--OpenSim/Region/Framework/Scenes/KeyframeMotion.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Permissions.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs40
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs9
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs6
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs8
-rw-r--r--OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs3
-rw-r--r--OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs18
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs56
28 files changed, 297 insertions, 163 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 7361f50..88bd869 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -195,7 +195,9 @@ namespace OpenSim
195 195
196 m_securePermissionsLoading = startupConfig.GetBoolean("SecurePermissionsLoading", true); 196 m_securePermissionsLoading = startupConfig.GetBoolean("SecurePermissionsLoading", true);
197 197
198 string permissionModules = startupConfig.GetString("permissionmodules", "DefaultPermissionsModule"); 198 string permissionModules = Util.GetConfigVarFromSections<string>(Config, "permissionmodules",
199 new string[] { "Startup", "Permissions" }, "DefaultPermissionsModule");
200
199 m_permsModules = new List<string>(permissionModules.Split(',')); 201 m_permsModules = new List<string>(permissionModules.Split(','));
200 } 202 }
201 203
@@ -392,29 +394,19 @@ namespace OpenSim
392 } 394 }
393 else m_log.Error("[REGIONMODULES]: The new RegionModulesController is missing..."); 395 else m_log.Error("[REGIONMODULES]: The new RegionModulesController is missing...");
394 396
395 // XPTO: Fix this 397 if (m_securePermissionsLoading)
396// if (m_securePermissionsLoading) 398 {
397// { 399 foreach (string s in m_permsModules)
398// foreach (string s in m_permsModules) 400 {
399// { 401 if (!scene.RegionModules.ContainsKey(s))
400// if (!scene.RegionModules.ContainsKey(s)) 402 {
401// { 403 m_log.Fatal("[MODULES]: Required module " + s + " not found.");
402// bool found = false; 404 Environment.Exit(0);
403// foreach (IRegionModule m in modules) 405 }
404// { 406 }
405// if (m.Name == s) 407
406// { 408 m_log.InfoFormat("[SCENE]: Secure permissions loading enabled, modules loaded: {0}", String.Join(" ", m_permsModules.ToArray()));
407// found = true; 409 }
408// }
409// }
410// if (!found)
411// {
412// m_log.Fatal("[MODULES]: Required module " + s + " not found.");
413// Environment.Exit(0);
414// }
415// }
416// }
417// }
418 410
419 scene.SetModuleInterfaces(); 411 scene.SetModuleInterfaces();
420// First Step of bootreport sequence 412// First Step of bootreport sequence
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 59b9585..8241e07 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -990,13 +990,20 @@ namespace OpenSim.Region.ClientStack.Linden
990 else 990 else
991 prim.Name = assetName + "#" + i.ToString(); 991 prim.Name = assetName + "#" + i.ToString();
992 992
993 prim.EveryoneMask = 0;
994 prim.GroupMask = 0;
995
993 if (restrictPerms) 996 if (restrictPerms)
994 { 997 {
995 prim.BaseMask = (uint)(PermissionMask.Move | PermissionMask.Modify); 998 prim.BaseMask = (uint)(PermissionMask.Move | PermissionMask.Modify);
996 prim.EveryoneMask = 0;
997 prim.GroupMask = 0;
998 prim.NextOwnerMask = 0;
999 prim.OwnerMask = (uint)(PermissionMask.Move | PermissionMask.Modify); 999 prim.OwnerMask = (uint)(PermissionMask.Move | PermissionMask.Modify);
1000 prim.NextOwnerMask = 0;
1001 }
1002 else
1003 {
1004 prim.BaseMask = (uint)PermissionMask.All | (uint)PermissionMask.Export;
1005 prim.OwnerMask = (uint)PermissionMask.All | (uint)PermissionMask.Export;
1006 prim.NextOwnerMask = (uint)PermissionMask.Transfer;
1000 } 1007 }
1001 1008
1002 if(istest) 1009 if(istest)
@@ -1099,21 +1106,17 @@ namespace OpenSim.Region.ClientStack.Linden
1099 1106
1100 if (restrictPerms) 1107 if (restrictPerms)
1101 { 1108 {
1102 item.CurrentPermissions
1103 = (uint)(PermissionMask.Move | PermissionMask.Modify);
1104
1105 item.BasePermissions = (uint)(PermissionMask.Move | PermissionMask.Modify); 1109 item.BasePermissions = (uint)(PermissionMask.Move | PermissionMask.Modify);
1110 item.CurrentPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify);
1106 item.EveryOnePermissions = 0; 1111 item.EveryOnePermissions = 0;
1107 item.NextPermissions = 0; 1112 item.NextPermissions = 0;
1108 } 1113 }
1109 else 1114 else
1110 { 1115 {
1111 item.CurrentPermissions
1112 = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export);
1113
1114 item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; 1116 item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
1117 item.CurrentPermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
1115 item.EveryOnePermissions = 0; 1118 item.EveryOnePermissions = 0;
1116 item.NextPermissions = (uint)PermissionMask.All; 1119 item.NextPermissions = (uint)PermissionMask.Transfer;
1117 } 1120 }
1118 1121
1119 item.CreationDate = Util.UnixTimeSinceEpoch(); 1122 item.CreationDate = Util.UnixTimeSinceEpoch();
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
index a42c96c..0570144 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
@@ -77,6 +77,8 @@ namespace OpenSim.Region.ClientStack.Linden
77 private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>(); 77 private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
78 private static Thread[] m_workerThreads = null; 78 private static Thread[] m_workerThreads = null;
79 79
80 private string m_Url = "localhost";
81
80 private static OpenMetaverse.BlockingQueue<aPollRequest> m_queue = 82 private static OpenMetaverse.BlockingQueue<aPollRequest> m_queue =
81 new OpenMetaverse.BlockingQueue<aPollRequest>(); 83 new OpenMetaverse.BlockingQueue<aPollRequest>();
82 84
@@ -86,6 +88,9 @@ namespace OpenSim.Region.ClientStack.Linden
86 88
87 public void Initialise(IConfigSource source) 89 public void Initialise(IConfigSource source)
88 { 90 {
91 IConfig config = source.Configs["ClientStack.LindenCaps"];
92 if (config != null)
93 m_Url = config.GetString("Cap_GetTexture", "localhost");
89 } 94 }
