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author | Melanie Thielker | 2009-06-19 20:46:17 +0000 |
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committer | Melanie Thielker | 2009-06-19 20:46:17 +0000 |
commit | e4d26d7bfa4b4d4e775531a7dd400f41fc61f45f (patch) | |
tree | a15fb5f00eb11a26a49b287c76209fb3e80833d4 /OpenSim/Region/UserStatistics | |
parent | Thanks cmickeyb for a patch that checks for null assets in Cenome asset cache... (diff) | |
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When a shared module hooks OnClientClosed, it has no way of finding
out which client connection has closed. So, in multi-region sims, things
can get messy fast.
This introduces a second parameters, which is a Scene object ref. Minor
adjustments to custom modules may be required due to this change.
Diffstat (limited to 'OpenSim/Region/UserStatistics')
-rw-r--r-- | OpenSim/Region/UserStatistics/WebStatsModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs index 756a5d0..4f6fcce 100644 --- a/OpenSim/Region/UserStatistics/WebStatsModule.cs +++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs | |||
@@ -386,7 +386,7 @@ namespace OpenSim.Region.UserStatistics | |||
386 | } | 386 | } |
387 | 387 | ||
388 | 388 | ||
389 | public void OnClientClosed(UUID agentID) | 389 | public void OnClientClosed(UUID agentID, Scene scene) |
390 | { | 390 | { |
391 | lock (m_sessions) | 391 | lock (m_sessions) |
392 | { | 392 | { |