diff options
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
Diffstat (limited to 'OpenSim/Region')
6 files changed, 150 insertions, 20 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index ea3c6a4..edb1a9d 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -3992,7 +3992,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3992 | 3992 | ||
3993 | const float TIME_DILATION = 1.0f; | 3993 | const float TIME_DILATION = 1.0f; |
3994 | ushort timeDilation = Utils.FloatToUInt16(avgTimeDilation, 0.0f, 1.0f); | 3994 | ushort timeDilation = Utils.FloatToUInt16(avgTimeDilation, 0.0f, 1.0f); |
3995 | |||
3996 | 3995 | ||
3997 | if (terseAgentUpdateBlocks.IsValueCreated) | 3996 | if (terseAgentUpdateBlocks.IsValueCreated) |
3998 | { | 3997 | { |
@@ -11695,14 +11694,30 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11695 | cachedresp.WearableData = | 11694 | cachedresp.WearableData = |
11696 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; | 11695 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; |
11697 | 11696 | ||
11698 | for (int i = 0; i < cachedtex.WearableData.Length; i++) | 11697 | IImprovedAssetCache cache = m_scene.RequestModuleInterface<IImprovedAssetCache>(); |
11698 | if (cache == null) | ||
11699 | { | 11699 | { |
11700 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | 11700 | for (int i = 0; i < cachedtex.WearableData.Length; i++) |
11701 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; | 11701 | { |
11702 | cachedresp.WearableData[i].TextureID = UUID.Zero; | 11702 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); |
11703 | cachedresp.WearableData[i].HostName = new byte[0]; | 11703 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; |
11704 | cachedresp.WearableData[i].TextureID = UUID.Zero; | ||
11705 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
11706 | } | ||
11707 | } | ||
11708 | else | ||
11709 | { | ||
11710 | for (int i = 0; i < cachedtex.WearableData.Length; i++) | ||
11711 | { | ||
11712 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
11713 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; | ||
11714 | if(cache.Check(cachedtex.WearableData[i].ID.ToString())) | ||
11715 | cachedresp.WearableData[i].TextureID = UUID.Zero; | ||
11716 | else | ||
11717 | cachedresp.WearableData[i].TextureID = UUID.Zero; | ||
11718 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
11719 | } | ||
11704 | } | 11720 | } |
11705 | |||
11706 | cachedresp.Header.Zerocoded = true; | 11721 | cachedresp.Header.Zerocoded = true; |
11707 | OutPacket(cachedresp, ThrottleOutPacketType.Task); | 11722 | OutPacket(cachedresp, ThrottleOutPacketType.Task); |
11708 | 11723 | ||
diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs index e40caec..f43305f 100644 --- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs | |||
@@ -194,6 +194,12 @@ namespace OpenSim.Region.CoreModules.Asset | |||
194 | 194 | ||
195 | #region IImprovedAssetCache Members | 195 | #region IImprovedAssetCache Members |
196 | 196 | ||
197 | |||
198 | public bool Check(string id) | ||
199 | { | ||
200 | return false; | ||
201 | } | ||
202 | |||
197 | /// <summary> | 203 | /// <summary> |
198 | /// Cache asset. | 204 | /// Cache asset. |
199 | /// </summary> | 205 | /// </summary> |
diff --git a/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs index 9742a5c..58ce61a 100644 --- a/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs | |||
@@ -112,6 +112,10 @@ namespace OpenSim.Region.CoreModules.Asset | |||
112 | //////////////////////////////////////////////////////////// | 112 | //////////////////////////////////////////////////////////// |
113 | // IImprovedAssetCache | 113 | // IImprovedAssetCache |
114 | // | 114 | // |
115 | public bool Check(string id) | ||
116 | { | ||
117 | return false; | ||
118 | } | ||
115 | 119 | ||
116 | public void Cache(AssetBase asset) | 120 | public void Cache(AssetBase asset) |
117 | { | 121 | { |
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index b1bb56b..a0f1e8c 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -348,6 +348,17 @@ namespace OpenSim.Region.CoreModules.Asset | |||
348 | return asset; | 348 | return asset; |
349 | } | 349 | } |
350 | 350 | ||
351 | private bool CheckFromMemoryCache(string id) | ||