90 95
91 public void AddRegion(Scene s) 96 public void AddRegion(Scene s)
@@ -343,27 +348,34 @@ namespace OpenSim.Region.ClientStack.Linden
343 348
344 private void RegisterCaps(UUID agentID, Caps caps) 349 private void RegisterCaps(UUID agentID, Caps caps)
345 { 350 {
346 string capUrl = "/CAPS/" + UUID.Random() + "/"; 351 if (m_Url == "localhost")
347 352 {
348 // Register this as a poll service 353 string capUrl = "/CAPS/" + UUID.Random() + "/";
349 PollServiceTextureEventArgs args = new PollServiceTextureEventArgs(agentID, m_scene); 354
350 355 // Register this as a poll service
351 args.Type = PollServiceEventArgs.EventType.Texture; 356 PollServiceTextureEventArgs args = new PollServiceTextureEventArgs(agentID, m_scene);
352 MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args); 357
353 358 args.Type = PollServiceEventArgs.EventType.Texture;
354 string hostName = m_scene.RegionInfo.ExternalHostName; 359 MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
355 uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; 360
356 string protocol = "http"; 361 string hostName = m_scene.RegionInfo.ExternalHostName;
357 362 uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
358 if (MainServer.Instance.UseSSL) 363 string protocol = "http";
364
365 if (MainServer.Instance.UseSSL)
366 {
367 hostName = MainServer.Instance.SSLCommonName;
368 port = MainServer.Instance.SSLPort;
369 protocol = "https";
370 }
371 caps.RegisterHandler("GetTexture", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
372 m_pollservices[agentID] = args;
373 m_capsDict[agentID] = capUrl;
374 }
375 else
359 { 376 {
360 hostName = MainServer.Instance.SSLCommonName; 377 caps.RegisterHandler("GetTexture", m_Url);
361 port = MainServer.Instance.SSLPort;
362 protocol = "https";
363 } 378 }
364 caps.RegisterHandler("GetTexture", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
365 m_pollservices[agentID] = args;
366 m_capsDict[agentID] = capUrl;
367 } 379 }
368 380
369 private void DeregisterCaps(UUID agentID, Caps caps) 381 private void DeregisterCaps(UUID agentID, Caps caps)
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index eebb8ae..7c62f90 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -2233,9 +2233,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2233 2233
2234 public void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) 2234 public void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle)
2235 { 2235 {
2236 m_activeGroupID = activegroupid; 2236 if (agentid == AgentId)
2237 m_activeGroupName = groupname; 2237 {
2238 m_activeGroupPowers = grouppowers; 2238 m_activeGroupID = activegroupid;
2239 m_activeGroupName = groupname;
2240 m_activeGroupPowers = grouppowers;
2241 }
2239 2242
2240 AgentDataUpdatePacket sendAgentDataUpdate = (AgentDataUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentDataUpdate); 2243 AgentDataUpdatePacket sendAgentDataUpdate = (AgentDataUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentDataUpdate);
2241 sendAgentDataUpdate.AgentData.ActiveGroupID = activegroupid; 2244 sendAgentDataUpdate.AgentData.ActiveGroupID = activegroupid;
@@ -3933,6 +3936,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3933 part.Shape.ProfileHollow = 27500; 3936 part.Shape.ProfileHollow = 27500;
3934 } 3937 }
3935 } 3938 }
3939 else if (update.Entity is ScenePresence)
3940 {
3941 ScenePresence presence = (ScenePresence)update.Entity;
3942
3943 // If ParentUUID is not UUID.Zero and ParentID is 0, this
3944 // avatar is in the process of crossing regions while
3945 // sat on an object. In this state, we don't want any
3946 // updates because they will visually orbit the avatar.
3947 // Update will be forced once crossing is completed anyway.
3948 if (presence.ParentUUID != UUID.Zero && presence.ParentID == 0)
3949 continue;
3950 }
3936 3951
3937 ++updatesThisCall; 3952 ++updatesThisCall;
3938 3953
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
index 853b72d..287c278 100644
--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
+++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
@@ -100,13 +100,25 @@ namespace OpenSim.Region.ClientStack
100 // "OOB" Server 100 // "OOB" Server
101 if (m_networkServersInfo.ssl_listener) 101 if (m_networkServersInfo.ssl_listener)
102 { 102 {
103 BaseHttpServer server = new BaseHttpServer( 103 if (!m_networkServersInfo.ssl_external)
104 m_networkServersInfo.https_port, m_networkServersInfo.ssl_listener, m_networkServersInfo.cert_path, 104 {
105 m_networkServersInfo.cert_pass); 105 BaseHttpServer server = new BaseHttpServer(
106 m_networkServersInfo.https_port, m_networkServersInfo.ssl_listener, m_networkServersInfo.cert_path,
107 m_networkServersInfo.cert_pass);
106 108
107 m_log.InfoFormat("[REGION SERVER]: Starting HTTPS server on port {0}", server.Port); 109 m_log.InfoFormat("[REGION SERVER]: Starting HTTPS server on port {0}", server.Port);
108 MainServer.AddHttpServer(server); 110 MainServer.AddHttpServer(server);
109 server.Start(); 111 server.Start();
112 }
113 else
114 {
115 BaseHttpServer server = new BaseHttpServer(
116 m_networkServersInfo.https_port);
117
118 m_log.InfoFormat("[REGION SERVER]: Starting HTTP server on port {0} for external HTTPS", server.Port);
119 MainServer.AddHttpServer(server);
120 server.Start();
121 }
110 } 122 }
111 123
112 base.StartupSpecific(); 124 base.StartupSpecific();
@@ -132,4 +144,4 @@ namespace OpenSim.Region.ClientStack
132 return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier); 144 return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier);
133 } 145 }
134 } 146 }
135} \ No newline at end of file 147}
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index f2f789b..6495f3f 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -302,7 +302,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
302 // If we're an NPC then skip all the item checks and manipulations since we don't have an 302 // If we're an NPC then skip all the item checks and manipulations since we don't have an
303 // inventory right now. 303 // inventory right now.
304 RezSingleAttachmentFromInventoryInternal( 304 RezSingleAttachmentFromInventoryInternal(
305 sp, sp.PresenceType == PresenceType.Npc ? UUID.Zero : attach.ItemID, attach.AssetID, p, true, null); 305 sp, sp.PresenceType == PresenceType.Npc ? UUID.Zero : attach.ItemID, attach.AssetID, p, true, d);
306 } 306 }
307 catch (Exception e) 307 catch (Exception e)
308 { 308 {
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
index 343cdb5..c52d586 100644
--- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
@@ -182,6 +182,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
182 try 182 try
183 { 183 {
184 ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); 184 ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
185 if (obj == null)
186 return;
185 if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0 187 if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0
186 || avatar.Scene.RegionInfo.RegionSettings.AllowDamage) 188 || avatar.Scene.RegionInfo.RegionSettings.AllowDamage)
187 { 189 {
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
index 2d46276..41958b3 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
@@ -40,6 +40,13 @@ using OpenSim.Region.Framework.Scenes;
40 40
41namespace OpenSim.Region.CoreModules.Avatar.InstantMessage 41namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
42{ 42{
43 public struct SendReply
44 {
45 public bool Success;
46 public string Message;
47 public int Disposition;
48 }
49
43 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "OfflineMessageModule")] 50 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "OfflineMessageModule")]
44 public class OfflineMessageModule : ISharedRegionModule 51 public class OfflineMessageModule : ISharedRegionModule
45 { 52 {
@@ -50,6 +57,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
50 private string m_RestURL = String.Empty; 57 private string m_RestURL = String.Empty;
51 IMessageTransferModule m_TransferModule = null; 58 IMessageTransferModule m_TransferModule = null;
52 private bool m_ForwardOfflineGroupMessages = true; 59 private bool m_ForwardOfflineGroupMessages = true;
60 private Dictionary<IClientAPI, List<UUID>> m_repliesSent= new Dictionary<IClientAPI, List<UUID>>();
53 61
54 public void Initialise(IConfigSource config) 62 public void Initialise(IConfigSource config)
55 { 63 {
@@ -169,6 +177,12 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
169 private void OnNewClient(IClientAPI client) 177 private void OnNewClient(IClientAPI client)
170 { 178 {
171 client.OnRetrieveInstantMessages += RetrieveInstantMessages; 179 client.OnRetrieveInstantMessages += RetrieveInstantMessages;
180 client.OnLogout += OnClientLoggedOut;
181 }
182
183 public void OnClientLoggedOut(IClientAPI client)
184 {
185 m_repliesSent.Remove(client);
172 } 186 }
173 187
174 private void RetrieveInstantMessages(IClientAPI client) 188 private void RetrieveInstantMessages(IClientAPI client)
@@ -228,7 +242,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
228 if (scene == null) 242 if (scene == null)
229 scene = m_SceneList[0]; 243 scene = m_SceneList[0];
230 244
231 bool success = SynchronousRestObjectRequester.MakeRequest<GridInstantMessage, bool>( 245 SendReply reply = SynchronousRestObjectRequester.MakeRequest<GridInstantMessage, SendReply>(
232 "POST", m_RestURL+"/SaveMessage/?scope=" + 246 "POST", m_RestURL+"/SaveMessage/?scope=" +
233 scene.RegionInfo.ScopeID.ToString(), im); 247 scene.RegionInfo.ScopeID.ToString(), im);
234 248
@@ -238,13 +252,38 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
238 if (client == null) 252 if (client == null)
239 return; 253 return;
240 254
241 client.SendInstantMessage(new GridInstantMessage( 255 if (reply.Message == String.Empty)
242 null, new UUID(im.toAgentID), 256 reply.Message = "User is not logged in. " + (reply.Success ? "Message saved." : "Message not saved");
243 "System", new UUID(im.fromAgentID), 257
244 (byte)InstantMessageDialog.MessageFromAgent, 258 bool sendReply = true;
245 "User is not logged in. "+ 259
246 (success ? "Message saved." : "Message not saved"), 260 switch (reply.Disposition)
247 false, new Vector3())); 261 {
262 case 0: // Normal
263 break;
264 case 1: // Only once per user
265 if (m_repliesSent.ContainsKey(client) && m_repliesSent[client].Contains(new UUID(im.toAgentID)))
266 {
267 sendReply = false;
268 }
269 else
270 {
271 if (!m_repliesSent.ContainsKey(client))
272 m_repliesSent[client] = new List<UUID>();
273 m_repliesSent[client].Add(new UUID(im.toAgentID));
274 }
275 break;
276 }
277
278 if (sendReply)
279 {
280 client.SendInstantMessage(new GridInstantMessage(
281 null, new UUID(im.toAgentID),
282 "System", new UUID(im.fromAgentID),
283 (byte)InstantMessageDialog.MessageFromAgent,
284 reply.Message,
285 false, new Vector3()));
286 }
248 } 287 }
249 } 288 }
250 } 289 }
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index a606d76..193a27b 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -265,7 +265,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
265 return UUID.Zero; 265 return UUID.Zero;
266 } 266 }
267 267
268 remoteClient.SendAgentAlertMessage("Notecard saved", false); 268 remoteClient.SendAlertMessage("Notecard saved");
269 } 269 }
270 else if ((InventoryType)item.InvType == InventoryType.LSL) 270 else if ((InventoryType)item.InvType == InventoryType.LSL)
271 { 271 {
@@ -275,7 +275,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
275 return UUID.Zero; 275 return UUID.Zero;
276 } 276 }
277 277
278 remoteClient.SendAgentAlertMessage("Script saved", false); 278 remoteClient.SendAlertMessage("Script saved");
279 } 279 }
280 280
281 AssetBase asset = 281 AssetBase asset =
@@ -799,6 +799,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
799 XmlDocument doc = new XmlDocument(); 799 XmlDocument doc = new XmlDocument();
800 doc.LoadXml(xmlData); 800 doc.LoadXml(xmlData);
801 XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject"); 801 XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject");
802 Vector3 rez_pos;
802 if (e == null || attachment) // Single 803 if (e == null || attachment) // Single
803 { 804 {
804 SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); 805 SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(xmlData);
@@ -820,6 +821,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
820 RayStart, RayEnd, RayTargetID, Quaternion.Identity, 821 RayStart, RayEnd, RayTargetID, Quaternion.Identity,
821 BypassRayCast, bRayEndIsIntersection, true, g.GetAxisAlignedBoundingBox(out offsetHeight), false); 822 BypassRayCast, bRayEndIsIntersection, true, g.GetAxisAlignedBoundingBox(out offsetHeight), false);
822 pos.Z += offsetHeight; 823 pos.Z += offsetHeight;
824 rez_pos = pos;
823 } 825 }
824 else 826 else
825 { 827 {
@@ -834,6 +836,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
834 BypassRayCast, bRayEndIsIntersection, true, 836 BypassRayCast, bRayEndIsIntersection, true,
835 bbox, false); 837 bbox, false);
836 838
839 rez_pos = pos;
840
837 pos -= bbox / 2; 841 pos -= bbox / 2;
838 842
839 XmlNodeList groups = e.SelectNodes("SceneObjectGroup"); 843 XmlNodeList groups = e.SelectNodes("SceneObjectGroup");
@@ -870,7 +874,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
870 primcount += g.PrimCount; 874 primcount += g.PrimCount;
871 875
872 if (!m_Scene.Permissions.CanRezObject( 876 if (!m_Scene.Permissions.CanRezObject(
873 primcount, remoteClient.AgentId, pos) 877 primcount, remoteClient.AgentId, rez_pos)
874 && !attachment) 878 && !attachment)
875 { 879 {
876 // The client operates in no fail mode. It will 880 // The client operates in no fail mode. It will
@@ -887,7 +891,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
887 return null; 891 return null;
888 } 892 }
889 893
890 if (item != null && !DoPreRezWhenFromItem(remoteClient, item, objlist, pos, attachment)) 894 if (item != null && !DoPreRezWhenFromItem(remoteClient, item, objlist, rez_pos, attachment))