352 | { | ||
353 | AssetBase asset = null; | ||
354 | |||
355 | if (m_MemoryCache.TryGetValue(id, out asset)) | ||
356 | return true; | ||
357 | |||
358 | return false; | ||
359 | } | ||
360 | |||
361 | |||
351 | /// <summary> | 362 | /// <summary> |
352 | /// Try to get an asset from the file cache. | 363 | /// Try to get an asset from the file cache. |
353 | /// </summary> | 364 | /// </summary> |
@@ -420,6 +431,50 @@ namespace OpenSim.Region.CoreModules.Asset | |||
420 | return asset; | 431 | return asset; |
421 | } | 432 | } |
422 | 433 | ||
434 | private bool CheckFromFileCache(string id) | ||
435 | { | ||
436 | bool found = false; | ||
437 | |||
438 | string filename = GetFileName(id); | ||
439 | if (File.Exists(filename)) | ||
440 | { | ||
441 | // actually check if we can open it, and so update expire | ||
442 | FileStream stream = null; | ||
443 | try | ||
444 | { | ||
445 | stream = File.Open(filename, FileMode.Open, FileAccess.Read, FileShare.Read); | ||
446 | if (stream != null) | ||
447 | { | ||
448 | found = true; | ||
449 | stream.Close(); | ||
450 | } | ||
451 | |||
452 | } | ||
453 | catch (System.Runtime.Serialization.SerializationException e) | ||
454 | { | ||
455 | found = false; | ||
456 | m_log.ErrorFormat( | ||
457 | "[FLOTSAM ASSET CACHE]: Failed to check file {0} for asset {1}. Exception {2} {3}", | ||
458 | filename, id, e.Message, e.StackTrace); | ||
459 | |||
460 | // If there was a problem deserializing the asset, the asset may | ||
461 | // either be corrupted OR was serialized under an old format | ||
462 | // {different version of AssetBase} -- we should attempt to | ||
463 | // delete it and re-cache | ||
464 | File.Delete(filename); | ||
465 | } | ||
466 | catch (Exception e) | ||
467 | { | ||
468 | found = false; | ||
469 | m_log.ErrorFormat( | ||
470 | "[FLOTSAM ASSET CACHE]: Failed to check file {0} for asset {1}. Exception {2} {3}", | ||
471 | filename, id, e.Message, e.StackTrace); | ||
472 | } | ||
473 | } | ||
474 | |||
475 | return found; | ||
476 | } | ||
477 | |||
423 | public AssetBase Get(string id) | 478 | public AssetBase Get(string id) |
424 | { | 479 | { |
425 | m_Requests++; | 480 | m_Requests++; |
@@ -456,11 +511,26 @@ namespace OpenSim.Region.CoreModules.Asset | |||
456 | return asset; | 511 | return asset; |
457 | } | 512 | } |
458 | 513 | ||
514 | public bool Check(string id) | ||
515 | { | ||
516 | if (m_MemoryCacheEnabled && CheckFromMemoryCache(id)) | ||
517 | return true; | ||
518 | |||
519 | if (m_FileCacheEnabled && CheckFromFileCache(id)) | ||
520 | return true; | ||
521 | return false; | ||
522 | } | ||
523 | |||
459 | public AssetBase GetCached(string id) | 524 | public AssetBase GetCached(string id) |
460 | { | 525 | { |
461 | return Get(id); | 526 | return Get(id); |
462 | } | 527 | } |
463 | 528 | ||
529 | public AssetBase CheckCached(string id) | ||
530 | { | ||
531 | return Get(id); | ||
532 | } | ||
533 | |||
464 | public void Expire(string id) | 534 | public void Expire(string id) |
465 | { | 535 | { |
466 | if (m_LogLevel >= 2) | 536 | if (m_LogLevel >= 2) |
@@ -941,6 +1011,11 @@ namespace OpenSim.Region.CoreModules.Asset | |||
941 | return asset.Data; | 1011 | return asset.Data; |
942 | } | 1012 | } |
943 | 1013 | ||
1014 | public bool CheckData(string id) | ||
1015 | { | ||
1016 | return Check(id); ; | ||
1017 | } | ||
1018 | |||
944 | public bool Get(string id, object sender, AssetRetrieved handler) | 1019 | public bool Get(string id, object sender, AssetRetrieved handler) |
945 | { | 1020 | { |
946 | AssetBase asset = Get(id); | 1021 | AssetBase asset = Get(id); |
diff --git a/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs b/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs index 9592ca0..ce9b546 100644 --- a/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs | |||
@@ -115,6 +115,11 @@ namespace OpenSim.Region.CoreModules.Asset | |||
115 | // IImprovedAssetCache | 115 | // IImprovedAssetCache |
116 | // | 116 | // |
117 | 117 | ||
118 | public bool Check(string id) | ||
119 | { | ||
120 | return false; | ||
121 | } | ||
122 | |||
118 | public void Cache(AssetBase asset) | 123 | public void Cache(AssetBase asset) |
119 | { | 124 | { |