891 return null; 895 return null;
892 896
893 for (int i = 0; i < objlist.Count; i++) 897 for (int i = 0; i < objlist.Count; i++)
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index a5f5749..834fd77 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -96,6 +96,10 @@ namespace OpenSim.Region.CoreModules.World.Estate
96 96
97 m_commands = new EstateManagementCommands(this); 97 m_commands = new EstateManagementCommands(this);
98 m_commands.Initialise(); 98 m_commands.Initialise();
99
100 m_regionChangeTimer.Interval = 10000;
101 m_regionChangeTimer.Elapsed += RaiseRegionInfoChange;
102 m_regionChangeTimer.AutoReset = false;
99 } 103 }
100 104
101 public void RemoveRegion(Scene scene) {} 105 public void RemoveRegion(Scene scene) {}
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index c307998..4e21724 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -565,7 +565,7 @@ namespace OpenSim.Region.CoreModules.World.Land
565 requiredPowers = GroupPowers.LandManageBanned; 565 requiredPowers = GroupPowers.LandManageBanned;
566 566
567 if (m_scene.Permissions.CanEditParcelProperties(agentID, 567 if (m_scene.Permissions.CanEditParcelProperties(agentID,
568 land, requiredPowers)) 568 land, requiredPowers, false))
569 { 569 {
570 land.UpdateAccessList(flags, transactionID, sequenceID, 570 land.UpdateAccessList(flags, transactionID, sequenceID,
571 sections, entries, remote_client); 571 sections, entries, remote_client);
@@ -927,7 +927,7 @@ namespace OpenSim.Region.CoreModules.World.Land
927 927
928 //If we are still here, then they are subdividing within one piece of land 928 //If we are still here, then they are subdividing within one piece of land
929 //Check owner 929 //Check owner
930 if (!m_scene.Permissions.CanEditParcelProperties(attempting_user_id, startLandObject, GroupPowers.LandDivideJoin)) 930 if (!m_scene.Permissions.CanEditParcelProperties(attempting_user_id, startLandObject, GroupPowers.LandDivideJoin, true))
931 { 931 {
932 return; 932 return;
933 } 933 }
@@ -996,7 +996,7 @@ namespace OpenSim.Region.CoreModules.World.Land
996 { 996 {
997 return; 997 return;
998 } 998 }
999 if (!m_scene.Permissions.CanEditParcelProperties(attempting_user_id, masterLandObject, GroupPowers.LandDivideJoin)) 999 if (!m_scene.Permissions.CanEditParcelProperties(attempting_user_id, masterLandObject, GroupPowers.LandDivideJoin, true))
1000 { 1000 {
1001 return; 1001 return;
1002 } 1002 }
@@ -1727,7 +1727,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1727 1727
1728 if (land == null) return; 1728 if (land == null) return;
1729 1729
1730 if (!m_scene.Permissions.CanEditParcelProperties(remoteClient.AgentId, land, GroupPowers.LandOptions)) 1730 if (!m_scene.Permissions.CanEditParcelProperties(remoteClient.AgentId, land, GroupPowers.LandOptions, false))
1731 return; 1731 return;
1732 1732
1733 land.LandData.OtherCleanTime = otherCleanTime; 1733 land.LandData.OtherCleanTime = otherCleanTime;
@@ -1827,7 +1827,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1827 if (targetAvatar.UserLevel == 0) 1827 if (targetAvatar.UserLevel == 0)
1828 { 1828 {
1829 ILandObject land = ((Scene)client.Scene).LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y); 1829 ILandObject land = ((Scene)client.Scene).LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y);
1830 if (!((Scene)client.Scene).Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze)) 1830 if (!((Scene)client.Scene).Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze, true))
1831 return; 1831 return;
1832 if (flags == 0) 1832 if (flags == 0)
1833 { 1833 {
@@ -1876,7 +1876,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1876 1876
1877 // Check if you even have permission to do this 1877 // Check if you even have permission to do this
1878 ILandObject land = m_scene.LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y); 1878 ILandObject land = m_scene.LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y);
1879 if (!m_scene.Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze) && 1879 if (!m_scene.Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze, true) &&
1880 !m_scene.Permissions.IsAdministrator(client.AgentId)) 1880 !m_scene.Permissions.IsAdministrator(client.AgentId))
1881 return; 1881 return;
1882 1882
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index 07d00c0..2eafd44 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -286,7 +286,7 @@ namespace OpenSim.Region.CoreModules.World.Land
286 // ParcelFlags.ForSaleObjects 286 // ParcelFlags.ForSaleObjects
287 // ParcelFlags.LindenHome 287 // ParcelFlags.LindenHome
288 288
289 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions)) 289 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions, false))
290 { 290 {
291 allowedDelta |= (uint)(ParcelFlags.AllowLandmark | 291 allowedDelta |= (uint)(ParcelFlags.AllowLandmark |
292 ParcelFlags.AllowTerraform | 292 ParcelFlags.AllowTerraform |
@@ -301,7 +301,7 @@ namespace OpenSim.Region.CoreModules.World.Land
301 ParcelFlags.AllowFly); 301 ParcelFlags.AllowFly);
302 } 302 }
303 303
304 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandSetSale)) 304 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandSetSale, true))
305 { 305 {
306 if (args.AuthBuyerID != newData.AuthBuyerID || 306 if (args.AuthBuyerID != newData.AuthBuyerID ||
307 args.SalePrice != newData.SalePrice) 307 args.SalePrice != newData.SalePrice)
@@ -324,7 +324,7 @@ namespace OpenSim.Region.CoreModules.World.Land
324 allowedDelta |= (uint)ParcelFlags.ForSale; 324 allowedDelta |= (uint)ParcelFlags.ForSale;
325 } 325 }
326 326
327 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.FindPlaces)) 327 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.FindPlaces, false))
328 { 328 {
329 newData.Category = args.Category; 329 newData.Category = args.Category;
330 330
@@ -333,21 +333,21 @@ namespace OpenSim.Region.CoreModules.World.Land
333 ParcelFlags.MaturePublish) | (uint)(1 << 23); 333 ParcelFlags.MaturePublish) | (uint)(1 << 23);
334 } 334 }
335 335
336 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity)) 336 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity, false))
337 { 337 {
338 newData.Description = args.Desc; 338 newData.Description = args.Desc;
339 newData.Name = args.Name; 339 newData.Name = args.Name;
340 newData.SnapshotID = args.SnapshotID; 340 newData.SnapshotID = args.SnapshotID;
341 } 341 }
342 342
343 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.SetLandingPoint)) 343 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.SetLandingPoint, false))
344 { 344 {
345 newData.LandingType = args.LandingType; 345 newData.LandingType = args.LandingType;
346 newData.UserLocation = args.UserLocation; 346 newData.UserLocation = args.UserLocation;
347 newData.UserLookAt = args.UserLookAt; 347 newData.UserLookAt = args.UserLookAt;
348 } 348 }
349 349
350 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.ChangeMedia)) 350 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.ChangeMedia, false))
351 { 351 {
352 newData.MediaAutoScale = args.MediaAutoScale; 352 newData.MediaAutoScale = args.MediaAutoScale;
353 newData.MediaID = args.MediaID; 353 newData.MediaID = args.MediaID;
@@ -368,7 +368,7 @@ namespace OpenSim.Region.CoreModules.World.Land
368 ParcelFlags.UseEstateVoiceChan); 368 ParcelFlags.UseEstateVoiceChan);
369 } 369 }
370 370
371 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandManagePasses)) 371 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandManagePasses, false))
372 { 372 {
373 newData.PassHours = args.PassHours; 373 newData.PassHours = args.PassHours;
374 newData.PassPrice = args.PassPrice; 374 newData.PassPrice = args.PassPrice;
@@ -376,25 +376,27 @@ namespace OpenSim.Region.CoreModules.World.Land
376 allowedDelta |= (uint)ParcelFlags.UsePassList; 376 allowedDelta |= (uint)ParcelFlags.UsePassList;
377 } 377 }
378 378
379 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandManageAllowed)) 379 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandManageAllowed, false))
380 { 380 {
381 allowedDelta |= (uint)(ParcelFlags.UseAccessGroup | 381 allowedDelta |= (uint)(ParcelFlags.UseAccessGroup |
382 ParcelFlags.UseAccessList); 382 ParcelFlags.UseAccessList);
383 } 383 }
384 384
385 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandManageBanned)) 385 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandManageBanned, false))
386 { 386 {
387 allowedDelta |= (uint)(ParcelFlags.UseBanList | 387 allowedDelta |= (uint)(ParcelFlags.UseBanList |
388 ParcelFlags.DenyAnonymous | 388 ParcelFlags.DenyAnonymous |
389 ParcelFlags.DenyAgeUnverified); 389 ParcelFlags.DenyAgeUnverified);
390 } 390 }
391 391
392 uint preserve = LandData.Flags & ~allowedDelta; 392 if (allowedDelta != (uint)ParcelFlags.None)
393 newData.Flags = preserve | (args.ParcelFlags & allowedDelta); 393 {
394 394 uint preserve = LandData.Flags & ~allowedDelta;
395 m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); 395 newData.Flags = preserve | (args.ParcelFlags & allowedDelta);
396 396
397 SendLandUpdateToAvatarsOverMe(snap_selection); 397 m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData);
398 SendLandUpdateToAvatarsOverMe(snap_selection);
399 }
398 } 400 }
399 401
400 public void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area) 402 public void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area)
@@ -950,7 +952,7 @@ namespace OpenSim.Region.CoreModules.World.Land
950 952
951 public void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client) 953 public void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client)
952 { 954 {
953 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions)) 955 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions, true))
954 { 956 {
955 List<uint> resultLocalIDs = new List<uint>(); 957 List<uint> resultLocalIDs = new List<uint>();
956 try 958 try
@@ -1000,7 +1002,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1000 /// </param> 1002 /// </param>
1001 public void SendLandObjectOwners(IClientAPI remote_client) 1003 public void SendLandObjectOwners(IClientAPI remote_client)
1002 { 1004 {
1003 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions)) 1005 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions, true))
1004 { 1006 {
1005 Dictionary<UUID, int> primCount = new Dictionary<UUID, int>(); 1007 Dictionary<UUID, int> primCount = new Dictionary<UUID, int>();
1006 List<UUID> groups = new List<UUID>(); 1008 List<UUID> groups = new List<UUID>();
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
index 79dd4a0..4f5b9b7 100644
--- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
@@ -42,8 +42,8 @@ using PermissionMask = OpenSim.Framework.PermissionMask;
42 42
43namespace OpenSim.Region.CoreModules.World.Permissions 43namespace OpenSim.Region.CoreModules.World.Permissions
44{ 44{
45 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "PermissionsModule")] 45 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DefaultPermissionsModule")]
46 public class PermissionsModule : INonSharedRegionModule, IPermissionsModule 46 public class DefaultPermissionsModule : INonSharedRegionModule, IPermissionsModule
47 { 47 {
48 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 48 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49 49
@@ -348,7 +348,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
348 348
349 public string Name 349 public string Name
350 { 350 {
351 get { return "PermissionsModule"; } 351 get { return "DefaultPermissionsModule"; }
352 } 352 }
353 353
354 public Type ReplaceableInterface 354 public Type ReplaceableInterface
@@ -1047,7 +1047,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
1047 return GenericObjectPermission(editorID, objectID, false); 1047 return GenericObjectPermission(editorID, objectID, false);
1048 } 1048 }
1049 1049
1050 private bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers p, Scene scene) 1050 private bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers p, Scene scene, bool allowManager)
1051 { 1051 {
1052 DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); 1052 DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
1053 if (m_bypassPermissions) return m_bypassPermissionsValue; 1053 if (m_bypassPermissions) return m_bypassPermissionsValue;
diff --git a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
index 09481a7..f0e639d 100644
--- a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
+++ b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
@@ -662,7 +662,7 @@ namespace OpenSim.Region.Framework.Scenes
662 662
663 // Do the frame processing 663 // Do the frame processing
664 double steps = (double)m_currentFrame.TimeMS / tickDuration; 664 double steps = (double)m_currentFrame.TimeMS / tickDuration;
665 665
666 if (steps <= 0.0) 666 if (steps <= 0.0)
667 { 667 {
668 m_group.RootPart.Velocity = Vector3.Zero; 668 m_group.RootPart.Velocity = Vector3.Zero;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
index 535d87a..4d90726 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
@@ -70,7 +70,7 @@ namespace OpenSim.Region.Framework.Scenes
70 public delegate bool IsGridGodHandler(UUID user, Scene requestFromScene); 70 public delegate bool IsGridGodHandler(UUID user, Scene requestFromScene);
71 public delegate bool IsAdministratorHandler(UUID user); 71 public delegate bool IsAdministratorHandler(UUID user);
72 public delegate bool EditParcelHandler(UUID user, ILandObject parcel, Scene scene); 72 public delegate bool EditParcelHandler(UUID user, ILandObject parcel, Scene scene);
73 public delegate bool EditParcelPropertiesHandler(UUID user, ILandObject parcel, GroupPowers p, Scene scene); 73 public delegate bool EditParcelPropertiesHandler(UUID user, ILandObject parcel, GroupPowers p, Scene scene, bool allowManager);
74 public delegate bool SellParcelHandler(UUID user, ILandObject parcel, Scene scene); 74 public delegate bool SellParcelHandler(UUID user, ILandObject parcel, Scene scene);
75 public delegate bool AbandonParcelHandler(UUID user, ILandObject parcel, Scene scene); 75 public delegate bool AbandonParcelHandler(UUID user, ILandObject parcel, Scene scene);
76 public delegate bool ReclaimParcelHandler(UUID user, ILandObject parcel, Scene scene); 76 public delegate bool ReclaimParcelHandler(UUID user, ILandObject parcel, Scene scene);
@@ -763,7 +763,7 @@ namespace OpenSim.Region.Framework.Scenes
763 763
764 #region EDIT PARCEL 764 #region EDIT PARCEL
765 765
766 public bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers p) 766 public bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers p, bool allowManager)
767 { 767 {
768 EditParcelPropertiesHandler handler = OnEditParcelProperties; 768 EditParcelPropertiesHandler handler = OnEditParcelProperties;
769 if (handler != null) 769 if (handler != null)
@@ -771,7 +771,7 @@ namespace OpenSim.Region.Framework.Scenes
771 Delegate[] list = handler.GetInvocationList(); 771 Delegate[] list = handler.GetInvocationList();
772 foreach (EditParcelPropertiesHandler h in list) 772 foreach (EditParcelPropertiesHandler h in list)
773 { 773 {
774 if (h(user, parcel, p, m_scene) == false) 774 if (h(user, parcel, p, m_scene, allowManager) == false)
775 return false; 775 return false;
776 } 776 }
777 } 777 }
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 2b58795..b189599 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2802,8 +2802,10 @@ namespace OpenSim.Region.Framework.Scenes
2802 newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); 2802 newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject));
2803 newObject.ResumeScripts(); 2803 newObject.ResumeScripts();
2804 2804
2805 if (newObject.RootPart.KeyframeMotion != null) 2805 // AddSceneObject already does this and doing it again messes
2806 newObject.RootPart.KeyframeMotion.UpdateSceneObject(newObject); 2806 // up region crossings, so don't.