120 | if (asset != null) | 125 | if (asset != null) |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 4c42397..3532b1d 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -361,6 +361,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
361 | public bool ValidateBakedTextureCache(IScenePresence sp) | 361 | public bool ValidateBakedTextureCache(IScenePresence sp) |
362 | { | 362 | { |
363 | bool defonly = true; // are we only using default textures | 363 | bool defonly = true; // are we only using default textures |
364 | IImprovedAssetCache cache = m_scene.RequestModuleInterface<IImprovedAssetCache>(); | ||
364 | 365 | ||
365 | // Process the texture entry | 366 | // Process the texture entry |
366 | for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++) | 367 | for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++) |
@@ -385,8 +386,16 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
385 | 386 | ||
386 | defonly = false; // found a non-default texture reference | 387 | defonly = false; // found a non-default texture reference |
387 | 388 | ||
388 | if (m_scene.AssetService.Get(face.TextureID.ToString()) == null) | 389 | if (cache != null) |
389 | return false; | 390 | { |
391 | if (!cache.Check(face.TextureID.ToString())) | ||
392 | return false; | ||
393 | } | ||
394 | else | ||
395 | { | ||
396 | if (m_scene.AssetService.Get(face.TextureID.ToString()) == null) | ||
397 | return false; | ||
398 | } | ||
390 | } | 399 | } |
391 | 400 | ||
392 | // m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0} {1}", sp.Name, sp.UUID); | 401 | // m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0} {1}", sp.Name, sp.UUID); |
@@ -398,6 +407,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
398 | public int RequestRebake(IScenePresence sp, bool missingTexturesOnly) | 407 | public int RequestRebake(IScenePresence sp, bool missingTexturesOnly) |
399 | { | 408 | { |
400 | int texturesRebaked = 0; | 409 | int texturesRebaked = 0; |
410 | IImprovedAssetCache cache = m_scene.RequestModuleInterface<IImprovedAssetCache>(); | ||
401 | 411 | ||
402 | for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++) | 412 | for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++) |
403 | { | 413 | { |
@@ -421,21 +431,36 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
421 | 431 | ||
422 | if (missingTexturesOnly) | 432 | if (missingTexturesOnly) |
423 | { | 433 | { |
424 | if (m_scene.AssetService.Get(face.TextureID.ToString()) != null) | 434 | if (cache != null) |
425 | { | 435 | { |
426 | continue; | 436 | if (cache.Check(face.TextureID.ToString())) |
437 | continue; | ||
438 | else | ||
439 | { | ||
440 | m_log.DebugFormat( | ||
441 | "[AVFACTORY]: Missing baked texture {0} ({1}) for {2}, requesting rebake.", | ||
442 | face.TextureID, idx, sp.Name); | ||
443 | } | ||
427 | } | 444 | } |
428 | else | 445 | else |
429 | { | 446 | { |
430 | // On inter-simulator teleports, this occurs if baked textures are not being stored by the | 447 | if (m_scene.AssetService.Get(face.TextureID.ToString()) != null) |
431 | // grid asset service (which means that they are not available to the new region and so have | 448 | { |
432 | // to be re-requested from the client). | 449 | continue; |
433 | // | 450 | } |
434 | // The only available core OpenSimulator behaviour right now | 451 | |
435 | // is not to store these textures, temporarily or otherwise. | 452 | else |
436 | m_log.DebugFormat( | 453 | { |
437 | "[AVFACTORY]: Missing baked texture {0} ({1}) for {2}, requesting rebake.", | 454 | // On inter-simulator teleports, this occurs if baked textures are not being stored by the |
438 | face.TextureID, idx, sp.Name); | 455 | // grid asset service (which means that they are not available to the new region and so have |
456 | // to be re-requested from the client). | ||
457 | // | ||
458 | // The only available core OpenSimulator behaviour right now | ||
459 | // is not to store these textures, temporarily or otherwise. | ||
460 | m_log.DebugFormat( | ||
461 | "[AVFACTORY]: Missing baked texture {0} ({1}) for {2}, requesting rebake.", | ||
462 | face.TextureID, idx, sp.Name); | ||
463 | } | ||
439 | } | 464 | } |
440 | } | 465 | } |
441 | else | 466 | else |