2807 //if (newObject.RootPart.KeyframeMotion != null)
2808 // newObject.RootPart.KeyframeMotion.UpdateSceneObject(newObject);
2807 } 2809 }
2808 2810
2809 // Do this as late as possible so that listeners have full access to the incoming object 2811 // Do this as late as possible so that listeners have full access to the incoming object
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 0ea4e09..86f60bb 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -591,6 +591,7 @@ namespace OpenSim.Region.Framework.Scenes
591 avinfo.ParentID = av.ParentID; 591 avinfo.ParentID = av.ParentID;
592 avsToCross.Add(avinfo); 592 avsToCross.Add(avinfo);
593 593
594 av.PrevSitOffset = av.OffsetPosition;
594 av.ParentID = 0; 595 av.ParentID = 0;
595 } 596 }
596 597
@@ -1072,6 +1073,11 @@ namespace OpenSim.Region.Framework.Scenes
1072 for (int i = 0; i < parts.Length; i++) 1073 for (int i = 0; i < parts.Length; i++)
1073 { 1074 {
1074 SceneObjectPart part = parts[i]; 1075 SceneObjectPart part = parts[i];
1076 if (part.KeyframeMotion != null)
1077 {
1078 part.KeyframeMotion.UpdateSceneObject(this);
1079 }
1080
1075 if (Object.ReferenceEquals(part, m_rootPart)) 1081 if (Object.ReferenceEquals(part, m_rootPart))
1076 continue; 1082 continue;
1077 1083
@@ -1880,25 +1886,27 @@ namespace OpenSim.Region.Framework.Scenes
1880 { 1886 {
1881 SceneObjectPart part = parts[i]; 1887 SceneObjectPart part = parts[i];
1882 1888
1883 Scene.ForEachRootScenePresence(delegate(ScenePresence avatar) 1889 if (Scene != null)
1884 { 1890 {
1885 if (avatar.ParentID == LocalId) 1891 Scene.ForEachRootScenePresence(delegate(ScenePresence avatar)
1886 avatar.StandUp();
1887
1888 if (!silent)
1889 { 1892 {
1890 part.ClearUpdateSchedule(); 1893 if (avatar.ParentID == LocalId)
1891 if (part == m_rootPart) 1894 avatar.StandUp();
1895
1896 if (!silent)
1892 { 1897 {
1893 if (!IsAttachment 1898 part.ClearUpdateSchedule();
1894 || AttachedAvatar == avatar.ControllingClient.AgentId 1899 if (part == m_rootPart)
1895 || !HasPrivateAttachmentPoint) 1900 {
1896 avatar.ControllingClient.SendKillObject(m_regionHandle, new List<uint> { part.LocalId }); 1901 if (!IsAttachment
1902 || AttachedAvatar == avatar.ControllingClient.AgentId
1903 || !HasPrivateAttachmentPoint)
1904 avatar.ControllingClient.SendKillObject(m_regionHandle, new List<uint> { part.LocalId });
1905 }
1897 } 1906 }
1898 } 1907 });
1899 }); 1908 }
1900 } 1909 }
1901
1902 } 1910 }
1903 1911
1904 public void AddScriptLPS(int count) 1912 public void AddScriptLPS(int count)
@@ -3483,8 +3491,8 @@ namespace OpenSim.Region.Framework.Scenes
3483 part.ClonePermissions(RootPart); 3491 part.ClonePermissions(RootPart);
3484 }); 3492 });
3485 3493
3486 uint lockMask = ~(uint)PermissionMask.Move; 3494 uint lockMask = ~(uint)(PermissionMask.Move | PermissionMask.Modify);
3487 uint lockBit = RootPart.OwnerMask & (uint)PermissionMask.Move; 3495 uint lockBit = RootPart.OwnerMask & (uint)(PermissionMask.Move | PermissionMask.Modify);
3488 RootPart.OwnerMask = (RootPart.OwnerMask & lockBit) | ((newOwnerMask | foldedPerms) & lockMask); 3496 RootPart.OwnerMask = (RootPart.OwnerMask & lockBit) | ((newOwnerMask | foldedPerms) & lockMask);
3489 RootPart.ScheduleFullUpdate(); 3497 RootPart.ScheduleFullUpdate();
3490 } 3498 }
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 0ab267a..7004d23 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -242,7 +242,7 @@ namespace OpenSim.Region.Framework.Scenes
242 242
243 private int m_movementAnimationUpdateCounter = 0; 243 private int m_movementAnimationUpdateCounter = 0;
244 244
245 private Vector3 m_prevSitOffset; 245 public Vector3 PrevSitOffset { get; set; }
246 246
247 protected AvatarAppearance m_appearance; 247 protected AvatarAppearance m_appearance;
248 248
@@ -957,7 +957,7 @@ namespace OpenSim.Region.Framework.Scenes
957// ParentPosition = part.GetWorldPosition(); 957// ParentPosition = part.GetWorldPosition();
958 ParentID = part.LocalId; 958 ParentID = part.LocalId;
959 ParentPart = part; 959 ParentPart = part;
960 m_pos = m_prevSitOffset; 960 m_pos = PrevSitOffset;
961// pos = ParentPosition; 961// pos = ParentPosition;
962 pos = part.GetWorldPosition(); 962 pos = part.GetWorldPosition();
963 } 963 }
@@ -2261,6 +2261,7 @@ namespace OpenSim.Region.Framework.Scenes
2261 2261
2262 if (ParentID != 0) 2262 if (ParentID != 0)
2263 { 2263 {
2264 PrevSitOffset = m_pos; // Save sit offset
2264 SceneObjectPart part = ParentPart; 2265 SceneObjectPart part = ParentPart;
2265 UnRegisterSeatControls(part.ParentGroup.UUID); 2266 UnRegisterSeatControls(part.ParentGroup.UUID);
2266 2267
@@ -3487,7 +3488,7 @@ namespace OpenSim.Region.Framework.Scenes
3487 cAgent.Appearance = new AvatarAppearance(Appearance); 3488 cAgent.Appearance = new AvatarAppearance(Appearance);
3488 3489
3489 cAgent.ParentPart = ParentUUID; 3490 cAgent.ParentPart = ParentUUID;
3490 cAgent.SitOffset = m_pos; 3491 cAgent.SitOffset = PrevSitOffset;
3491 3492
3492 lock (scriptedcontrols) 3493 lock (scriptedcontrols)
3493 { 3494 {
@@ -3530,7 +3531,7 @@ namespace OpenSim.Region.Framework.Scenes
3530 CameraLeftAxis = cAgent.LeftAxis; 3531 CameraLeftAxis = cAgent.LeftAxis;
3531 CameraUpAxis = cAgent.UpAxis; 3532 CameraUpAxis = cAgent.UpAxis;
3532 ParentUUID = cAgent.ParentPart; 3533 ParentUUID = cAgent.ParentPart;
3533 m_prevSitOffset = cAgent.SitOffset; 3534 PrevSitOffset = cAgent.SitOffset;
3534 3535
3535 // When we get to the point of re-computing neighbors everytime this 3536 // When we get to the point of re-computing neighbors everytime this
3536 // changes, then start using the agent's drawdistance rather than the 3537 // changes, then start using the agent's drawdistance rather than the
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
index 52ad538..9557cd0 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
67 IConfigSource configSource = new IniConfigSource(); 67 IConfigSource configSource = new IniConfigSource();
68 IConfig config = configSource.AddConfig("Startup"); 68 IConfig config = configSource.AddConfig("Startup");
69 config.Set("serverside_object_permissions", true); 69 config.Set("serverside_object_permissions", true);
70 SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() }); 70 SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new DefaultPermissionsModule() });
71 IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient; 71 IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient;
72 72
73 // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. 73 // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
112 IConfigSource configSource = new IniConfigSource(); 112 IConfigSource configSource = new IniConfigSource();
113 IConfig config = configSource.AddConfig("Startup"); 113 IConfig config = configSource.AddConfig("Startup");
114 config.Set("serverside_object_permissions", true); 114 config.Set("serverside_object_permissions", true);
115 SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() }); 115 SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new DefaultPermissionsModule() });
116 IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient; 116 IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient;
117 117
118 // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. 118 // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
@@ -195,4 +195,4 @@ namespace OpenSim.Region.Framework.Scenes.Tests
195// Assert.That(retrievedPart, Is.Null); 195// Assert.That(retrievedPart, Is.Null);
196 } 196 }
197 } 197 }
198} \ No newline at end of file 198}
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs
index c7eaff9..e7a1fe0 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs
@@ -71,7 +71,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
71 71
72 SceneHelpers.SetupSceneModules( 72 SceneHelpers.SetupSceneModules(
73 scene, configSource, new object[] 73 scene, configSource, new object[]
74 { new PermissionsModule(), 74 { new DefaultPermissionsModule(),
75 new GroupsModule(), 75 new GroupsModule(),
76 new MockGroupsServicesConnector() }); 76 new MockGroupsServicesConnector() });
77 77
@@ -82,4 +82,4 @@ namespace OpenSim.Region.Framework.Scenes.Tests
82 groupsModule.CreateGroup(client, "group1", "To boldly go", true, UUID.Zero, 5, true, true, true); 82 groupsModule.CreateGroup(client, "group1", "To boldly go", true, UUID.Zero, 5, true, true, true);
83 } 83 }
84 } 84 }
85} \ No newline at end of file 85}
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs
index de4458d..8d94d29 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs
@@ -216,7 +216,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
216 // We need to set up the permisions module on scene B so that our later use of agent limit to deny 216 // We need to set up the permisions module on scene B so that our later use of agent limit to deny
217 // QueryAccess won't succeed anyway because administrators are always allowed in and the default 217 // QueryAccess won't succeed anyway because administrators are always allowed in and the default
218 // IsAdministrator if no permissions module is present is true. 218 // IsAdministrator if no permissions module is present is true.
219 SceneHelpers.SetupSceneModules(sceneB, config, new object[] { new PermissionsModule(), etmB }); 219 SceneHelpers.SetupSceneModules(sceneB, config, new object[] { new DefaultPermissionsModule(), etmB });
220 220
221 // Shared scene modules 221 // Shared scene modules
222 SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm); 222 SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm);
@@ -381,7 +381,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
381 // We need to set up the permisions module on scene B so that our later use of agent limit to deny 381 // We need to set up the permisions module on scene B so that our later use of agent limit to deny
382 // QueryAccess won't succeed anyway because administrators are always allowed in and the default 382 // QueryAccess won't succeed anyway because administrators are always allowed in and the default
383 // IsAdministrator if no permissions module is present is true. 383 // IsAdministrator if no permissions module is present is true.
384 SceneHelpers.SetupSceneModules(sceneB, config, new object[] { new PermissionsModule(), etmB }); 384 SceneHelpers.SetupSceneModules(sceneB, config, new object[] { new DefaultPermissionsModule(), etmB });
385 385
386 // Shared scene modules 386 // Shared scene modules
387 SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm); 387 SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm);
@@ -507,4 +507,4 @@ namespace OpenSim.Region.Framework.Scenes.Tests
507// TestHelpers.DisableLogging(); 507// TestHelpers.DisableLogging();
508 } 508 }
509 } 509 }
510} \ No newline at end of file 510}
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
index e756c70..9e6cc1a 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
@@ -635,15 +635,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
635 // TODO: EstateSettings don't seem to get propagated... 635 // TODO: EstateSettings don't seem to get propagated...
636 if (!scene.RegionInfo.EstateSettings.AllowVoice) 636 if (!scene.RegionInfo.EstateSettings.AllowVoice)
637 { 637 {
638 m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": voice not enabled in estate settings", 638 //m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": voice not enabled in estate settings",
639 scene.RegionInfo.RegionName); 639 // scene.RegionInfo.RegionName);
640 channel_uri = String.Empty; 640 channel_uri = String.Empty;
641 } 641 }
642 642
643 if ((land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0) 643 if ((land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0)
644 { 644 {
645 m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel", 645 //m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel",
646 scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName); 646 // scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName);
647 channel_uri = String.Empty; 647 channel_uri = String.Empty;
648 } 648 }
649 else 649 else
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
index 0c9fdb9..5d10e93 100644
--- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
+++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
@@ -203,8 +203,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
203 { 203 {
204 } 204 }
205 205
206 public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount, UUID txn) 206 public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount, UUID txn, out string result)
207 { 207 {
208 result = String.Empty;
208 string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); 209 string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID));
209 210
210 bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description); 211 bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description);
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs
index 7c662c9..40ed3fd 100644
--- a/OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs
+++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs
@@ -105,9 +105,9 @@ namespace OpenSim.Region.RegionCombinerModule
105 return m_rootScene.Permissions.CanEditObject(objectid, editorid); 105 return m_rootScene.Permissions.CanEditObject(objectid, editorid);
106 } 106 }
107 107
108 public bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers g, Scene scene) 108 public bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers g, Scene scene, bool allowManager)
109 { 109 {
110 return m_rootScene.Permissions.CanEditParcelProperties(user, parcel, g); 110 return m_rootScene.Permissions.CanEditParcelProperties(user, parcel, g, allowManager);
111 } 111 }
112 112
113 public bool CanInstantMessage(UUID user, UUID target, Scene startscene) 113 public bool CanInstantMessage(UUID user, UUID target, Scene startscene)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 5ea14c7..3f0af6d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -3109,8 +3109,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3109 return; 3109 return;
3110 } 3110 }
3111 3111
3112 string reason;
3112 money.ObjectGiveMoney( 3113 money.ObjectGiveMoney(
3113 m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount,UUID.Zero); 3114 m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount,UUID.Zero, out reason);
3114 }); 3115 });
3115 3116
3116 return 0; 3117 return 0;
@@ -7105,7 +7106,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7105 UUID key; 7106 UUID key;
7106 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 7107 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
7107 7108
7108 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) 7109 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned, false))
7109 { 7110 {
7110 int expires = 0; 7111 int expires = 0;
7111 if (hours != 0) 7112 if (hours != 0)
@@ -10430,7 +10431,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10430 // according to the docs, this command only works if script owner and land owner are the same 10431 // according to the docs, this command only works if script owner and land owner are the same
10431 // lets add estate owners and gods, too, and use the generic permission check. 10432 // lets add estate owners and gods, too, and use the generic permission check.
10432 ILandObject landObject = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 10433 ILandObject landObject = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
10433 if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, landObject, GroupPowers.ChangeMedia)) return; 10434 if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, landObject, GroupPowers.ChangeMedia, false)) return;
10434 10435
10435 bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)? 10436 bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)?
10436 byte loop = 0; 10437 byte loop = 0;
@@ -10873,7 +10874,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10873 m_host.AddScriptLPS(1); 10874 m_host.AddScriptLPS(1);
10874 UUID key; 10875 UUID key;
10875 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 10876 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
10876 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) 10877 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned, false))
10877 { 10878 {
10878 int expires = 0; 10879 int expires = 0;
10879 if (hours != 0) 10880 if (hours != 0)
@@ -10914,7 +10915,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10914 m_host.AddScriptLPS(1); 10915 m_host.AddScriptLPS(1);
10915 UUID key; 10916 UUID key;
10916 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 10917 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
10917 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed)) 10918 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed, false))
10918 { 10919 {
10919 if (UUID.TryParse(avatar, out key)) 10920 if (UUID.TryParse(avatar, out key))
10920 { 10921 {
@@ -10941,7 +10942,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10941 m_host.AddScriptLPS(1); 10942 m_host.AddScriptLPS(1);
10942 UUID key; 10943 UUID key;
10943 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 10944 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
10944 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) 10945 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned, false))
10945 { 10946 {
10946 if (UUID.TryParse(avatar, out key)) 10947 if (UUID.TryParse(avatar, out key))
10947 { 10948 {
@@ -12784,8 +12785,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12784 return; 12785 return;
12785 } 12786 }
12786 12787
12788 string reason;
12787 bool result = money.ObjectGiveMoney( 12789 bool result = money.ObjectGiveMoney(
12788 m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount, txn); 12790 m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount, txn, out reason);
12789 12791
12790 if (result) 12792 if (result)
12791 { 12793 {
@@ -12793,7 +12795,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12793 return; 12795 return;
12794 } 12796 }
12795 12797
12796 replydata = "LINDENDOLLAR_INSUFFICIENTFUNDS"; 12798 replydata = reason;
12797 } 12799 }
12798 finally 12800 finally
12799 { 12801 {
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index f4e4f44..9c148d1 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1434,7 +1434,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1434 return; 1434 return;
1435 } 1435 }
1436 1436
1437 if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, startLandObject, GroupPowers.LandOptions)) 1437 if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, startLandObject, GroupPowers.LandOptions, false))
1438 { 1438 {
1439 OSSLShoutError("You do not have permission to modify the parcel"); 1439 OSSLShoutError("You do not have permission to modify the parcel");
1440 return; 1440 return;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 26850c4..a2ac9c5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -231,6 +231,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
231 ItemID = ScriptTask.ItemID; 231 ItemID = ScriptTask.ItemID;
232 AssetID = ScriptTask.AssetID; 232 AssetID = ScriptTask.AssetID;
233 } 233 }
234 LocalID = part.LocalId;
234 235
235 PrimName = part.ParentGroup.Name; 236 PrimName = part.ParentGroup.Name;
236 StartParam = startParam; 237 StartParam = startParam;
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 17243ab..04a4e53 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1316,13 +1316,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1316 1316
1317 ScriptInstance instance = null; 1317 ScriptInstance instance = null;
1318 // Create the object record 1318 // Create the object record
1319 UUID appDomain = assetID;
1320
1321
1322
1319 lockScriptsForRead(true); 1323 lockScriptsForRead(true);
1320 if ((!m_Scripts.ContainsKey(itemID)) || 1324 if ((!m_Scripts.ContainsKey(itemID)) ||
1321 (m_Scripts[itemID].AssetID != assetID)) 1325 (m_Scripts[itemID].AssetID != assetID))
1322 { 1326 {
1323 lockScriptsForRead(false); 1327 lockScriptsForRead(false);
1324 1328 instance = new ScriptInstance(this, part,
1325 UUID appDomain = assetID; 1329 item,
1330 startParam, postOnRez,
1331 m_MaxScriptQueue);
1332
1333
1326 1334
1327 if (part.ParentGroup.IsAttachment) 1335 if (part.ParentGroup.IsAttachment)
1328 appDomain = part.ParentGroup.RootPart.UUID; 1336 appDomain = part.ParentGroup.RootPart.UUID;
@@ -1345,9 +1353,39 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1345 sandbox = AppDomain.CreateDomain( 1353 sandbox = AppDomain.CreateDomain(
1346 m_Scene.RegionInfo.RegionID.ToString(), 1354 m_Scene.RegionInfo.RegionID.ToString(),
1347 evidence, appSetup); 1355 evidence, appSetup);
1348 m_AppDomains[appDomain].AssemblyResolve += 1356 if (m_AppDomains.ContainsKey(appDomain))
1349 new ResolveEventHandler( 1357 {
1350 AssemblyResolver.OnAssemblyResolve); 1358 m_AppDomains[appDomain].AssemblyResolve +=
1359 new ResolveEventHandler(
1360 AssemblyResolver.OnAssemblyResolve);
1361 if (m_DomainScripts.ContainsKey(appDomain))
1362 {
1363 m_DomainScripts[appDomain].Add(itemID);
1364 }
1365 else
1366 {
1367 m_DomainScripts.Add(appDomain, new List<UUID>());
1368 m_DomainScripts[appDomain].Add(itemID);
1369 }
1370 }
1371 else
1372 {
1373 m_AppDomains.Add(appDomain, sandbox);
1374 m_AppDomains[appDomain].AssemblyResolve +=
1375 new ResolveEventHandler(
1376 AssemblyResolver.OnAssemblyResolve);
1377 if (m_DomainScripts.ContainsKey(appDomain))
1378 {
1379 m_DomainScripts[appDomain].Add(itemID);
1380 }
1381 else
1382 {
1383 m_DomainScripts.Add(appDomain, new List<UUID>());
1384 m_DomainScripts[appDomain].Add(itemID);
1385 }
1386
1387 }
1388
1351 } 1389 }
1352 else 1390 else
1353 { 1391 {
@@ -1373,12 +1411,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1373 return false; 1411 return false;
1374 } 1412 }
1375 } 1413 }
1376 m_DomainScripts[appDomain].Add(itemID); 1414
1377
1378 instance = new ScriptInstance(this, part,
1379 item,
1380 startParam, postOnRez,
1381 m_MaxScriptQueue);
1382 1415
1383 instance.Load(m_AppDomains[appDomain], assembly, stateSource); 1416 instance.Load(m_AppDomains[appDomain], assembly, stateSource);
1384// m_log.DebugFormat( 1417// m_log.DebugFormat(
@@ -1502,6 +1535,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1502 if (handlerObjectRemoved != null) 1535 if (handlerObjectRemoved != null)
1503 { 1536 {
1504 SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); 1537 SceneObjectPart part = m_Scene.GetSceneObjectPart(localID);
1538 if (part != null)
1505 handlerObjectRemoved(part.UUID); 1539 handlerObjectRemoved(part.UUID);
1506 } 1540 }
1507 1541